Break Blocks is a break dancing, action puzzle game which fuses the beat-based mechanics of games like Guitar Hero and Dance Dance Revolution with a color-based block puzzle. You play as a young break dancer who must defeat a cast of 13 of the world’s most notorious dancers by building colored blocks and clearing them to perform dance moves. Blocks are built in time with the beat and then placed on the circular dance floor. The object is not only to group primary colors (red, blue, and yellow) together, but also to connect them by using secondary colors (purple, orange and green) as a bridge to clear more blocks, and unleash more intense break dance moves! Greater Good Games is a two man game studio whose creators' dream is to use their passion for making games to help others. The company was founded with a commitment to charity. Find out more about our charitable mission on the Finances section of our website.

Report article RSS Feed Break Blocks Early Adopters Program Launched

Break Blocks' Early Adopters Program has launched with a Playable Demo and a new Gameplay Trailer.

Posted by Xienen on Jun 20th, 2011

Greater Good Games is proud to officially open our Early Adopters Program up to the public.  In case you haven't heard about this program, the Early Adopters Program is your chance to join in on the development of Break Blocks.  Through your feedback and suggestions, given directly to developers, you will be able to help steer the direction of the game.  Simply pre-purchase the game and you will get instant access to the latest version of the game and to our exclusive Early Adopters feedback system.  You will continue to get updates directly through the game all the way up to the final release.

Not yet sure that you are interested?  Check out our new Trailer below, then check out the Playable Demo, and finally join the program at www.GreaterGoodGames.org

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Break Blocks
Platforms
Windows, Mac
Developer
Greater Good Games
Engine
Custom Built
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Official Page
Greatergoodgames.org
Release Date
Released Feb 28, 2012
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