after quite some time planning, concepting and revisiting the design we finally stepped to the stage on going public...
Airbørn is planned to be a third person action adventure, based on Unreal Tournament 3, based in a world of flying islands, giant airships, lots of dogfights
currently the team consists of professional game artists, learning to do whats needed with the unreal engine, we also have access to UDN, but from time to time it would be good to have someone knowing unreal script / kismet and so on to help us getting this all together.
you guys are truely awesome. something to aspire to. i look to this for inspiration and motivation.