SE:SS is a very long-running project to make a space exploration game in the vein of Strange Adventures, Star Control and others. It's gone through a number of iterations and refinements over the years. In its current state, it is now gameplay-complete, and I'm working on improving the graphics and audio.

The gameplay focuses on making interesting decisions balancing risk, reward, limited resources, the morale of your crew, and your reputation with the alien factions of the sector. The gameplay does not focus on combat.

Image RSS Feed Latest Screens
Planet Rendering Improvements Encounter & Two Planets Under Attack
Blog RSS Feed Report abuse Latest News: Encounters Interface

0 comments by Zarkonnen on Jul 19th, 2013

In this encounter, you have three choices: avoiding the fight, or joining in on either side. The game tells you your odds - because you don't have any decent personal weapons or security crew, the odds in both cases are bad.

Your choices can also influence crew morale: if you had a volatile idealist on board, siding with the pirates would make them unhappy. The game will warn you of this, and with choices where a bad outcome means the instant irrevocable death of a crew member, it will put up a nice big red warning. This is perhaps the biggest change compared to earlier versions: the game now does its best to give you an idea of your chances.

Beyond this encounter view, the left quarter of the screen will contain ship information: your crew and their skills, your equipment and its bonuses, cargo, blueprints, etc. So the basic layout of the old version will remain, since that works well enough, but it's just all going to be much more polished.

The next thing I'm going to put into this new pretty interface is skill checks: when you select a choice that requires you to succeed at e.g. Ground Combat, the choice button will expand and turn into a very short animation at the end of which you can see whether you made it. Once that's in, the game will be just about playable using the new interface.

So far, I'm pretty pleased with my progress on the new UI. There's still a lot to do, and it will definitely need performance optimization, but I think it's looking good.

Next update, I'll do a feature on some of the game's background: maybe some history, or the skill system, or the ship you'll be flying, or one of the alien species.

Media RSS Feed Latest Audio
Post comment Comments
newts Jul 24 2013, 12:31pm says:

Loving the new features!

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Space Exploration: Serpens Sector
Windows, Mac, Linux
Developed By
Custom Built
Send Message
Official Page
Release Date
Game Watch
Track this game
Role Playing
Single Player

Latest tweets from @zarkonnen_com

@zarkonnen_com Being a conduit of information from the police to the crime lords.

59mins 35secs ago

@zarkonnen_com Wiping out rival gangs, keeping things quiet so all that bootlegging and pimping and extortion can go on smoothly.

60mins 0secs ago

Thought: any superhero stories where the crime-fighting hero is really in cahoots with organized crime?

1hour 0mins ago

@Wraithkal Yeah, I'd call it disheartening. Valve Kremlinology isn't much fun.

2hours 16mins ago

@DarkNewtYoutube Check it's not

6hours 43mins ago

@CuriousExped Welcome to sunny Zurich!

Sep 21 2014, 7:55am

@katzenfabrik Really makes me want to write a hex grid based game actually. Hexes are so pretty!

Sep 21 2014, 7:00am

@SteffenWittig @IndieGameLover Well at least I know what kind of nightmares I'll have tonight, thanks.

Sep 21 2014, 6:47am

Gamasutra's 20 Fun Hex Grid Facts is pretty neat and useful for #gamedev -

Sep 21 2014, 6:47am

Embed Buttons

Promote Space Exploration: Serpens Sector on your homepage or blog by selecting a button and using the HTML code provided (more).

Space Exploration: Serpens Sector
Space Exploration: Serpens Sector
5,534 of 24,183
Last Update
1 year ago
32 members