Every version has tried to do something, if not new, at least different; or in the worst case, something bigger. Not for the sake of being big. For the sake of variety. Someone once said "just to see the guns and point and click them at different pictures". Well, we love to have a ton of pictures to shoot at. Whether it is just adding new weapons, monsters or adding dynamic lights to almost every projectile, or adding new effects, or adding damage types and damage resistance to all monsters, each version has tried something new in the AEoD's book. And the 6th version of AEoD is no exception.
This is clearly the best mod ever created for Doom. It includes monsters, weapons and stuff from games such as Doom (obviously), Blood, Duke Nukem 3D, Heretic, Hexen, Powerslave, Quake, Redneck Rampage, Shadow Warrior and much more! The description of mod: (taken from wiki)
"Æons of Death is a massive compilation wad that brings together monsters, weapons, and items from numerous games, such as Heretic, Hexen, Quake, Quake 2, etc.
It uses a randomization code which causes any monster or weapon in a certain class to spawn a random monster or weapon respectively. For example, in place of an imp, a snake imp, a catharsi, or one of several others might appear. Also, in place of a shotgun, a SPAS Shotgun or the Flare Gun from Blood might appear. This guarantees that it will never be the same game twice.
Monsters might also drop weapons, ammo, health, or items such as bottles of medicine, artifacts, or runes which can also be stored in the inventory for later use."
AEOD can be played using original IWADS: Ultimate Doom, Doom 2 and Final Doom or with custom wads such as: Alien Vendetta, Hell Revealed, Scythe, Speed of Doom and much more! Sure there are some factors that can break the balance of maps and not play them how they were intended (example using the flight powerup to skip most of the map or a certain boss monster that can be difficult to beat) but most of the time it's pretty fair. Sure there might be some bugs but it's nothing serious.
This mod was first released in 2005 (I found the mod first time in middle of 2007, played it at beginning of 2008 and since then it was my favorite mod for Doom), though at that time it was a bit simplistic and was more a resource wad than a gameplay mod but it has greatly improved since then. The latest version 6.02 includes game modes. I recommend the Classic and Joke ones the most. I give this mod 10/10
This mod pleased me greatly as I'm fond of huge weapon collections and abilty to carry a number of weapons simultaneously. Not to mention they are designed well enough here. And a chaingun with rocket launcher from Painkiller... I just can't find words to thank the author for that!
A varying replacement of monsters is another entertainment to perform at least several times with different settigns. And you can play it with almost any Doom based game you wish (for example, I played with this mod attached to HackX wad).
I've read some highly offensive reviews for this mod on other sites. Please don't take them seriously. This mod doesn't have its own plot or even maps but it's just what it is. And it's a nice mod, really. Just don't seek what is not present here. This one is for toying with an amount of weapons and enemies, not for honing Doom veteran player skills )))