Monster Hunt: Team MH Edition is a brand new update to the original MonsterHunt. It features all the same gameplay and features as the original, PLUS an entirely new gametype that allows 2 teams to compete against each other for the high-score. The feature list will include:

-New "TeamMH" gametype that allows 2 teams to compete. It will play all of the current MH maps as well as new maps designed specifically for TeamMH.

-New tools for map creation: various new scripts and monsters that will allow mappers to even further customize thier maps and add much needed variation to gameplay. scripts such as a custom camera actor for making cutscenes, and an AdvancedMonsterEnd trigger that allows mappers to change the win/lose conditions on their map, as well as many more.

-updates to the original MH code, fixing various bugs.

-Backwards compatible with the original MH, including ALL existing MH maps.

Check out www.planetmonsterhunt.com for more info
Public Beta Out Now!

This is made possible thanks to Shrimp, who has recently released the MonsterHunt Source code. Thanks Shrimp!

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TMH-Claustrophobia(2) TMH-Claustrophobia(1) Hunt Objective Window Green
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2 comments by timmypowergamer on Nov 27th, 2006 digg this super bookmark


I apologise to everyone who was waiting patiently for this. I tried to make a news post about it yesterday, but everytime I tried to submit it, the ModDB gave me a Database Error. Unfortunately, I am unable to publicly release TMH at this time. I spent a long time yesterday considering this, and at the last minute i decided to call it off. There are just too many unresolved issues at the moment, and releasing it would just cause problems for myself, and anyone who tried to play it. Instead, I have made it a semi-private release. I am distributing the code to various mappers who have expressed an interest in making new maps for it, so at least they can begin work.

The thing is, the coding is done, at least to a releaseable state. I was working like mad all week to get everything resolved in time. The problem is that because I was coding right down to the wire, I didnt have time to get any maps or documentation ready. I had planned on releasing 2 example maps to show off the new features, as well as a readme and mapping guide that explains what all of the new stuff does, and how to use them in maps. The maps are pretty much done, but they are sloppy and i wanted to touch them up a bit to make them easier to understand. They will be done within the next couple of days. The main reason I held off is because I didnt have time to write a Readme or the mapping guide. Without those, it would be pretty hard for someone to know what all of the new options do, and how to use the new actors. It would either turn people off of it, or I would get 100s of questions and complaints about it not working correctly. So i decided its better to wait a week or 2 for it to be completed properly, rather than release a crappy version.

The other major issue is that our forums at www.Planetmonsterhunt.com are down right now. That was where i was going to take questions and bug reports. Unfortunately, they crashed on Sunday morning. Skillz, the admin, is working hard on getting them up again as soon as possible, and with a new design to complement TMH.

The main reason I wanted to get it released so badly yesterday is because i wanted mappers to start working on new maps for it. Without new maps, its really not much more than a UTJMH clone. You can still play MHPlus, but without maps that use the objectives/cameras/etc. its hard to see the difference. So by making it semi-private, at least we can get some maps started and have something to show for it when I publicly release. I know that VatcilliZeitchef has been working on a TMH map that is nearly complete now, so hopefully that can be included with the public beta.

I apologize again to everyone who was expecting it yesterday. Like I said, i was about to just release it anyway, but i decided that it would be better to wait for a more polished product than to just force it out to meet an arbitrary deadline i set for myself. Check back within the next 2 weeks for more info and a possible release.

Downloads RSS Feed Latest Downloads
HuntCamera Demo (640x480 divx)

HuntCamera Demo (640x480 divx)

Jun 01, 2006 Movies 0 comments

Test video I made using the Hunt Camera to test the ViewTarget function. The short camera sequence was made using only 1 camera, and 2 movers, each with...

HuntCamera Demo (640x480 mp4)

HuntCamera Demo (640x480 mp4)

Jun 01, 2006 Movies 0 comments

Test video I made using the Hunt Camera to test the ViewTarget function. The short camera sequence was made using only 1 camera, and 2 movers, each with...

HuntCamera Demo (320x240 mp4)

HuntCamera Demo (320x240 mp4)

Jun 01, 2006 Movies 0 comments

Test video I made using the Hunt Camera to test the ViewTarget function. The short camera sequence was made using only 1 camera, and 2 movers, each with...

Comments  (0 - 10 of 18)
MTCKC
MTCKC Oct 15 2007, 9:03pm says:

It seems Planet Monster Hunt has closed, even though last time I saw it, it was a healthy community.

And I was looking forward to this mod, too. :/

+1 vote     reply to comment
936ammo
936ammo Jun 17 2007, 1:51am says:

WTF!!
where is the download link?!

+1 vote     reply to comment
schlong_hof
schlong_hof Dec 30 2006, 2:40am says:

OK..... {HoF} is going to help beta test this with you guys since our MH server is so popular already. If you would like to know more please visit our new site which is still under construction @ www.hofgamingclan.com and just register at our forum and I will personally activate your account. If we encounter any issues with your beta release we'll email you A.S.A.P.....

+1 vote     reply to comment
timmypowergamer
timmypowergamer Dec 26 2006, 2:46am says:

Merry Christmas everyone!

Thank you for waiting patiently while i got my act together, lol. I have finally finished up the beta, and VatcilliZeitchef has provided his (excellent) TMH-Claustrophobia for your testing pleasure. I have just submitted it to the ModDB for approval, and it should be in the downloads section within 72 hours. In the mean time, you can head over to www.Plantmonsterhunt.com to snag it.

Enjoy ;)

+1 vote     reply to comment
schlong_hof
schlong_hof Dec 6 2006, 9:11am says:

Well as soon as you release a beta I'll be more than happy to test it on {HoF}'s MH server which is one of the only 30 MonsterHunt servers out there that gets alot of traffic.

+1 vote     reply to comment
VatcilliZeitchef
VatcilliZeitchef Nov 28 2006, 7:03am says:

Thanks to some of the unforeseen problems with replication code the beta release has been delayed for a bit though not long.

Added some screenshots showing one of the beta Team MH maps I'm working on

+1 vote     reply to comment
schlong_hof
schlong_hof Nov 28 2006, 2:37am says:

I can't wait to see this in action. Hope it is released soon.....

+1 vote     reply to comment
Darkness
Darkness Nov 26 2006, 3:23pm says:

Public Beta, where are you???

* waiting impatiently *

:P

+1 vote     reply to comment
Towerman
Towerman Nov 1 2006, 5:29am says:

I like to play Monster Hunt mod very much... I can't wait to try this new version!

+1 vote     reply to comment
Darkness
Darkness Oct 26 2006, 11:20pm says:

Beta on 26th November? Cool, it's gonna be my present 27th is my birthday :P

+1 vote     reply to comment
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