this is a sequel to the Gizmotron user-mod for Axis and Allies. featuring new types of weather & terrain. new, larger territory maps in skirmish mode. new experience ranks and bonuses (regiments improve up to 2000 exp points). 100+ special ops, new water-based units like cruisers and submarines (with torpedo attacks). nations included are Australia, Belgium, Bulgaria, Brazil, Canada, Communist China, Croatia, Czechoslovakia, Denmark, Finland, France, Germany, Great Britain, Greece, Hungary, India (Allied), Indian National Army (Axis), Iran, Iraq, Italy, Japan, Mongolia, Nationalist China, Netherlands, New Zealand, Philippines, Poland, Romania, Russia, Slovak Republic (Axis), South Africa, Spain, Sweden, Thailand, Turkey, the United States, Yugsolavia, and the Yugoslav Partisans more nations and territories available for WW2 mode, see images for details.

Add media Report RSS new USA rocket ships, JPN infantry caves (view original)
new USA rocket ships, JPN infantry caves
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Theharkonnen Online
Theharkonnen - - 355 comments

Where's the cave model from, out of curiosity?

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Frosty_Guy
Frosty_Guy - - 329 comments

Need moa Infantry!!! :D

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Gizmotron Author
Gizmotron - - 1,079 comments

the cave model is from Kohan II. these two games have nearly identical code-- so most models can be switched back and forth relatively easy.

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Theharkonnen Online
Theharkonnen - - 355 comments

BTW, why is there a number at the top of most of your pics? Is this a clock?

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Gizmotron Author
Gizmotron - - 1,079 comments

yeah, that's the clock. I always keep the clock activated during game play to help me analyze things afterwards.

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Theharkonnen Online
Theharkonnen - - 355 comments

Is there an option for that? I never realized that was available.

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Theharkonnen Online
Theharkonnen - - 355 comments

Huh, I can't believe I overlooked that this whole time.

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Description

this scene depicts the player attempting to land on hostile shores. the player has unwittingly unpacked his Corps HQ near a network of concealed Japanese infantry caves. nearby Landing Ship Medium (Rocket) are providing fire-support to fend off the freshly summoned Japanese infantry. theharkonnen really outdid himself and made a fantastic new code to make these ships work. what you see here is a trial run for some of the features I'd like to use on a new Okinawa SP map.

having infantry caves that are invisible on radar AND allow for JPN infantry ambushes is something I've been wanting for a long time. it should be a perfect addition for some revised Iwo Jima and Okinawa SP maps.