Many mods for Star Wars Battlefront 2 have been about the Clone Wars. However, none have focused on the TV show like this. Great effort has been put into this era mod to make you feel like you are fighting in "The Clone Wars." It includes all the features players have come to expect from high quality era mods: New classes, AI heroes, unit models, weapons, animations and more. 
And this mod includes many clone trooper legions, including the famed 501st, 327th and the 212th, as well as new clones like the Wolfpack Troopers; they are randomized from mission-to-mission, so you get a different legion every match.
The mod also features many heroes who have rarely or never been seen before. These include Ahsoka Tano, Cad Bane, Padme Amidala, Bossk, Barriss Offee and more. Plus, classic heroes done in TCW Style, like Obiwan Kenobi, Anakin Skywalker, Assajj Ventress and more. Jedi heroes are assigned to their clone legions. But with SWBF2's hero system, only one hero is available per legion. By randomizing the heroes along side their clone legion, this will ensure  that each hero will have a fair chance to command his or her troops. For example, when the 501st is the playable legion, the hero will either be Anakin or Ahsoka since they both command this legion.  In addition, every clone legion has a clone "hero," like Commander Cody, Captain Rex, Commander Wolffe, and many others. 
The CIS has not gone unchanged; their whole setup reflects what is seen in "The Clone Wars." Many special CIS units are randomized from mission-to-mission. For instance, one match you may have an Ultra Droideka to fight as or against and other times an Elite Commando Droid.  
In addition, the stock maps have had changes. Many maps were given randomized and appropriate  weather. For example, a match on Tatooine could take place in the middle of a sunny day as usual. However it could also take place in the middle of the night under the moons or during a dust storm facing the elements.
 Also, probability determines the role of the Republic and CIS as either defender or attacker; the clones may invade a CIS-held Kashyyyk, or the Republic may be retaking their capital of Coruscant.
As an added bonus, Rahm Kota's Republic Militia is randomized as a "clone legion," allowing you to fight as Rahm Kota and his padawan Falon Grey before The Force Unleased.The Militia is a group of volunteer soldiers that Rahm Kota handpicked himself due to his mistrust of using clone troops.
With more surprises to come and planned expansion packs, this mod should keep you playing for a long long time...

Be sure to watch the trailer and keep an eye out for this mod in 2012.

Credit goes to [GT] AQT For helping me write this, thank you.

Other mods my team is developing include (but not limited to):
The Battlefront 3 Mod
The Mass Effect Unification Mod Released! Check it out!

Executive Developer - THEWULFMAN
Co-Executive Developer - Marth8880

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Blog RSS Feed Report abuse Latest News: Project Canceled: SWBF3 mod

23 comments by THEWULFMAN on Jun 11th, 2013

In light of SWBF(3) being announced at E3, and considering I have too much on my plate to work on this, I am ceasing all work on this mod. I will be archiving this project within the week.

I will be keeping all the assets, I might use them in a future mod. I have a grand mod planned that I've talked little about in public, but oh is it going to be good. I will also divert more effort in TCW's direction(I want to get that out the door as soon as possible), as well as keeping up my continued development of Mass Effect Unification with Marth.

The whole reason I started the SWBF3 mod was because I gave up on SWBF3 being officially made, and with it announced at E3, I feel I do not need to make this. Additionally, there's a standalone project out there, for Crysis, trying to do the same thing. Battlecry, check them out.

James "THEWULFMAN" Plummer
-Executive Director of Frayed Wires Studios

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Post comment Comments  (40 - 50 of 1,696)
Guest Sep 4 2014, 11:31am says:

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TheRealIndy Sep 7 2014, 1:48am replied:

Technically, no. It has been put on hold, but the mod isn't dead.

+1 vote     reply to comment
major0spidey Aug 31 2014, 2:25pm says:

guys,listen up,I've got important news for you.
I spoke with commanderawesome lately,who spoke with wulf,so I can assure you the project wasn't cancelled,wulf's just busy with his other projects,we may still see the mod someday.

+2 votes     reply to comment
TheRealIndy Aug 31 2014, 4:09pm replied:

Knew this, but thanks for the update.

+1 vote     reply to comment
Guest Aug 29 2014, 4:14pm says:

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DylanRocket Aug 29 2014, 2:34pm says:

Guys, I recommend you stop asking "When will this mod be finished?" Comments like that don't motivate or encourage him. He'll work on it when he wants to, remember, he has a life too! This isn't his job, it's simply a mod he does in some of his free time.

+1 vote     reply to comment
corytlh Aug 29 2014, 9:56pm replied:

At this point we aren't even asking for it to be released. Now we are just asking for the smallest picture or littlest update. If you hadn't noticed, hope has been lost. The smallest little glimmer would restore that hope.

+1 vote     reply to comment
DylanRocket Sep 3 2014, 5:21pm replied:

I know, I know, I want an update as well, but I think he's working on a Mass Effect mod or something at the moment.

+1 vote     reply to comment
major0spidey Aug 31 2014, 6:35am replied:

you do know a beta map has been released right?

+1 vote     reply to comment
major0spidey Aug 31 2014, 7:14am replied:

wait,my bad,that was released at 2010

+1 vote     reply to comment
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