Creatures came out of what seemed to be thin air. Animated and alive. They came without a warning and swept the world ...

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RSS feed Report content 1187 - Day one - teaser 1
Small clip showing some of the appartment complex.
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~Mapster(WFc) Jul 20 2008 says:

Looks a tad blocky in some areas, love the rooms and how you added in light switches and almost all the textures and models are custom. Love ho you added in the small cut scene with the rebel and zombie. Looking forward to this :)
Well Done

+3 votes     reply to comment
joure Author
joure Jul 20 2008 replied:

thanks, and yeah I am trying to get rid of my blockyness.
There's more stuff going on in the map, but allot is still being tested. Very glad people seem to notice and like the custom textures and the paintings my gf made. There's even custom ambient sounds and door sounds etc.

+2 votes   reply to comment
Mirellanmal Nov 18 2012 replied:

Simply amazing~

+1 vote     reply to comment
Guided_Meditation Oct 5 2009 replied:

i think the skybox is a bit empty. the rest was awsome great job

PS: wow it seems i clicked "reply to comment" :P

+1 vote     reply to comment
ammd Jul 20 2008 says:


+1 vote     reply to comment
delarobe Jul 20 2008 says:

good map
but i didnt like those barnacles, i mean...
there is no way for them beign there =p

+1 vote     reply to comment
joure Author
joure Jul 23 2008 replied:

hmm, thats funny i know, well, I have no idea how a barnacle gets up a ceiling in the first place, looking at its anatomy. But then well i havent had a chance to study them hehe. well, I think when you'll play the map, their pressence wont seem so strange, but you'll have to see it. right now I'm fine with them. but thanks for the feedback.

+2 votes   reply to comment
freredarme Jul 21 2008 says:

Look's good.

+1 vote     reply to comment
LORDDEREX Aug 10 2008 says:

Very nice level design!!

+1 vote     reply to comment
kewlnick12 Aug 25 2008 says:

lol september 2nd.Thats my birthday

+1 vote     reply to comment
joure Author
joure Sep 9 2008 replied:

that's my birthday aswell hehe

+1 vote   reply to comment
cruckz Aug 27 2008 says:

just a thought there should be more blood on the walls and a cliche flickering light in the part with the barnicle. looks good a little bare in some places but good. love the light switch!! hope this is a recurring thing

+1 vote     reply to comment
Visorak06 Nov 4 2008 replied:

Interactive enviroments are gonna play a big part in this mod ;)

+1 vote     reply to comment
Ekonk Dec 14 2008 says:

I think gagging the zombies until spotted will raise the awesomeness by ninethousand. That continuous crying and moaning already alerts you to the presence of a zombie.

+1 vote     reply to comment
taylorinalaska Dec 25 2008 says:

Watch your door widths, i noticed your brown hallway entrance doors were not to scall with the white room doors. Other then that, you (or your mapper) are/is very good with Hammer.

+1 vote     reply to comment
Gamerman12 Apr 10 2009 says:

lol the stairwell looks like my sisters collage!

+1 vote     reply to comment
ermanay Apr 18 2009 says:


+1 vote     reply to comment
ermanay Apr 18 2009 says:

aa barnacles I fear I fear I hate barnacles and I'm not love this mod

+1 vote     reply to comment
boom11110 May 16 2009 says:

i know this is WIP and has probably been fixed by now but the neighborhood is dead no people not enough lights unless thats the desired effect

+1 vote     reply to comment
AlekZanDer Oct 5 2009 says:

not bad

+1 vote     reply to comment
RocKRebel Oct 5 2009 says:

Looks very nice for a WIP... but those damn barcacles... dont make any sence !

And I just noticed theres a "e" missing at the end of the mod history... on the word alone its typed ( crappy english FTW ) alon whit no "e"

+1 vote     reply to comment
AAAStudios Oct 5 2009 says:

to me this mod looks good and i love the texture and feeling

+1 vote     reply to comment
RustySpannerz Oct 5 2009 says:

I like it. And I like the Custom Textures and I like the Mapping, but I think it's way too blocky. I really hope this will be improved. At the moment it looks like a high quality HL1 mod. And I really want it to look like a HL2 mod. And on the balcony the chairs need to be cleaner. If you don't want to make a model then here: There's a few other models on that site that are free to use and would really improve some parts. :P

+1 vote     reply to comment
Plasmatic Oct 6 2009 says:

PLEASE HAVE MORE BUMP MAPPING TEXTURES, like the bricks, and the doors, the sky box should also be filled a bit more.

+1 vote     reply to comment
Visorak06 Oct 6 2009 says:

Trust me, this is WAY OUTDATED. This is over a year old. Everything has improved tremendously.

+1 vote     reply to comment
Gamerman12 Oct 9 2009 says:

Why did this show up again?

+1 vote     reply to comment
Necrod Oct 19 2009 says:

knob shouldnt be just part of texture, it should be modeled, also table texture is low res and you should use bump mapping on the brick wall :D... mapping is really awesome and i like the clean look

+1 vote     reply to comment
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Small clip showing some of the appartment complex.

Jul 19th, 2008
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