this is a sequel to the Gizmotron user-mod for Axis and Allies. featuring new types of weather & terrain. new, larger territory maps in skirmish mode. new experience ranks and bonuses (regiments improve up to 2000 exp points). 100+ special ops, new water-based units like cruisers and submarines (with torpedo attacks). nations included are Australia, Belgium, Bulgaria, Brazil, Canada, Communist China, Croatia, Czechoslovakia, Denmark, Finland, France, Germany, Great Britain, Greece, Hungary, India (Allied), Indian National Army (Axis), Iran, Iraq, Italy, Japan, Mongolia, Nationalist China, Netherlands, New Zealand, Philippines, Poland, Romania, Russia, Slovak Republic (Axis), South Africa, Spain, Sweden, Thailand, Turkey, the United States, Yugsolavia, and the Yugoslav Partisans more nations and territories available for WW2 mode, see images for details.
theharkonnen has made some new anti-tank rifle units that I think will be a nice change of pace. thus far all of them have been placed on tripods. anti-tank rifles really weren't the sort of thing you could fire from the shoulder!
it's hard to see because of the in-game shot. but the JPN has a vertical magazine that's being intersected by the infantryman's arm.
whys the polish rifle so small
well, to put it in perspective:
the Boys Anti-tank rifle was a 14.3 mm weapon
the Japanese Type 97 was a 20 mm weapon.
the Polish rifle was a mere 7.92 mm.
naturally it would look small when compared to the other two.
The Polish one is the Wz.35, correct? I believe Italy also used them as well.
Are we going to have that tripods magically moving along with the guys :v ?
prrrrobably. although I suppose there should be something in the tgi file codes that can make them disappear. I haven't devoted myself to conquering that issue just yet.
I can't really explain, so I'll post this here.
[View]
{
resource_prefix = GBRInfantryMG/GBRInfantryMG
[WhenCreated Template=FXC_Equipment]
action = HIDE
location = base
equipment_type_ids = tripoddown
[WhenCreated Template=FXC_Equipment]
action = UNHIDE
location = rhand
equipment_type_ids = rifle
}
thanks. I'll give that a try.
I copied this directly from the file, so you might have to edit it a bit.