C_b_fofep and I decided to convert the Alien Swarm build back into an FPS source engine version. This takes the orange box or the SDK template code and dunks it inside the Alien Swarm engine.

THIS WILL MAKE YOUR MODS NOT NEED SOURCE GAMES IN ORDER TO PLAY
THIS DOES NOT COME WITH THE SOURCEMODS FOLDER CONTENTS (SOON)
THIS IS ALL VALVE'S WORK, WE TAKE NO CREDIT FOR THE CODE

What you do with this is entirely up to yourself; we believe that it will help mods that wanting that little extra from the Source Engine. Have fun!

Post article RSS Articles

ASDK, Have Fun!

News

ASDK

Hey all, awhile back I was developing our studio's game on the Alien Swarm engine, being an FPS it had to be changed back to FPS! So, working with c_b_fofep we developed a rather stable build of the SDK Template inside Alien Swarm. The download doesn't consist of the files you will need for your games sourcemods folder, however a quick look at Dino D-day or Alien Swarm's directory structure will help with that.

Like the template, you can turn off features you do not want inside sdk_shareddefs.h

Pros:
Updated SDK tools,
UI fully exposed for editing,
Faster game performance,

Cons:
Not much of a con, but your maps will require you to do the skybox. Tutorials can be found on the Source developer wiki,
Particle Editor has a new layout, just a warning!
No sourcemods folder content, yet.
No MaterialSystem folder ( Valve removed it, by 'error' apparently ) this means you cannot use the Source Shader Editor until Biohazard develops a build for Alien Swarm.

We hope the community appreciates the effort and that you can get more out of your mods on the Alien Swarm engine. Have fun!

Add file RSS Files
ASDK - SourceMod Files (Alpha)

ASDK - SourceMod Files (Alpha)

Full Version 2 comments

The files you need for SourceMods directory in order to make your game use the ASDK source code. This basically is Alpha because it's ripped directly...

ASDK Version 1.0

ASDK Version 1.0

Full Version 1 comment

The latest version of the ASDK. This features ALL from the SDK Template inside Alien Swarm, to re-define what you need; simple edit the shareddef's file!

Post comment Comments  (0 - 10 of 36)
dragon99919
dragon99919 - - 192 comments

Download seems dead... Fix it, please? :>

Reply Good karma Bad karma+1 vote
Fearlezz
Fearlezz - - 95 comments

I dont understand how to use this. Am I suppose to compile all of these scripts? And where do I put these files?

Reply Good karma Bad karma-4 votes
ferdyfist
ferdyfist - - 529 comments

How do I set this up properly?
There are two of each project file in the server & client.
Tried, got some "sdk_shareddeff" errors, because it was not found.

Reply Good karma Bad karma+1 vote
[A]Doppler Creator
[A]Doppler - - 242 comments

Make sure it's Visual Studio 2010. I'm going to be optimising this build soon, got some spare time.

Reply Good karma+1 vote
ferdyfist
ferdyfist - - 529 comments

Sweet, please do that!
- I tried via VB2010

Reply Good karma Bad karma0 votes
ferdyfist
ferdyfist - - 529 comments

I mean VS2010. I always use that for coding in Source.

Reply Good karma Bad karma0 votes
AmaroqDricaldari
AmaroqDricaldari - - 1,331 comments

When Valve made TF2 free-to-play, everyone on Steam automatically owned a copy of Source SDK, which meant that they were able to play Source Mods.

I can think of another potential use for this though.

Reply Good karma Bad karma+1 vote
[A]Doppler Creator
[A]Doppler - - 242 comments

Would you rather have a requirement to download TF2 in order to play a mod. Or would you prefer not doing that and having the game run independently?

Reply Good karma+1 vote
Gamerman12
Gamerman12 - - 771 comments

You mean, besides the new rendering and multicore processing, glow effects, instructor, GameUI, and the GODLIKE deferred rendering mod?

Reply Good karma Bad karma+1 vote
scart-
scart- - - 525 comments

Yeah bro tip: Removing all the temp files in the download brought this from 243 mb to 47 mb.
Sloppy work really.

Reply Good karma Bad karma+1 vote
[A]Doppler Creator
[A]Doppler - - 242 comments

Do better.

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

X