It all started on December 18th 2005

And 6 years later, AEons of Death comes in it's 6th version.

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Introduction

Every version has tried to do something, if not new, at least different; or in the worst case, something bigger. Not for the sake of being big. For the sake of variety.

Someone once said "just to see the guns and point and click them at different pictures". Well, we love to have a ton of pictures to shoot at.

Whether it is just adding new weapons, or adding dynamic lights to almost every projectile, or adding new effects, or adding damage types and damage resistance to all monsters, each version has tried something new in the AEoD's book.

And the 6th version of AEoD is no exception.

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What is it?

The all so loved and hated uber randomizer mod. Random monsters. Random weapons. What else?

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Main Features

New weapons: You cant reinvent the wheel. But you sure can fancy it up.

New monsters: And perhaps add more little decorations to said wheel.

New spell system: Because changing weapons to bring the spellbook, cycling through it's pages for the right spell and then switching back to the weapon you were using after the spell was cast, wasnt exactly practical, now you can cycle through the spells in the HUD and fire the one you want whenever you want.

New nightmare skill: Tired of having those same monsters respawning every X seconds? Well, this time it wont work like that. Is it harder? Maybe. Is it more fun? We certainly think so.

Themes / Games : Having a dozen of games mashed into a single mod was always the idea. But what if you wanted to use all the same arsenal, but this time, say, against the Hexen 2 monsters? Have you ever thought that the second episode of Scythe 2 would work wonderfully with those Powerslave monsters? What about playing Requiem.wad with Strife monsters, just for the sake of it? Well. Now you can.

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Download
What are you waiting for? Download it now!

AEoD main package
AEoD coding package

AEoD coding package. Mirror by Vict.

Remember. You need both files.

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Note

Read the readme. It contains useful information ;)

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AEoD team

"AEoD v6 is:"
AEoD v6 dev team:
-DBThanatos:
-Major Cooke

Emeritus devs:
-Bouncy
-Ichor
-Reilsss

AEoD v6 testers:
-BoldEnglishman (emeritus)
-Findus
-Michaelis
-Mr.Kosta
-ShadowTiger

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Comments  (0 - 10 of 17)
man_with_shotgun
man_with_shotgun

this mod work on zandrornum?

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JohnnyTheWolf
JohnnyTheWolf

Download links seem down. Where can I acquire the latest version?

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dickspade1352323364
dickspade1352323364

Check here for updates:

Aeod.forum0.net

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dickspade1352323364
dickspade1352323364

Check this out:

Forum.zdoom.org

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Berserkr_Germany
Berserkr_Germany

the links for the coding package is down.
please reupp, so i can test this mod.

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Guest
Guest

can someone give me link to Zdoom r3274 please

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dickspade1352323364
dickspade1352323364

Last zdooms buils here:

Devbuilds.drdteam.org

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Guest
Guest

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DoomVideoVault
DoomVideoVault

This looks like it would be really fun in multiplayer!

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Berserkr_Germany
Berserkr_Germany

can you upload the codig package ?
both links are down !

so as you need both files, this mod canĀ“t be used till the packe is back online

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