Creatures came out of what seemed to be thin air. Animated and alive. They came without a warning and swept the world ...
Hey there, I couldn't help but show two more screenies of me testing the latest version of the second map. As you can see the Image with the zombies, although very cool, I had to check the box that removes the bodies when they die because umm the number of zombies are probably gonna lagg the game like hell. so I had to show a screen with it.
I'll may make a version of the map with the box unchecked, because it's so cool when you waved through a horde, and actually see what the hell happened. anyway, the other shot I thought just looks creepy.
The zombie bug in the glass ^^'
yeah come to think of it, Ima put some npc clips on the map i'll try to fix it.
Good work
You can not fix every bug
so true :), but I will try :D
:)
Don't give up we won't have another mod die.
Don't worry I'm so dedicated to finish it.
Just that some stuff won't be the quality I'm aiming for.
As in the characters voices, I wish I could have one npc
have it's own set of lines. I'm still using stuff that
didn't originate from this mod, like some props and other stuff.
But I have on the other hand tried allot to make my own custom content
as in textures, skins and the maps plus some audio effects and the re-use of some of hl2's npc voice overs, cuttin n slicin em to make some sense during some of my dialogues, but thats still not what I'd want.
In the end all I'm saying is I wont let al lthese small things hold me back from finishing this mod. oh man isn't this one of the longest reply's i've written in a long time :D
Your an idiot, that's down to the source engine...
It cant be changed without recoding the engine.