Freelance Characterartist for national and international games or film productions.

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Speak your mind, rant about games, mods and the development scene, it's simple and who knows maybe someone will read it and agree. It will feel right!

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Groups
Airborn

Airborn

Developer & Publisher with 10 members, must apply to join

Airborn is an Action Adventure in a fantastic world on flying islands eons after the world has collapsed from overexploitation.

Germany

Germany

Geographic group with 181 members, open to all members

Germany, a country in Central Europe. Bordering Denmark, France, Austria, Czech Republic, Poland and many other countries. But none of them are greater...

Unreal Tournament 3 Developers

Unreal Tournament 3 Developers

Fanboys & Clans group with 182 members, open to all members

The Unreal Tournament 3 Developers Group is for teams that have chosen Epic's new Unreal game to base their mod on.

Comments
doomstagg
doomstagg Jul 26 2009, 5:19pm says:

I know Kizmet, and dabble in a bit of unreal Script... I could probably help.
www doomstagg com

+1 vote     reply to comment
GoodAndy
GoodAndy Jul 26 2008, 9:46pm says:

I sure do wish you'd put a tutorial up on how you do the material/shading effects in Airborn. I'm looking for a similar effect for the art in the game I'm working on.

+1 vote     reply to comment
polyphobia
polyphobia Sep 28 2008, 3:57pm replied:

well all i did was reading NPR techpapers, i'm not a shader pro these were my first shaders, so it's all pretty simple stuff, the tf2 shading was the base, i optimized it and removed parts i didn't need and added stuff like the cross hatches, maybe we will remove them as they don't work too good in motion, the outline is already gone, we'll see

+1 vote     reply to comment
nwknights
nwknights Jun 7 2008, 5:34am says:

hey.
sent you a PM through the site regarding "coder needed".

+1 vote     reply to comment
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