Absolute Corruption Mod 2.4

For Forces of Corruption Expansion Only

Welcome to version 2.4, I recommend you take the time to read this readme since it tells you alot about the new units and the changes made to existing ones, also read descriptions of units in game for added help. planet descriptions will also tell you where you can build which units and give you a little history on the planets. This is not a spam and conquer mod, if you send bombers with no fighter escort they will get shredded, if you send all your fighters after two bombers across the map, the ai might counter attack your fleet while your out of position, this is a thinking mans mod... Although there are many new units, this mod is mainly focused on improving the gameplay of FOC...it will challenge you. Thanks for playing ACM.

DO NOT MIX MODS OR USE OLD SAVED GAMES, BAD THINGS HAPPEN UNIVERSALY WITH ANY MOD IF YOU DO THIS!!!

* 1. NEW UNITS

- All ships have been scaled accurately per canon as much possible including fighters which are now smaller and the space and land Tactical population limit has been increased.

New ships and fighters----planets built on:
- Eclipse SSD ------------------------------ (Empire:Kuat,Fondor)
- Sovereign SSD ---------------------------- (Empire:Kuat,Fondor)
- Viscount Star Defender ------------------- (Rebel:MonCalimari,Rendili)
- MC-104 ----------------------------------- (Rebel:MonCalimari,Rendili)
- Executor SSD ----------------------------- (Empire:Kuat,Fondor)
- Pellaeon II------------------------------- (Empire:Corulag,Kuat)
- Titan Star Destroyer SD ------------------ (Empire:MonCalimari,Kuat,Fondor,Yagaminor,Rendili)
- Vengeance SD ----------------------------- (Empire:Byss,Korriban)
- Mandator Battlecruiser ------------------- (Empire:Kuat,Rothana)(Rebel:Rendili,Yagaminor)
- Lucrehulk Battleship --------------------- (ALL:Geonosis,Muunilinst)
- Corellian Battlecruiser ------------------ (ALL:Corellia)
- Praetor Star Destroyer ------------------- (Empire:Byss,Mandalore)(Zann:Byss,Mandalore)
- Mediator Heavy Cruiser ------------------- (Rebel:MonCalimari,Kuat,Fondor,Yagaminor,Rendili)
- Allegiance class ------------------------- (Empire:MonCalimari,Kuat,Fondor,Yagaminor,Rendili)
- Procurator ------------------------------- (Empire:Kuat,Rothana)(Rebel:Rendili,Yagaminor)
- PellAeon SD ------------------------------ (Empire:Corulag,The Maw)
- Deflector Class Interdictor -------------- (Empire:Corulag)
- Dominator Interdictor/Destroyer ---------- (Empire:Corulag)
- Corellian Destroyer ---------------------- (ALL:Corellia)
- Admiral Daala ---------------------------- (Empire:Coruscant)
- Imperial Star Destroyer III -------------- (Empire:Corulag,The Maw)
- ISDIII Phantom Variant ------------------- (Empire:Corulag,The Maw)
- Nebula class Star Destroyer -------------- (Empire:Fondor,Byss,yagaMinor)(Rebel:Fondor,yagaMinor)
- Republic Destroyer ----------------------- (Empire:MonCalimari,Sullust)(Rebel:Kuat,Corulag)
- ISDII with TIE Droid Fighters -------------- (Empire:Corulag)
- Imperial star destroyer MKII ------------- (Empire:MonCalimari,Kuat,Fondor,Hypori,Yagaminor,Rendili)
- MC90 Cruiser ----------------------------- (Rebel:MonCalimari,Kuat,Fondor,Hypori,Yagaminor,Rendili)
- Legacy Star Destroyer -------------------- (Rebel:Taris,Honoghr)
- Bakura Star Destroyer -------------------- (All:Nirauan,Wayland)
- Recusant --------------------------------- (Zann:Geonosis,Muunilinst,Hypori)
- Providence ------------------------------- (Zann:Geonosis,Muunilinst,Hypori)
- Liberator Cruiser ------------------------ (Rebel:Sullust,Honoghr)
- Bulwark ---------------------------------- (Rebel:Bonadan,Mechis)(Zann:Bonadan,Mechis)
- MC80 type 1 Cruiser ---------------------- (Rebel:MonCalimari,Kuat,Fondor,Hypori,Yagaminor,Rendili)
- MC80 type 2 Cruiser ---------------------- (Rebel:MonCalimari,Kuat,Fondor,Hypori,Yagaminor,Rendili)
- Interceptor IV Frigate ------------------- (Empire,Rebel:Requires ground cantina, See cantina locations)
- IPV system patrol craft ------------------ (All:Requires ground cantina, See cantina locations)
- Dauntless Cruiser ------------------------ (Rebel:Sullust)
- Victory II Destroyer --------------------- (Empire:All)
- Imperial Strike Cruiser ------------------ (Empire:Byss,Yavin,Carida,Bestine,Naboo)
- Trade Fed. Cruiser ----------------------- (All:Bonadan,Mechis)
- Corellian Frigate ------------------------ (ALL:Corellia)
- Munificient ------------------------------ (Zann:Geonosis,Muunilinst,Hypori)
- MC40 Light Cruiser ----------------------- (Rebel:all)
- Venator cruiser -------------------------- (Empire:All)
- Acclamator II ---------------------------- (Empire:All)
- CC-7700 Rebel interdictor cruiser -------- (Rebel:all)
- Assault Frigate MK.1 --------------------- (Rebel:all)
- Dreadnaught ------------------------------ (ALL:Rothana,Bespin,Honoghr,Duro)
- Carrack ---------------------------------- (ALL:Yavin, Carida, Bestine, Naboo)
- Nebulon B frigate (Empire) --------------- (Empire:Byss)
- Nebulon B-2 frigate ---------------------- (Empire:All)
- Lancer frigate --------------------------- (Empire:All)
- Escort Carrier (TIE) --------------------- (Empire:Yavin,Byss,Carida,Bestine,Naboo)
- Escort Carrier (TIE Int.) ---------------- (Empire:Yavin,Byss,Carida,Bestine,Naboo)
- Quasar Fire Class Carrier ---------------- (Rebel:Yavin,Carida,Bestine,Naboo)
- Improved correllian Gunboat -------------- (Rebel:All)
- Bayonet ---------------------------------- (Empire:Coruscant,Rothana)
- Droid TIE Fighters ----------------------- (Empire:Corulag)
- V-wing Fighter --------------------------- (Empire:Corulag)
- Vulture Droid Fighter -------------------- (Zann)
- Vulture Droid Bomber --------------------- (Zann)
- Naboo Fighter ---------------------------- (ALL:Naboo)
- Clawcraft -------------------------------- (All:Nirauan,Wayland)
- Cloakshape fighter ----------------------- (All:Requires ground cantina, See cantina locations)
- R-41 star chaser ------------------------- (Rebel:Nirauan,Corulag,Fresia)(Zann:Nirauan,Corulag,Fresia)
- Scimitar bomber -------------------------- (Empire:Corulag)
- Eta-2 fighter ---------------------------- (Empire:Byss, Korriban)(Rebel:Dagobah,Wayland)
- T-wing fighter --------------------------- (Rebel:Nirauan,Corulag,Fresia)(Zann:Nirauan,Corulag,Fresia)
- and more...
-there are a ton of gameplay changes that are in the readme and will have a profound effect on how you play, I strongly suggest you read it...

