Concentrating on the late medieval period, Age of Chivalry: Hegemony replaces or significantly alters each of the civilizations in the original game, while adding a number of new ones, allowing the player to control Central and Western European states. Many new units and technologies have been added and gameplay dynamics have been changed considerably in this complete overhaul of Age of Empires II.
A Frisian 'terp': an artificial mound with a small town on top of it, to protect against flooding. This image shows off some of the new building graphics for Friesland, including unique church graphics.
Looks so comfy!
Would it be possible to make workers able to build bridges, dig in and create such mound in-game ? It would be a fantastic addition to the gameplay !
Unfortunately the AoK engine is a bit dated and doesn't really allow for the alteration of terrain properties...