I make computer games, mostly small ones, in Java. My favorite games to play are probably Armageddon Empires, Minecraft and Master of Orion II.

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Zarkonnen
Zarkonnen Oct 10 2014, 2:43am replied:

I studied computer science at uni, so not game development specifically. :) If you're interested, have a look at an early version of the game's code here: Github.com

+1 vote     game: Airships
Zarkonnen
Zarkonnen Sep 18 2014, 3:40am replied:

Have a look at the game's refund policy, which may suit your needs: Zarkonnen.com

+1 vote     game: Airships
Zarkonnen
Zarkonnen Sep 10 2014, 3:32am says:

Congratulations on the nomination. :)

+1 vote     article: Schlicht is nominated @Ludicious
Zarkonnen
Zarkonnen Sep 9 2014, 5:10pm replied:

So there isn't a demo, but there is a money-back guarantee for the game. :) Zarkonnen.com

+1 vote     article: Dev Blog: Boarding 2: The Boardening
Zarkonnen
Zarkonnen Sep 9 2014, 4:52pm replied:

Will do a video definitely. :D Just working on planning out the grappling hooks now.

+2 votes     article: Dev Blog: Boarding 2: The Boardening
Zarkonnen
Zarkonnen Sep 2 2014, 3:23am replied:

This is basically stuff I'm going to have to figure out by experimentation. :) I think it should definitely be possible for badly timed jumps or grapples to result in the death of crossing air marines. This might lead to fun maneuvers where you bait the enemy to start boarding only to make a sudden move that causes the boarders to go splat. :D

Right now, the marines are also far too indiscriminate in their slaughter, with the result that the targeted ship generally plummets within seconds of boarding!

+3 votes     article: Dev Blog: Starting on Boarding
Zarkonnen
Zarkonnen Aug 27 2014, 11:56am replied:

Thank you, it is highly appreciated! :D

+1 vote     article: Greenlight: One month in
Zarkonnen
Zarkonnen Aug 9 2014, 5:19am says:

What's your relationship with Desura these days? As I understand it, Desura now belongs to a different company, and the databases split a while ago, but there still seems to be fairly tight integration, such as the "buy on Desura now" banners.

+2 votes     article: The future of ModDB & IndieDB
Zarkonnen
Zarkonnen Aug 7 2014, 10:26am replied:

So I have a basic plan ( Zarkonnen.com ) that sees the game completed in early 2015. The next game is likely to be this one: Indiedb.com

+2 votes     game: Airships
Zarkonnen
Zarkonnen Aug 6 2014, 9:25am replied:

I've been developing it on Mac OS X, but just switched to a machine with Linux Mint, which is that these screenshots are taken on. This setup works for Mac, Linux and Windows. :)

+1 vote     article: Modding Setup
Zarkonnen
Zarkonnen Jul 28 2014, 4:13am replied:

Thank you for your support!

+1 vote     article: Greenlight Airships!
Zarkonnen
Zarkonnen Jul 9 2014, 11:57am replied:

These are excellent suggestions. TBH, I am currently holding back on working on the strategic parts because I don't want to get sucked into it too deep. Otherwise I'll re-emerge six months later babbling about what a wonderful world sim I've made. :P

+3 votes     game: Airships
Zarkonnen
Zarkonnen Jun 18 2014, 12:38pm says:

Sounds a lot like a more involved Republia Times. :)

+2 votes     article: Welcome to Westport!
Zarkonnen
Zarkonnen May 28 2014, 9:07am replied:

Have a look at Indiedb.com :)

+1 vote     game: Airships
Zarkonnen
Zarkonnen May 28 2014, 9:07am replied:

Have a look at Indiedb.com :)

+1 vote     game: Airships
Zarkonnen
Zarkonnen May 28 2014, 9:05am replied:

See Indiedb.com for what I ended up doing re: demos. :)

+2 votes     game: Airships
Zarkonnen
Zarkonnen May 28 2014, 9:03am replied:

I quite agree - see Indiedb.com for my solution. :)

+2 votes     game: Airships
Zarkonnen
Zarkonnen May 28 2014, 9:03am replied:

Yeah, as Phil Scuderi writes at Reddoorbluekey.com , this is kind of a return to what it used to be like, and what I grew up with. :)

+2 votes     article: Instead of a Demo, a Money-Back Guarantee
Zarkonnen
Zarkonnen May 12 2014, 3:58am replied:

I totally understand - how would you feel about a money back guarantee instead of a demo? A lot easier to do for me.

+1 vote     article: Third Early Access Release!
Zarkonnen
Zarkonnen May 9 2014, 10:55am replied:

The custom heraldry is basically a small thank-you for the extra support. So you can choose what heraldic symbol you would like, and I draw it for you. :)

+2 votes     game: Airships
Zarkonnen
Zarkonnen Apr 16 2014, 3:15pm replied:

Or to give it its full name, "the horrors of Java memory management, and which goats to sacrifice to appease the garbage collector"...

+3 votes     article: The Making of the Airships Logo
Zarkonnen
Zarkonnen Apr 7 2014, 4:11pm replied:

Badly drawn hammocks. :D Yeah, that bit of art needs going-over.

+3 votes     game: Airships
Zarkonnen
Zarkonnen Apr 4 2014, 4:47am replied:

FTL is definitely an inspiration, yeah.

+1 vote     game: Airships
Zarkonnen
Zarkonnen Apr 4 2014, 4:47am replied:

That standalone editor is scheduled to appear with Early Access v3 BTW. :)

+2 votes     game: Airships
Zarkonnen
Zarkonnen Mar 30 2014, 8:25am replied:

Yep, that's what it's doing. Basically, yellow shouts are really loud important shouts. The original reason for this feature was to make it more obvious to players what was going wrong. One of the most frequent causes of Sudden Airship Death is running out of coal for your suspendium chambers, so I wanted to have a warning for that.

+1 vote     media: Airship crew shouting
Zarkonnen
Zarkonnen Mar 27 2014, 10:24am replied:

NB the game is now out. :)

+1 vote     game: Airships
Zarkonnen
Zarkonnen Mar 27 2014, 5:26am replied:

I am totally in favour of demos and have been thinking about how to do this. How about a standalone ship editor?

+3 votes     game: Airships
Zarkonnen
Zarkonnen Mar 25 2014, 8:59am replied:

Please do! Obviously the more people buy it at this (admittedly unfinished) stage, the more I can justify to myself putting more work into it.

+1 vote     article: Early Access Release!
Zarkonnen
Zarkonnen Mar 25 2014, 7:40am replied:

The early release version is now officially out! :)

+1 vote     media: Airships Strategy Demo
Zarkonnen
Zarkonnen Mar 25 2014, 5:39am says:

Let me know if there are any issues buying through itch.io!

+1 vote     article: Early Access Release!
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