A real-time strategy game where you design airships and then fight with them. The aim is to have pretty chaotic explodey fights and interesting ship design choices.
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Purchase includes future versions up to 1.0!


At its core, the game is about designing airships and fighting with them. Ships are put together out of modules, and the layout of modules matters a great deal: everything on board is done by individual airsailors who need to run around, ferrying coal, ammunition, water and repair tools - and sometimes their fallen comrades.

You can command fleets of airships both against the computer and against other players across the Internet.

In addition, there is a single-player strategic mode, where you use your fleet to conquer city after city, unlocking new modules and bonuses with each of them.

The game has an authentic-ish system of heraldry where you can create your own coat of arms, and register it with the game forums as unique to you.

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Version 9.5

News 1 comment

Today marks the release of Airships dev 9.5. It adds a bunch of new monsters to the game, which is why I picked Halloween has the release date, of course.

To celebrate the release, I've also created a diverting quiz that lets you determine which in-game monster you most resemble. Moreover, if you tweet your monstrous identity and tag me in, you might get a free Airships steam key at the end of the week.

So, what monsters does the update add? Giant stone guardians, aerial jellies, cultists, and turtledoves. And... certain other things I'll let you discover on your own. Moreover, certain monster locations, if left alone for too long, will now upgrade into more dangerous versions. Leave pirates to ply their trade, and they will eventually band together and elect a Pirate King.

So here are the new monsters:

Turtledoves

You have probably seen these float past in the background. It's frankly unkind to call these creatures monsters. They're peaceful and mostly harmless. You can simply let them be, or you can hunt them for their meat and shells.

Aerial Jellies

The giant, flying version of a Portuguese Man o'War. This one has a lot of tentacles and will rapidly devour your crew.

Cultists

These questionable clerics set up temples in remote regions and acquire followers with promises of a new morality, unshackled from common mores. Plus, they practice magic, which while rare, turns out to be real and very dangerous.

Stone Guardians

Gigantic animated stone statues that stand watch over certain sites. Are they protecting treasure or ritual sites? They come in a huge array of shapes and project glowing orbs of magical energy to pulverize your fleet.

There's also two new construction options using monster-derived materials:

Shell Armour

Made from the remains of those poor turtledoves you hunted. It makes your ships float better.

Acid Spitter

Created by harvesting the acid produced by giant spiders or other... certain rare creatures. A short-range armour-penetrating weapon.

To round it off, as usual, there's a bunch of bug fixes and performance improvements. And with that, we leave the dev 9 development cycle behind and get started on dev 10, focusing on strategic conquest.

Version 9.2

Version 9.2

News

Airships dev 9.2 is out, adding planes, giant bees, and more.

Flyers

Flyers

News 1 comment

Airships 9.2 will add triplanes, air hussars, giant bees and more. Here's the dev blog on how.

Cleverer Boarders

Cleverer Boarders

News 2 comments

Airships currently struggles with hundreds of boarding troops moving at once - but soon, it will not.

The new module search

The new module search

News 1 comment

In Airships 9.1, I've improved the search system, allowing you to get the exact module you want with very few keystrokes.

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Comments  (0 - 10 of 63)
ouchies12
ouchies12

hey guys sorry... im new here...so....
how do you run the game?

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Guest
Guest

best

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Guest
Guest

somebody should make a lets play where its one city defence get money and build defences only i want to see how that will play out.

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Guest
Guest

Great game

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martyra2j
martyra2j

I did a Let's Play/First impressions on this game! Come check it out if ya like!
Big thanks to the developer for this great game!
Hope you enjoy.

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SkyBreack
SkyBreack

Wow! what a nice and original idea. Looks very fun! follow! =D

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Zillvr
Zillvr

Looks like a whole lot of fun...and chaos. Definitely tracking this!

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TheManWhoFlewAway

Great idea - keeping an eye on this :)

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DonleyTimeFoundation
DonleyTimeFoundation

I love this game soooo much! HAHAHAH!

-Tim

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Propagandawar
Propagandawar

Are you planning on adding a map for Multiplayer? I have friends getting the game. Although it looks like they are waiting for another option besides paypal to pay with. .

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Zarkonnen Creator
Zarkonnen

The issue with making a MP map is that combats and strategy work at different timescales, so you'd spend a lot of time waiting for other peoples' fights. Not sure how to fix that.

Re: PayPal - what kind of payment method would they like? I totally understand that it's not exactly everyone's first choice. Am up for anything, including stuffing money into an envelope. :P

Reply Good karma+6 votes
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Airships: Conquer the Skies
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Windows, Mac, Linux
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Zarkonnen
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Highest Rated (2 agree) 10/10

Great game. I've been playing since Dev2 and it gets better each time. It's a steal for only $5. Reminds me of the Total War games with it's campaign map.

Apr 24 2014 by CanofSodaGames

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