Your eyes slowly adjust to the gloom but immediately start to sting. Dust and plaster has fallen down from the ceiling, and you taste it in your dry mouth. Slowly the ceiling lights flicker on as the emergency generator starts up, and people begin to pick themselves up... ...Its August 9th. You've just survived the biggest killer of man in history. In 30 minutes, 3.6 billion people have died across the globe. Unknown to you, the population of the UK has quartered, and will continue to drop. You think briefly of your family before being dragged onto your feet by your platoon sergeant... "Come on son, there's work to be done!" Comes the gruff voice from the dark... but not yet... for now we wait... in the dark...
a swift reversal of our recent engine change amidst community outcry
Posted by Hendrix on Jul 21st, 2008
As news of our coversion to the SAGE (C&C3) engine started to sread through the community, and outrage and disgust was plainly felt throughout, we thought to ourselves we'd made a mistake.
Myself and the senior team at 1985 sat down and disgussed the possibilty of swallowing our pride and returning to the HL2 engine.
So it is with great enthusiasm, that i must announce our return to the source engine, by releasing shots of the L1a1 ingame, and promising you -the community- the release of a short mod-inspired promotional video within the next month. We hope to be bringing our first beta within the next quarter. The team has grown been scaled down, and we have gotten rid of the 'dead' wood. Fortunately this means there are places on the team, specifically for texture artists, animators and coders, but also mappers and modellers. If you are interested then please contact me.
Please dont use this opportunity to post aggressive, or offensive messages on our message board.
Thank you, and we hope to see you soon with more media.