Links to the steam workshop download and our discord can be found in the description! Awakening of the Rebellion is a total overhaul of Forces of Corruption. Inspired by the old RTS Star Wars: Rebellion, AotR brings many features from this game and other titles such as a more in-depth mission system, tech system, and many new units! Immerse yourself in the Galactic Civil War era as the fledgling Rebellion, the oppressive Empire, or the criminal Black Sun pirates. This mod is not for the feint of heart and will test your RTS skills with a completely overhauled AI and difficulty. Versions newer than 2.6 can be found on the steam workshop only (due to issues with the non-steam versions)
No, this is not Thrawns Revenge, it's still AotR!
As you can see in this video, we included some warlords for the New Republic Campaign.
They will most likely have some story stuff about them too, but for now enjoy this epic space battle between Thrawn and Zsinj.
-MaxiM
Things have gotten a lot more challenging! Very satisfying.
I am SO looking forward to this!
Is Admiral Daala one of the warlords and is stationed out in the Maw?
We thought about that, but since she is already a hero for the empire we will probably do something different aka a small Story mission to get her
Oh, sehr gut. ich bin schon gespannt, wenn ihr noch hinzufügt.
Im Moment sind es 4 Warlords
Welche denn? ZSinj ist ja klar. KRennel, Teradoc, Delvardus, Haask?
Alle die du gesagt hast außer Krennel :)
Is the Imperial Remnant going to be a part of the New Republic Campaign? Or does that consist of the the Warlords?
The Empire that the player plays is kinda like the Imperial Remnant+Thrawn. They will have some part of the Core worlds and areas in the Outer Rim. The Warlords will just sit on their planets and blockade them.
YES,YES,YES AoTR just keeps getting better and better
Looks great, keep us the solid work gents could be best mod yet
Will Zsinj have Red Colored Victory-Class-Destroyers to distinguish Crimson Command?
Probably not, since we do not want to make a certain other Mod feel copied ;)
I can understand that, though it *was* canon after all.
(Well Legends canon, you know what I mean)
How would it copy them if its following the lore?
I honestly hate it if the entire hull is red. It's like how can you be any more obvious. If it were up to me I'd keep it subtle with a few crimson accents, not paint the whole ******* thing red.
I can see that, personally I think it would be kind of intimidating. But red accent marks or outline stripe would also be cool.
If only to help the Empire player differentiate between them and their own ships.
But the reason why the whole ship was red because it was made with another alloy that was that color. Admiral Kendel was desperate to complete an order of VSD's and decided to try a different alloy for the hull. The result was a red ship, needless to say the Imperial high command and crewmen weren't happy about the change of color.
it was made of red ore, because of a shortage of the normal ore, and this group compiled into Crimson Command.
Will Zsinj's faction include TIE Raptors?
wait... more executors? will we no longer see Piett as the sole SSD(not counting mandator/megador)
also, can you script the warlords/minors to build units and attack people, just not be playable?
and no, if you aren't using the assets or the exact rosters, but using what you think they could have, corey wouldn't get offended.. i think. you might have to ask him
Would be nice if they were scripted to attack the planets bordering them. But only those ones, that way that don't just sit there inert the entire campaign and they don't distract from the main GC.
Maybe they only send their ships out instead of actually invading planets.