I make computer games, mostly small ones, in Java. My favorite games to play are probably Armageddon Empires, Minecraft and Master of Orion II.

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Here be Dragons
Airships: Conquer the Skies

Here be Dragons

Airships: Conquer the Skies 4 comments

Giant spiders, pirates, mad scientists, dragons. Monsters are nesting out in the hills and forests and swamps.

Aerial Torpedoes
Airships: Conquer the Skies

Aerial Torpedoes

Airships: Conquer the Skies 1 comment

Each torpedo is almost a tiny airship by itself, with a steam-driven propeller and a Suspendium chamber. And on impact, its explosive payload is so great...

Whatever happened to Space Exploration: Serpens Sector?
Space Exploration: Serpens Sector

Whatever happened to Space Exploration: Serpens Sector?

Space Exploration: Serpens Sector 0 comments

It ended up being squeezed out by Airships: Conquer the Skies, but may one day return.

Optimizing for Boredom
Airships: Conquer the Skies

Optimizing for Boredom

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How Don't Starve changed during development, why I stopped playing FTL, and why Airships has no precise targeting.

The Kraken
Airships: Conquer the Skies

The Kraken

Airships: Conquer the Skies 4 comments

I am now making headway on dev 9 and its menagerie of monsters. I present to you the Aerial Kraken.

Tentacle Logic
Airships: Conquer the Skies

Tentacle Logic

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The details of programming tentacle movements for aerial monsters, with interactive examples.

Version 8: Mods and Steam Workshop
Airships: Conquer the Skies

Version 8: Mods and Steam Workshop

Airships: Conquer the Skies 1 comment

Major new features are data-driven modding and Steam workshop integration, as well as new modules and conveniences like selection groups and auto-landscaping...

The Case of the Spontaneously Falling Airship
Airships: Conquer the Skies

The Case of the Spontaneously Falling Airship

Airships: Conquer the Skies 2 comments

In the newest builds, ships mysteriously gave up on things and just fell out the sky. I investigated why.

Publishing ships on Steam
Airships: Conquer the Skies

Publishing ships on Steam

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Publishing your construction on the Steam workshop is going to be pretty simple in dev8.

Modding Preview: The Imperial Cannon
Airships: Conquer the Skies

Modding Preview: The Imperial Cannon

Airships: Conquer the Skies 3 comments

Airships v8 will introduce a new, easier modding system. Here's how to make a giant cannon.

The Data Refit
Airships: Conquer the Skies

The Data Refit

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Porting the game data to JSON format is hard work, but I'm getting there. And the rewards will be many.

Fan Art Spotlight: GERSillySausage
Airships: Conquer the Skies

Fan Art Spotlight: GERSillySausage

Airships: Conquer the Skies 1 comment

Steam user GERSillySausage has been positively churning out some really nice fan art. Here are some of my favourites.

The making of "Footsteps"
You wake up every morning and see the footsteps.

The making of "Footsteps"

You wake up every morning and see the footsteps. 0 comments

The process of coming up with and programming the game over a three-hour game jam. Starting out at Cluedo and ending up at The Thing.

Spiders! Data-driven spiders!
Airships: Conquer the Skies

Spiders! Data-driven spiders!

Airships: Conquer the Skies 3 comments

Working on adding spiders and other monsters. Making the game more data-driven for more flexibility and modding.

Tutorials and Version 7.3
Airships: Conquer the Skies

Tutorials and Version 7.3

Airships: Conquer the Skies 2 comments

The newest version of Airships introduces a tutorial - here's how it works, and why I designed it that way.

Airships is two and gets a new trailer
Airships: Conquer the Skies

Airships is two and gets a new trailer

Airships: Conquer the Skies 1 comment

Two years ago today, I started on this project. Thank you, IndieDB, for all your support as I look back.

Version 7.2
Airships: Conquer the Skies

Version 7.2

Airships: Conquer the Skies 1 comment

Ship multiselect, editor overlays, explosions, wreckage, and more!

Overlays and Aerial Krakens
Airships: Conquer the Skies

Overlays and Aerial Krakens

Airships: Conquer the Skies 1 comment

Adding info overlays to the ship editor, plus another glimpse of the upcoming monsters.

Better Explosions
Airships: Conquer the Skies

Better Explosions

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Mightier explosions make for more visceral gameplay. Plus: developing a menagerie of monsters.

Version 7.1.1
Airships: Conquer the Skies

Version 7.1.1

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Hot on the heels of v7.1, this bugfix release stops certain crashes and bad behaviours.

Version 7.1
Airships: Conquer the Skies

Version 7.1

Airships: Conquer the Skies 0 comments

Spider-soldiers, module searching, bugfixes! Version 7.1 is here.

7.1 is the plan the plan is 8.0
Airships: Conquer the Skies

7.1 is the plan the plan is 8.0

Airships: Conquer the Skies 2 comments

Upcoming fixes and features - monsters and better modding & Steam integration.

Version 7
Airships: Conquer the Skies

Version 7

Airships: Conquer the Skies 2 comments

v7, featuring landships and more, is now available.

Airsoldiers and Wolves Passant
Airships: Conquer the Skies

Airsoldiers and Wolves Passant

Airships: Conquer the Skies 2 comments

Making boarding crew smarter and moving towards the dev7 release. Plus: a new heraldic charge.

Landcruisers and Boar Heads
Airships: Conquer the Skies

Landcruisers and Boar Heads

Airships: Conquer the Skies 1 comment

Tracked landships: Compared to ones with legs, they’re faster, sturdier, but less able to deal with rugged terrain.

Tromple and Mointainspalk
Airships: Conquer the Skies

Tromple and Mointainspalk

Airships: Conquer the Skies 1 comment

Ongoing coding on legs, particles, and squashing airsailors.

Streaming Development
Airships: Conquer the Skies

Streaming Development

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Now streaming airships dev on Twitch. Teaching landships how to move their legs.

Timmy, Johnny, Spike
Airships: Conquer the Skies

Timmy, Johnny, Spike

Airships: Conquer the Skies 4 comments

Timmy wants spectacle, Johnny cleverness, Spike victory. Here's how Airships caters to them.

Airships 6.4
Airships: Conquer the Skies

Airships 6.4

Airships: Conquer the Skies 0 comments

Additional visual spectacle: bullet trails and module fragments.

Module Fragments
Airships: Conquer the Skies

Module Fragments

Airships: Conquer the Skies 2 comments

Making modules break apart majestically in the service of better visual spectacle.

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