I am the Senior Programmer at Tripwire Interactive and have been working on Break Blocks on the side in an attempt to strike out on my own and give some money to charity in the process; which is why Greater Good Games is structured as a Not-For-Profit company.

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Break Blocks Touch! is now 50% off at the App Store
Break Blocks

Break Blocks Touch! is now 50% off at the App Store

Aug 13, 2012 Break Blocks 0 comments

Break Blocks Touch! is now on sale for $0.99 at the App Store. This colorful rhythm-puzzler will have you tapping along to the beat in no time flat!

Break Blocks Touch! released for iOS!
Break Blocks

Break Blocks Touch! released for iOS!

Aug 11, 2012 Break Blocks 2 comments

Get hands on with Break Blocks Touch! for iOS! Get it 50% off ($0.99) for a limited time at the App Store!

Break Blocks Coming to iOS(and then some)
Break Blocks

Break Blocks Coming to iOS(and then some)

May 6, 2012 Break Blocks 5 comments

Break Blocks is coming to the iOS and Greater Good Games can finally talk about what's next beyond that!

Break Blocks January Update
Break Blocks

Break Blocks January Update

Jan 19, 2012 Break Blocks 0 comments

With only one more month to go before we release Break Blocks, things are all falling into place. Check out our latest demo build!

December Update - New Version of Break Blocks Available
Break Blocks

December Update - New Version of Break Blocks Available

Dec 14, 2011 Break Blocks 0 comments

Today we are releasing our latest beta for download, and we've made many changes over the previous versions.

November Update - What Are We Thankful For?
Break Blocks

November Update - What Are We Thankful For?

Nov 16, 2011 Break Blocks 0 comments

Preview of the changes coming with our November update.

Indie Games Festival Build Complete
Break Blocks

Indie Games Festival Build Complete

Oct 19, 2011 Break Blocks 0 comments

Read about the new Versus and Sensei screens added for the IGF build, as well as the new Beats and Primary/Secondary color clearing system, then play...

Where'd We Go?
Break Blocks

Where'd We Go?

Sep 24, 2011 Break Blocks 0 comments

We're still alive, kicking, and continuing to progress on Break Blocks.

Wrapping It Up When Time Permits
Break Blocks

Wrapping It Up When Time Permits

Aug 12, 2011 Break Blocks 0 comments

It's been a while since we've posted anything because real life has temporarily taken the front seat; such is the life of someone developing two games...

Break Blocks Dev Blog 07/25/2011
Break Blocks

Break Blocks Dev Blog 07/25/2011

Jul 25, 2011 Break Blocks 0 comments

This blog discusses the new changes implemented in Break Blocks version 1.0.1. We're really excited to be able to bring you these changes, so check out...

Dev Blog Video: Game Interface Overhaul Progress
Break Blocks

Dev Blog Video: Game Interface Overhaul Progress

Jul 14, 2011 Break Blocks 0 comments

The changes we've been discussing are currently being implemented. Check out this Dev Blog video to see the progress.

Big Changes This Way Come...Again
Break Blocks

Big Changes This Way Come...Again

Jul 11, 2011 Break Blocks 0 comments

We haven't updated our IndieDB in a few weeks, but boy have we been busy. Interact with us on our forums to be kept up to the minute on the happenings...

Break Blocks Early Adopters Program Launched
Break Blocks

Break Blocks Early Adopters Program Launched

Jun 20, 2011 Break Blocks 0 comments

Break Blocks' Early Adopters Program has launched with a Playable Demo and a new Gameplay Trailer.

Less Than 1 Week
Break Blocks

Less Than 1 Week

Jun 13, 2011 Break Blocks 0 comments

That's right, less than 1 week until the launch of Break Blocks' Early Adopters Program! We have nailed it down; confirmed we'll get it all done and polished...

Early Adopters Launch is Imminent
Break Blocks

Early Adopters Launch is Imminent

May 24, 2011 Break Blocks 0 comments

Less than a month until you can test out your virtual break dancing skills before slapping down a few bucks for a game that's already being touted as...

Better Late Than Never?
Break Blocks

Better Late Than Never?

Apr 30, 2011 Break Blocks 0 comments

3 weeks with no update? I don't think so...we may be busy as hell with the Early Adopters Program, but we'll always make time for our fans!

Break Blocks' New Gameplay
Break Blocks

Break Blocks' New Gameplay

Apr 12, 2011 Break Blocks 0 comments

As promised, we present the new gameplay. Currently, it's in a very rough state and perhaps it's not quite exciting yet, but it clearly has the potential...

While You Wait
Break Blocks

While You Wait

Apr 3, 2011 Break Blocks 0 comments

We know that you are all looking forward to seeing the changes that we're currently making to the gameplay, but while you wait to see the exciting revelation...

A Little Optimistic
Break Blocks

A Little Optimistic

Mar 28, 2011 Break Blocks 0 comments

We skipped a week in our press release schedule, attempting to have the new gameplay ready, along with a video this week. Well, it turns out this is going...

Something Big Is Coming
Break Blocks

Something Big Is Coming

Mar 15, 2011 Break Blocks 2 comments

It's been a little longer than desired since our last update and we don't have anything particularly exciting to show you this time, but we do have some...

Break Blocks Menus
Break Blocks

Break Blocks Menus

Mar 6, 2011 Break Blocks 2 comments

We all know menus aren't a very exciting aspect of games, but they've gotta be done, and they must be functional. It also helps to add a little pizazz...

Break Blocks Song Released
Break Blocks

Break Blocks Song Released

Feb 25, 2011 Break Blocks 0 comments

We have released another Break Blocks song for your listening pleasure, plus the latest info on the game's progress toward the Early Adopters Program.

New Company Logo, Website, and Menus
Break Blocks

New Company Logo, Website, and Menus

Feb 18, 2011 Break Blocks 2 comments

Greater Good Games has updated its logo and website. Plus, Break Blocks is getting all new menus.

Early Adopters Program Details plus Music
Break Blocks

Early Adopters Program Details plus Music

Feb 13, 2011 Break Blocks 3 comments

Sometime in May or June, Greater Good Games will be starting their Early Adopters Program for Break Blocks whereby you can purchase a copy of the game...

Break Blocks Shadow Piece
Break Blocks

Break Blocks Shadow Piece

Feb 9, 2011 Break Blocks 0 comments

We've gone nearly a week without an update, because we've been focused on getting Greater Good Games created as a legal entity. Here's the exciting new...

Break Blocks Difficulty System
Break Blocks

Break Blocks Difficulty System

Jan 31, 2011 Break Blocks 4 comments

We have recently implemented our progressive difficulty system into the Break Blocks. As you progress through the game, the game will get more difficult...

Break Blocks Early Adopters Program
Break Blocks

Break Blocks Early Adopters Program

Jan 28, 2011 Break Blocks 2 comments

How would you like to be part of the development process and help decide the direction of Break Blocks? Somewhere between the beginning of April and the...

Break Blocks in Widescreen
Break Blocks

Break Blocks in Widescreen

Jan 24, 2011 Break Blocks 0 comments

We added custom resolution support for Break Blocks, including support for Widescreen resolutions and full screen ability.

Break Blocks Running on Mac
Break Blocks

Break Blocks Running on Mac

Jan 16, 2011 Break Blocks 2 comments

We finally got all the kinks worked out with getting Break Blocks running on Mac.

Rendering Engine Rewrite Complete
Game

Rendering Engine Rewrite Complete

Jan 14, 2011 Greater Good Games 0 comments

I just finished rewriting the rendering engine underlying Break Blocks, adding a Scene Graph. I have written a tutorial about Scene Graphs, as I always...

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