Concentrating on the late medieval period, Age of Chivalry: Hegemony replaces or significantly alters each of the civilizations in the original game, while adding a number of new ones, allowing the player to control Central and Western European states. Many new units and technologies have been added and gameplay dynamics have been changed considerably in this complete overhaul of Age of Empires II.
A small market town in Guelders, filled with Guard Lancers, Foot Knights, Mercenary Longbowmen, Ruiters (the Guelders unique unit) and Huusgesinden (the name for the Guelders Royal Knight, in full plate armour).
Cool image so when's the new release
Not all new graphics have been completed yet. I still need to finish the wonders for Milan and Brandenburg, and I am working on creating more new building graphics for the northern states of Denmark, Saxony and Brandenburg. Also, the guy making the new units is taking a bit of a break as he is very busy with work at the moment, but he's going to make even more graphics.
However, at the moment you can download a beta (from July) here: Aok.heavengames.com
This is still very much a beta (which is why I haven't released it on ModDB) and only includes Florence, Liège, Milan and Venice at the moment, not Brandenburg. There's still some things missing in it, such as the history files (which I also still have to complete). The AI also still needs updating. But feel free to take a look!
You plan to include the new Szlachcic graphics in the upcomming release... or you want to 'Polish' (haha pun) them further first?
I decided not to use your graphics because they wore 16th century rather than medieval clothes. But Jorgito has made new graphics for both the Szlachcic and the Bajoras, which you can see here: Moddb.com
what factions or civs are u doing are u doing any more scandinavian parts
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