Feel free to use this mod as part of your own if you make your content available to everyone without permision but please give credit where credit is due NOTE: verify who owns which models, texture and shader... none of them are created by me, and please call your mod a different name. I only ask that if you modify my mod, please call it totally different name than my own as to avoid any confusion.
thank you,
MOBBMANN a.k.a ||3RB||MOBB

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ACM 2.4 Wreckage and Bodies Stay

ACM 2.4 Wreckage and Bodies Stay

Full Version 4 comments

Hello, this will make the Wreckage and Bodies stay for the Absolute Corruption Mod 2.4!

Absolute Corruption Mod 2.4

Absolute Corruption Mod 2.4

Full Version 45 comments

Absolute Corruption Mod 2.4 For Forces of Corruption Expansion Only Welcome to version 2.4, I recommend you take the time to read this readme since it...

Comments  (0 - 10 of 165)
larrystacy9809
larrystacy9809

how do I get the mod to work?

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Guest
Guest

Awesome mod but I have a question: where are the Eclipse files? I want to edit some stats (I think the superlaser could use either a recharge or damage buff).

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jawafreak
jawafreak

I have a question! So on the Clone Wars Mod v4.0, the Republic AI in particular is totally catatonic in Conquests, would it be possible to fix that by copying the AI Folder from this Mod and replace the AI from the other Mod? Would that work?!?

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admiralthrawnbar
admiralthrawnbar

No, The way the AI works is it has strengths of certain units and locations of planets hard-coded into it, that's how it calculates what to attack, where, and with what units. If you were to do this the game might not even launch, would probably crash upon starting a game, and if it made it into a game the AI would just flip out, either doing just plain weird stuff like trying to attack it's own planets or sending fighter squadrons after full-on fleets or it would just turn into a potato, the potato being most likely. To be honest, I don't know exactly what would happen but it would definitely not be good.

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Lukaszus
Lukaszus

this mod is almost perfect it may have som minor balance issues with one rather significant yet easy to fix. Fighters are horribly op, when ship worth 3 pop cap spawns 3 squadrons those squadrons have greater firepower than the ship itself. to fix it i changed fighters projectile dmg from 5 to 2 and its a lot better that way as they can still shoot bombers but for ships youll need large numbers to do anything.

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simtom1500
simtom1500

Yeah I sent about 100 TIE Defenders at this massive rebel fleet and the fleet got annihilated. Didn't even have to use my Super Star Destroyers! XD

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claymaster27
claymaster27

i tried to play but i could'nt even get into game so is the mod broken?

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Reeb99
Reeb99

It should still work, it hasn't been changed since 2015. The trick is getting all the updates that allow mods to work with the other versions of the game.

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Darth~Vader
Darth~Vader

This mod dead, If it isn't, you should add Lando and make the Rebels able to make Nebulon B2

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Reeb99
Reeb99

It hasn't been updated in years. If you want updates, you're going to have to add one of the sub mods to it. I made one called Absolute Chaos, but I'm sure there are others.

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Guest
Guest

You seem to know what you're doing. Could you point me in the right direction to editing the Eclipse's superlaser damage? I found the original XML for the Eclipse in FOC but don't know where to find it in this mod or how to add it properly.

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sentinel1124
sentinel1124

hello go to Spaceunitsfrigates and you will find the eclipse unit in this file

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Ancalagon2096
Ancalagon2096

I just made an account so this is now who is asking questions :)

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Star Wars: Empire at War: Forces of Corruption
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Highest Rated (3 agree) 10/10

I've played this mod for ages and I love it. This mods adds loads of new units to the game, making it infinitely more interesting than the base game. My favourite would be the addition of the's SSD (Super Star Destroyer) class ships, like the Sovereign and the Eclipse. The mod also adds some units from the clone wars era, from the cannon fodder B1 battledroid, to the efficient machine of war that is the B3, the mod also adds vehicles from the time (but i don't remember the name :P). The mod is not…

Jul 6 2015 by StonePunch

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