Modification for S.T.A.L.K.E.R.- Shadow of Chernobyl which brings pure, desolate autumn to the Zone. Complete graphic/audio/gameplay overhaul.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Autumn Aurora 2.1
embed
share
view next
 
Post comment Comments
RS|Robert
RS|Robert Sep 9 2014, 11:40am says:

This is great! Can't wait!

+6 votes     reply to comment
Cossack-HD
Cossack-HD Sep 9 2014, 12:43pm says:

Any chance to add (optional) extra monster spawn?

+1 vote     reply to comment
CrommCruac
CrommCruac Sep 9 2014, 2:36pm replied:

Respawn of the mutants after the blowout can be easily enabled in blowout.ltx

+5 votes     reply to comment
CelicetheGreat
CelicetheGreat Sep 9 2014, 3:10pm replied:

Could you please write a short example of this, and maybe ask it to be included with the mod documents, so users can further customize their game? :)

+1 vote     reply to comment
Vandrerer
Vandrerer Sep 9 2014, 3:16pm replied:

Just open Gamedata/Config/Blowout/blowout.ltx and beside the:

spawn_mutants = false

type "true". Then send the file.

+5 votes     reply to comment
CelicetheGreat
CelicetheGreat Sep 9 2014, 3:18pm replied:

Thanks. Always good to have more options available for the user :)

+1 vote     reply to comment
Genion23
Genion23 Sep 9 2014, 1:22pm says:

Neat!

+1 vote     reply to comment
Amoch
Amoch Sep 9 2014, 1:35pm says:

Great news, sounds very promising!

+1 vote     reply to comment
TheDark.StalkeR
TheDark.StalkeR Sep 9 2014, 2:17pm says:

Can i get this photo like wallpaper, but without those words.

+1 vote     reply to comment
Vandrerer
Vandrerer Sep 9 2014, 3:55pm replied:

I have no this image in proper resolution.

+1 vote     reply to comment
TheDark.StalkeR
TheDark.StalkeR Sep 9 2014, 4:50pm replied:

Oh..okayy...

+1 vote     reply to comment
dammets
dammets Sep 9 2014, 5:45pm says:

What does this new ZRP contain. Other than enemy grenades, what improvements can I look out for?

+1 vote     reply to comment
Vandrerer
Vandrerer Sep 10 2014, 2:41am replied:

Better compatibility with patch 1.0006 (NatVac, bamah)
All underground task/secret markers visible (NatVac)
Better string management, more optimized script processing (NatVac)
Many, MANY more bug fixes

+5 votes     reply to comment
frozenyogurt
frozenyogurt Sep 10 2014, 1:14pm says:

anything news about refreshing n tweaking ENB preset? and tell me why lost alpha have a such amazing graphic setting such as sun ray .. or ENB itself cannot support R3 render ?

+1 vote     reply to comment
Vandrerer
Vandrerer Sep 10 2014, 1:26pm replied:

There is no update with ENB refreshing because we squeezed from this ENB binaries version everything what we can.

" and tell me why lost alpha have a such amazing graphic setting such as sun ray"

Because it's made on CoP renderer.

"ENB itself cannot support R3 render ?"

No.

+2 votes     reply to comment
slipkid69
slipkid69 Sep 10 2014, 1:34pm says:

very nice thank you.

+2 votes     reply to comment
Nalike
Nalike Sep 11 2014, 12:46am says:

its good to hear about 2.1
AI shud use grenages/Grenade launchers.

+2 votes     reply to comment
Stalkah
Stalkah Sep 11 2014, 1:53am says:

Will NPCs finally loot corpses?

+4 votes     reply to comment
JoonatanO
JoonatanO Sep 13 2014, 2:04pm replied:

I would like to know this too.

+3 votes     reply to comment
JoonatanO
JoonatanO Sep 13 2014, 12:08pm says:

This is awesome! I was very disappointed by the amount of save corruptions in 2.05 but it looks like you guys have taken this very seriously, which should be applauded. I don't know of that many mods that are based on ZRP (let alone the latest version), so this will surely set AA2 above most other mods.

Here's hoping for the most good looking and polished mod for Shadow of Chernobyl with 2.1.

+4 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Description

As we promised. It was very lot of work with rebuilding but we are really satisfied from the effect. No balance/economy/gunplay changes compared to 2.04/2.05 version (except the enemies who are able now to throwing granades in very subtle way)

Estimated release date: mid of September.

Everything it's done but now I have to re-play whole storyline, then we'll send it to testers and then we'll upload it on Moddb as final release.

All who want to be a tester please send me mail/message on Moddb once again.

Mail: mistyvisionsart@gmail.com

It's our final work. After release it there won't be any new AA2 versions/add-ons etc.

Image Details
Type
Demonstration
Date
Sep 9th, 2014
Size
1024×1126
Options
URL
Embed (big)
Embed
Share
Report Abuse
Report media
Add Media
Members only