Archasis II (pronounced "Ahr-kay-sis," derived from archaic) is the sequel to the Unreal Tournament 2004 Modification, Archasis: Battle for Durian. The original game incorporated team-based control point gameplay into a medieval setting with an RPG style of character progression. The sequel expands upon both the world and basic principles of gameplay in Archasis: Battle for Durian, but also seeks to achieve a new level of combat immersion and artistic direction made possible by the Unreal Engine 3. The following list outlines the key components of Archasis II:

•Objective-oriented Single-player Gameplay
•Function-specific Character Classes
•Per-match Character Progression
•Hierarchical Multi-path Skill Tree
•Hybrid 3rd-person Melee and 1st-person Ranged Combat

Archasis II takes place in the midst of a conflict between two factions: the Argent Shield and Ravenhorde. Players battle on behalf of the Argent Shield and work together to complete a variety of objectives within each mission. In gameplay the need for teamwork is stressed, where a group of individuals are not as effective as a collection of players working together. Players battle against vast quantities of AI militants that attempt to derail the mission objectives.

The need for teamwork is emphasized by specific roles each player has as denoted by their character class. The Argent Shield has a set of three unique classes for the player to choose from. The Knight excels at close combat and is very defensive. On the other hand, the Hunter is best at covert work with excellent ranged attacks, speed, and stealth. Lastly, the Wizard's ability to channel magical energy makes him perfect against large groups of enemies.

As battle ensues, players gain experience and level-ups. Accumulating experience improves a character’s physical attributes, as well as grants skill points to distribute among new abilities.

Similar to most RPGs, each class has a unique set of skills that can be acquired as battle ensues. The skills are arranged in a skill tree with multiple branches and unlock new skills in a progressive manner.

Players experience battle from two perspectives, depending on the type of weapon they are wielding. Ranged weapons that require precision aiming are handled in first person, whereas melee weapons that have a broader range of motion and require a stronger awareness of close surroundings switch the player to a third person view.

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Blog RSS Feed Post news Report abuse Latest News: Archasis Moves to UDK

3 comments by Gsquish01 on Mar 31st, 2010

Greetings to all the Archasis II trackers! Archasis has now officially moved to the Unreal Development Kit (UDK) as a stand-alone game! The team has been forging ahead with tons of new gameplay features and the entire code base has been re-written. Although the game does not look entirely different from the mod at this point, we are on course for some big changes. The art-side of the game is being overhauled over the next couple months to appropriately fit the capabilities of the UDK, and you can expect a demo in the near future as well!

Development will be tracked at our new ModDB page so check it out:

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Archasis II: Grand Finals Submission

Archasis II: Grand Finals Submission

Nov 22, 2009 Demo 0 comments

This is the build of Archasis II submitted for the MSUC Grand Finals. It is also the last build in mod form for UT3.

Archasis II: Phase 4 Submission

Archasis II: Phase 4 Submission

Aug 31, 2009 Demo 0 comments

This is an updated release of Archasis II (v0.66) following feedback over the weekend. Minor changes were made to the code and a few details have been...

Archasis II - Alpha 0.48

Archasis II - Alpha 0.48

May 14, 2009 Demo 11 comments

This is the first public release of Archasis II. It introduces players to Archasis' skill system, melee combat, player progression, and the first class...

Post comment Comments  (0 - 10 of 108)
jabb1123 Aug 1 2011 says:

I have been trying to use the mod but everytime i install it, it says it cant find my UT3 install directory and will not create a shortcut. Where does it expect the files for ut3 to be installed or how do i run it without the shortcut

PS i have read the readme but dont understand the instructions about the command line

+3 votes     reply to comment
eviloply90 Jun 11 2011 says:

Do you have a download link for the UDK version?

+2 votes     reply to comment
angelcs Jun 23 2010 says:

been awhile since i said my computer spec, it worked tho decent but igot a ultra computer now that can handle this game VERY easy;) im not sure i will Download, but will it come a new release soon?

+2 votes     reply to comment
Unknown1080 May 6 2010 says:

Battle for Durian?? lol :p

+2 votes     reply to comment
ilikeplayingmods Dec 29 2009 says:

o and can u play this mod online multiplayer?

+2 votes     reply to comment
ilikeplayingmods Dec 29 2009 says:

I think this will be real fun and i think id like the mage best. I'm looking forward about 5 days until i can play this. Good job.

+2 votes     reply to comment
Gsquish01 Creator
Gsquish01 Dec 29 2009 replied:

Glad to hear your interest in the mod! The mage is my personal favorite, so I hope not to disappoint ;)

+2 votes   reply to comment
angelcs Dec 28 2009 says:

this mod seems to be pretty good but i have 2 question:
is their many players online every day?
will a windows xp home edition with 1GB ram, CPU 2.80 Ghz CPU speed 2.80GHz and with a geforce 6600 256MB be enough to run this game?

+2 votes     reply to comment
Gsquish01 Creator
Gsquish01 Dec 29 2009 replied:

To answer your questions:
1)Unfortunately the current version does not support online play
2)As long as your computer can play UT3, it can play Archasis, although Archasis is less demanding on the video card. Those specs seem decent enough to at least be playable.

+2 votes   reply to comment
Senbone2 Dec 3 2009 says:

Dude, this game is friggin awesome!
Played it for 4 hours straight =]

I really like the mage, the spells are awesome,
only the shockrifle ball is a bit too transparant
in my opinion. But very good mod =]

Is there a full version, stand-alone of this mod or is it
pure only a mod?

+2 votes     reply to comment
Gsquish01 Creator
Gsquish01 Dec 4 2009 replied:

Hehe, glad you like it! I hear you about the "shockrifle ball," it relies too heavily on bloom for visibility, which doesn't show up well on many video cards.

As far as a "full version" or stand-alone goes, there currently isn't one. However, with the availability of the UDK, we have put development of the mod version of Archasis on indefinite hold in favor of working on a new stand-alone version. We will keep the community posted on its development as we make more progress.

+2 votes   reply to comment
psilas Jan 24 2010 replied:

Great news for a great game.

This is the kind of game Lord of the Rings should have FPS with bow and arrows, magic etc. It plays great and there's lots to do.

Am I right in thinking there are 3-4 more levels after the 1st 3? Sorry to ask as I'm still on the 1st 3 and enjoying them lots.

Don't give this up, it has a lucrative future ahead, without doubt.

+2 votes     reply to comment
Gsquish01 Creator
Gsquish01 Jan 25 2010 replied:

Thanks for the compliments!

There are only three playable missions in the latest/last UT3 release. We had planned on creating many more (as the dotted path suggests), but that was before the news of the UDK.

+2 votes   reply to comment
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