Modification for S.T.A.L.K.E.R.- Shadow of Chernobyl which brings pure, desolate autumn to the Zone. Complete graphic/audio/gameplay overhaul.
Another shoot from evening(Partly cloudy weather cycle)...it's my favourite time of day.
Status of work:
*AI implemented by Charsi from AMK Forum. I would like to thank so much this guy for patience and all the help. Thank you again, Andrew!
NPC's can throwing grenades, searching dead bodies, wearing better suits, they can heal themselves and their friends, use of more various weapons and many more...
*Currently we implement another features. At present we add Arms Match Suit Mod by Buddie BBB & Vintar. It's modification which changing your sleeves if you wearing other suit (like in Call of Pripyat). For example- if you'll wear exoskeleton or SEVA- you'll see different arm of Strielok, arm dressed in Exo. It's kind of immersion which I always missed in SoC, so finally my dreams about it comes true.
*AA2 will be available only on 1.0006 patch. We implemented .dll's on more visibility of grass distance (Unfortunatelly I made this panoramy without these dll's). In addition you'll be able to choose knee-high grass if you want a real "jungle".
*Also I choosed about 70-80 absolutely new textures from Photo Realistic Zone Part 2 by Loner 1, and I slightly edited them(you can see example of new texture if you will look on these crete blocks). Rest of textures doesn't need changes.
*Gameplay will be much harder. You won't find a lot of ammo in corpses, but there won't be situation that you won't find anything. I know that it is not Call of Pripyat but SoC which in my opinion is more dynamic game than CoP so I couldn't implement the same aspects like in Misery by N.Aaroe. You can be sure that you won't harvest a giant military-base after search 5 bodies.
Thank you for your support, Stalkers.