I make computer games, mostly small ones, in Java. My favorite games to play are probably Armageddon Empires, Minecraft and Master of Orion II.

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The Case of the Spontaneously Falling Airship
Airships

The Case of the Spontaneously Falling Airship

Airships 2 comments

In the newest builds, ships mysteriously gave up on things and just fell out the sky. I investigated why.

Publishing ships on Steam
Airships

Publishing ships on Steam

Airships 0 comments

Publishing your construction on the Steam workshop is going to be pretty simple in dev8.

Modding Preview: The Imperial Cannon
Airships

Modding Preview: The Imperial Cannon

Airships 3 comments

Airships v8 will introduce a new, easier modding system. Here's how to make a giant cannon.

The Data Refit
Airships

The Data Refit

Airships 0 comments

Porting the game data to JSON format is hard work, but I'm getting there. And the rewards will be many.

Fan Art Spotlight: GERSillySausage
Airships

Fan Art Spotlight: GERSillySausage

Airships 1 comment

Steam user GERSillySausage has been positively churning out some really nice fan art. Here are some of my favourites.

The making of "Footsteps"
You wake up every morning and see the footsteps.

The making of "Footsteps"

You wake up every morning and see the footsteps. 0 comments

The process of coming up with and programming the game over a three-hour game jam. Starting out at Cluedo and ending up at The Thing.

Spiders! Data-driven spiders!
Airships

Spiders! Data-driven spiders!

Airships 3 comments

Working on adding spiders and other monsters. Making the game more data-driven for more flexibility and modding.

Tutorials and Version 7.3
Airships

Tutorials and Version 7.3

Airships 2 comments

The newest version of Airships introduces a tutorial - here's how it works, and why I designed it that way.

Airships is two and gets a new trailer
Airships

Airships is two and gets a new trailer

Airships 1 comment

Two years ago today, I started on this project. Thank you, IndieDB, for all your support as I look back.

Version 7.2
Airships

Version 7.2

Airships 1 comment

Ship multiselect, editor overlays, explosions, wreckage, and more!

Overlays and Aerial Krakens
Airships

Overlays and Aerial Krakens

Airships 1 comment

Adding info overlays to the ship editor, plus another glimpse of the upcoming monsters.

Better Explosions
Airships

Better Explosions

Airships 0 comments

Mightier explosions make for more visceral gameplay. Plus: developing a menagerie of monsters.

Version 7.1.1
Airships

Version 7.1.1

Airships 0 comments

Hot on the heels of v7.1, this bugfix release stops certain crashes and bad behaviours.

Version 7.1
Airships

Version 7.1

Airships 0 comments

Spider-soldiers, module searching, bugfixes! Version 7.1 is here.

7.1 is the plan the plan is 8.0
Airships

7.1 is the plan the plan is 8.0

Airships 2 comments

Upcoming fixes and features - monsters and better modding & Steam integration.

Version 7
Airships

Version 7

Airships 2 comments

v7, featuring landships and more, is now available.

Airsoldiers and Wolves Passant
Airships

Airsoldiers and Wolves Passant

Airships 2 comments

Making boarding crew smarter and moving towards the dev7 release. Plus: a new heraldic charge.

Landcruisers and Boar Heads
Airships

Landcruisers and Boar Heads

Airships 1 comment

Tracked landships: Compared to ones with legs, they’re faster, sturdier, but less able to deal with rugged terrain.

Tromple and Mointainspalk
Airships

Tromple and Mointainspalk

Airships 1 comment

Ongoing coding on legs, particles, and squashing airsailors.

Streaming Development
Airships

Streaming Development

Airships 0 comments

Now streaming airships dev on Twitch. Teaching landships how to move their legs.

Timmy, Johnny, Spike
Airships

Timmy, Johnny, Spike

Airships 4 comments

Timmy wants spectacle, Johnny cleverness, Spike victory. Here's how Airships caters to them.

Airships 6.4
Airships

Airships 6.4

Airships 0 comments

Additional visual spectacle: bullet trails and module fragments.

Module Fragments
Airships

Module Fragments

Airships 2 comments

Making modules break apart majestically in the service of better visual spectacle.

Decals, Roundels and Future Plans
Airships

Decals, Roundels and Future Plans

Airships 0 comments

New ways of decorating your airship and their real-world background. Plus: plans for polish.

Version 6.3
Airships

Version 6.3

Airships 0 comments

Version 6.3 is out, bringing many improvements to graphics and many bug fixes.

Some announcements and new modules
Airships

Some announcements and new modules

Airships 2 comments

The game's now buyable with bitcoin et al, I will be at AMAZE Festival and there's some huge new modules coming in 6.3.

Patent Blaster: A Retrospective
Patent Blaster

Patent Blaster: A Retrospective

Patent Blaster 0 comments

...a giant orange hovering duck shouting "Yes! Yes! Yes!" while occasionally emitting smaller ducks that turn into acid-spitting zombies upon death.

Particles, backgrounds and a wiki
Airships

Particles, backgrounds and a wiki

Airships 0 comments

Working on making smoke, explosions and backgrounds look much nicer. Plus, the game now has an official wiki.

A graphics cleanup
Airships

A graphics cleanup

Airships 2 comments

Nice new smoke effects, a redrawn spritesheet, and more.

Landships Dev Blog 2: Ministry of Silly Walks
Airships

Landships Dev Blog 2: Ministry of Silly Walks

Airships 4 comments

First steps in animating wheels and legs for the new landships.

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