I make computer games, mostly small ones, in Java. My favorite games to play are probably Armageddon Empires, Minecraft and Master of Orion II.

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DLC Announcement: Heroes & Villains
Airships: Conquer the Skies

DLC Announcement: Heroes & Villains

Airships: Conquer the Skies

I am happy to announce the upcoming DLC for Airships: In Heroes & Villains, you can recruit ship captains and city governors to your cause.

Diplomacy Update Releases in August
Airships: Conquer the Skies

Diplomacy Update Releases in August

Airships: Conquer the Skies

The diplomacy update will come out in August 2022. It's tentatively called "Airships: Conquer Together".

On Diplomacy
Airships: Conquer the Skies

On Diplomacy

Airships: Conquer the Skies 4 comments

Diplomacy in most strategy games is kind of... meh. Here's how I hope to do better.

Bug Hunt: Fixing Combat AI
Airships: Conquer the Skies

Bug Hunt: Fixing Combat AI

Airships: Conquer the Skies 1 comment

Rundown of a weird and stupid bug I found and fixed in the game's combat AI.

Airships: Conquer the Skies is complete!
Airships: Conquer the Skies

Airships: Conquer the Skies is complete!

Airships: Conquer the Skies 3 comments

After five years of dev, my steampunk shipbuilding RTS has launched.

Strategic Multiplayer Dev Log 2
Airships: Conquer the Skies

Strategic Multiplayer Dev Log 2

Airships: Conquer the Skies

Work on multiplayer strategic conquest continues, fixing desync issues and working on setup and resume GUI.

Strategic Multiplayer Dev Log 1
Airships: Conquer the Skies

Strategic Multiplayer Dev Log 1

Airships: Conquer the Skies 2 comments

I’m embarking on an attempt to make multiplayer strategic conquest work in Airships. Let's see what happens!

Replays, GIFs, and re-writing history
Airships: Conquer the Skies

Replays, GIFs, and re-writing history

Airships: Conquer the Skies

v9.6 adds a new feature: combat replays. All fights you participate in are automatically recorded. You can play them back, analyzing them, or just glorying...

Version 9.5
Airships: Conquer the Skies

Version 9.5

Airships: Conquer the Skies 1 comment

A seasonally appropriate release with new monsters. Plus, a diverting quiz: Which Monster Are You?

A Release!
Space Exploration: Serpens Sector

A Release!

Space Exploration: Serpens Sector

A SF game about mysteries, weird aliens, and managing your crew. The first version of the game is now available for free.

Version 9.2
Airships: Conquer the Skies

Version 9.2

Airships: Conquer the Skies

Airships dev 9.2 is out, adding planes, giant bees, and more.

Flyers
Airships: Conquer the Skies

Flyers

Airships: Conquer the Skies 1 comment

Airships 9.2 will add triplanes, air hussars, giant bees and more. Here's the dev blog on how.

Cleverer Boarders
Airships: Conquer the Skies

Cleverer Boarders

Airships: Conquer the Skies 2 comments

Airships currently struggles with hundreds of boarding troops moving at once - but soon, it will not.

The new module search
Airships: Conquer the Skies

The new module search

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In Airships 9.1, I've improved the search system, allowing you to get the exact module you want with very few keystrokes.

A Story: The HMS Sojourner
Airships: Conquer the Skies

A Story: The HMS Sojourner

Airships: Conquer the Skies 2 comments

The HMS Sojourner was an experimental airship from some years back. A huge Suspendium crystal had been found in a deep mine, and the kingdom’s best...

The Mystery of HMS Longcat
Airships: Conquer the Skies

The Mystery of HMS Longcat

Airships: Conquer the Skies 1 comment

Ships beyond a certain length did not reload their guns - but why? A tale of logging and weird bugs.

GUI Scaling
Airships: Conquer the Skies

GUI Scaling

Airships: Conquer the Skies

I'm working towards a variable-size user interface.

Pirate Flags
Airships: Conquer the Skies

Pirate Flags

Airships: Conquer the Skies

"Pirates have their own crude tradition of flags and symbols."

The Monster Update
Airships: Conquer the Skies

The Monster Update

Airships: Conquer the Skies 4 comments

The next major release of Airships is done! Headline features include monsters like dragons and giant spiders, new music, and player-created combat scenarios...

Shootout Mayhem
Shootout Mayhem

Shootout Mayhem

Shootout Mayhem

An open source roguelike action game with a western theme. Play as Taquito Jones, El Gato, or S.P.U.R as you seek to undo the evil T.R.A.I.N.

Automated Heraldry: Merging Coats of Arms
Airships: Conquer the Skies

Automated Heraldry: Merging Coats of Arms

Airships: Conquer the Skies 2 comments

One of the new features coming in Airships dev 9 is the ability for empires to join into alliances if they're feeling threatened. But what coat of arms...

Crew Lines with Portraits
Airships: Conquer the Skies

Crew Lines with Portraits

Airships: Conquer the Skies

Making pop-up NPC messages interesting and relevant.

Here be Dragons
Airships: Conquer the Skies

Here be Dragons

Airships: Conquer the Skies 4 comments

Giant spiders, pirates, mad scientists, dragons. Monsters are nesting out in the hills and forests and swamps.

Aerial Torpedoes
Airships: Conquer the Skies

Aerial Torpedoes

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Each torpedo is almost a tiny airship by itself, with a steam-driven propeller and a Suspendium chamber. And on impact, its explosive payload is so great...

Whatever happened to Space Exploration: Serpens Sector?
Space Exploration: Serpens Sector

Whatever happened to Space Exploration: Serpens Sector?

Space Exploration: Serpens Sector

It ended up being squeezed out by Airships: Conquer the Skies, but may one day return.

Optimizing for Boredom
Airships: Conquer the Skies

Optimizing for Boredom

Airships: Conquer the Skies 1 comment

How Don't Starve changed during development, why I stopped playing FTL, and why Airships has no precise targeting.

The Kraken
Airships: Conquer the Skies

The Kraken

Airships: Conquer the Skies 5 comments

I am now making headway on dev 9 and its menagerie of monsters. I present to you the Aerial Kraken.

Tentacle Logic
Airships: Conquer the Skies

Tentacle Logic

Airships: Conquer the Skies

The details of programming tentacle movements for aerial monsters, with interactive examples.

Version 8: Mods and Steam Workshop
Airships: Conquer the Skies

Version 8: Mods and Steam Workshop

Airships: Conquer the Skies 1 comment

Major new features are data-driven modding and Steam workshop integration, as well as new modules and conveniences like selection groups and auto-landscaping...

The Case of the Spontaneously Falling Airship
Airships: Conquer the Skies

The Case of the Spontaneously Falling Airship

Airships: Conquer the Skies 2 comments

In the newest builds, ships mysteriously gave up on things and just fell out the sky. I investigated why.