The year is 457 AD. After the death of Avitus the Western Roman Empire had no emperor. Marcian, the Eastern Emperor was unable to name a successor as he died in late Janurary of that year. Leo, his successor had no intention of naming anyone as Western emperor, however he named both Majorian and Ricimer as Magister Militum. However, an invasion by the Alemmani into Italy was intercepted and defeated by a comes sent by Majorian. The victory was celebrated as Majorians, and he was proclaimed emperor by his troops on April 1st, 6 miles outside of Ravenna, the capital of the Western Roman Empire.... After the death of Attila in 453, the Hunnic empire began to collapse. Under the leadership of Ardaric, king of the Gepids, the Huns were defeated at the Battle of Nedao in 454, ending Hunnic rule over their vassals. In Britannia, the abandoned Roman colony struggles to defend its territory from the Saxons, Jutes, and Angles who they invited as foederati to fight off the invading northern tribes. The warlords and leaders of the Romano-Britons, Riothamus and Ambrosius Aurelianus who would later inspire the great Arthurian Legends.
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❗ New world map: not only its larger (takes all Arabia and reaches even to Ethiopia), but it also has a more detailed shape, cooler trees and no more chunky coastline!
❗ Many new quests (Finnsburg quest, Saint Severinus quest, Attila's Sword quest redone, Aestii quest and many others you will have to find out! Make sure to also have good relations with Majorian ;D )
❗ New recruitment system in cities! You'll need some renown to access it.
❗ New diplomatic and tributary system features: now, if you don't want to annihilate a faction, you'll be able to subjugate it!
❗ Hundreds of handcrafted 3D models spanning from weapons, armors, horses, clothing and even some new building! All done according to archaeological and artistic sources
❗ A new faction: Caucasian Alans. They start as tributaries (this is also a new diplomatic feature!) to the Huns and can field among the most powerful heavy cavalry units in the game.
❗ New minor factions: Danir, Augandzi, Scoti, Gallaeci, Vascones, Garamantes, Vidivarii, Aestii, Venedi, Sporoi, Basileion ton Bosporou, Abasgoi, Mordens, Frisii! hese minor factions will be available to trade, conquer and sometimes will offer you quests. If you gain their trust, they'll let you recruit their warriors and if you conquer them they'll pay you tribute and their chief will follow you in battle with his own host... Pay attention though: they can revolt!
❗ Many new scripted events and random things happening!
❗ New horse archer's AI, now they truly are the game changers of this era!
❗ Tons of new scenes to explore!
❗ Many hidden places and dungeons... Full of riches and adventures!
❗ A new building system when you're lord of a fief: now, when you control a fief, you'll be able to improve your own settlement by building several new things.
❗ ...A lot of many other things I forgot to add!
This project started as a one-man-band in 2019 and now it has a large team with a lot of specialised contributors and this has been achieved only through the quality of our mod, our high standards and a lot of advertisement!
The mod's development is not over! We are not done yet! Give us sometime to read your feedbacks, maybe preparing the classic bugfixing patch and we'll resume the active development on the mod. This time our focus will move towards the endless "sea of grass": the Pontic Caspian Steppes and the frozen forests of Russia. After that, we will instead move south and focus on the Kingdom of Axum. But in the future we also have plans for Arabia and.... CENTRAL ASIA!
Bear with us, follow the development and remember we are HIRING! Currently looking for SCENERS/MAPPERS, 3D Modellers and people to help with coding! But also contributors that can help us with ancient languages (old caucasian languages, old berber languages, oghuric turkic, finno-ugric languages, etcetc), that can go through academic literature in other languages and artists to make 2d art! Without considering our need of people to write dialogues, quests, companion stories, etc. Rome needs you!
By helping out our mod in any of the reliable ways listed above, on our Discord you'll get access to the @Contributor tag that will allow you to access the future betas before the others, when it will be time to test them.
Credit list, OSPs, contributions and many thanks to:
457 AD's developers (Oliver, Maxi, Wlod, Rafa, Fabio) and Discord contributors/veterans
TOAOE assets pack by AsherNitin, awesome stuff!
GulagEnabler, Jannis and anoldretiredelephant for their contributions with their splendid assets
Antonis, Tocan and Madsci for their very needed support with scripts, shaders and more.
Diplomacy 4.3 (source)
Zedpaolo for the exomis tunics from Sparta
Jackson for the flora pack from L'Aigle
Charerg from IB3 for his assets
Tim Succetti for the Orkney Hood
1257AD (source)
Hispania 1200 (source)
Formations and AI
Freelancer
Brytenwalda
Vikingr (LSP): Justpaste.it
igorbb OSP
Dark Ages OSP
migdeu19's OSPs
Rus Armor Pack
Fred's bunch of armors + expansion
Mount and Gladius
Roman Era buildings
Jacobhind's morale scripts
Mercenary Camps of Calradia
Pino's Armor Pack
Crusader's Way to Expiation
Human Motion LSP
Jacobhinds Animation variety
Al Mansur's Packs
TW Attila Shield Patterns
RGCoTL's Rome OSP
GothicKnight's Classical Italian OSP
2k weapons2 textures
Jaako's Italian + Church Scene Props
Adorno's Scene Prop OSPs
Sclavenia
Sarranid and Vaegir Helmet Replacer (turbans)
Native Scene Replacement Pack
Hey there! The mod is still alive! How's the update going? Come to find out!
457 AD is recruiting! We need modelers who can use blender, sceners, 2D artists with photoshop skills and possibly coders!
Salve! Here we go, with a new release for 457 AD. In regards to the old version: - Factions have been overhauled - Tons of freshly modeled assets based...
This article will go over the current state of the mod and what new features are coming with the next release.
Bug fixes + general balance changes Will require a new game!
Updated module for 457AD. Will require a new game, bugs should be reported on the discord.
Patch that fixes several major bugs WILL REQUIRE NEW SAVE GAME!!!!
Full release of 457 AD, report bugs on the discord if you find any
First release of 467AD, not completely finished however has most features implemented
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A very enjoyable mod, a fair amount of difficulty and a lot of secrets. I doubt I've found everything, there's a few quests that are in the mod files but I can't find them at all. It's funny because the secrets I did find were almost obvious after the fact lol
I've encountered a handful of bugs/glitches, nothing too terrible but when playing as Majorian, swapping fiefs with my vassals gives me red text spam. I haven't tested how gamebreaking it may or may not be.
Gives me a CommonRes/terrain_borders_c_brf when I start the mod.
did you check to see if your M&B Warband version is latest version 1.174 ? I use both M&B Warband pirated and Steam, never have this problem
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sir i want to say something the games lag too much in battle in previous version i would have 60 fps but now less than 20
How much till the next update ?
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