this is a sequel to the Gizmotron user-mod for Axis and Allies. featuring new types of weather & terrain. new, larger territory maps in skirmish mode. new experience ranks and bonuses (regiments improve up to 2000 exp points). 100+ special ops, new water-based units like cruisers and submarines (with torpedo attacks). nations included are Australia, Belgium, Bulgaria, Brazil, Canada, Communist China, Croatia, Czechoslovakia, Denmark, Finland, France, Germany, Great Britain, Greece, Hungary, India (Allied), Indian National Army (Axis), Iran, Iraq, Italy, Japan, Mongolia, Nationalist China, Netherlands, New Zealand, Philippines, Poland, Romania, Russia, Slovak Republic (Axis), South Africa, Spain, Sweden, Thailand, Turkey, the United States, Yugsolavia, and the Yugoslav Partisans more nations and territories available for WW2 mode, see images for details.
players can now expect more from their anti-tank guns. with the addition of the artillery property to AT guns this means that players can gradually increase the attack values, rate of fire, and range of these weapons. Although this will lead to some historically inaccurate attack values for certain types of weapons, it means that fully upgraded anti-tank guns will be able to engage tanks before the tanks can open fire on them. this would have been a fairly common tactical scenario. these screen shots were taken from a mission where I was randomly assigned to Latvia (a nation with virtually no armored fighting vehicles) and I was forced to try and defeat Turkey (a nation that has access to a variety of medium and light tanks). I was able to defeat a variety of Panzer IVs and M4 Shermans by using a combination of 37 mm anti-tank guns and 75 mm light artillery. although, as you can see, the occassional Artillery Barrage special op helped me out as well.