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Star Wars: Bloodlines released!
Game

Star Wars: Bloodlines released!

Dec 04, 2006 Star Wars: Bloodlines 17 comments

It's finished! After lots of blood, sweat, and bugs (programming, not the living kind), our first independent project is complete. As you know, Bloodlines...

Down to the final stretch
Game

Down to the final stretch

Nov 24, 2006 Star Wars: Bloodlines 2 comments

Star Wars: Bloodlines is essentially finished, except for what testing, tweaking, and bug fixing needs to be done before it is unleashed to the public...

Still in the works...
Wolfenstein 3D

Still in the works...

Oct 16, 2006 Robotic Justice 0 comments

This mod is still in the works and might start up sooner than you and I think. I believe this mod is going to be more fun to make because the engine is...

Still Active
Game

Still Active

Oct 16, 2006 Star Wars: Bloodlines 2 comments

There hasn't been much activity here, but I just wanted to make sure that everyone watching this game knows that it is indeed still active. We're...

Orb of Dilaaria Released!
Wolfenstein 3D

Orb of Dilaaria Released!

Jun 11, 2006 The Orb of Dilaaria 3 comments

After three years of development, Orb of Dilaaria has been released. Though based on the Wolfenstein 3-D engine, you will find that it has been greatly...

The end is drawing nigh
Wolfenstein 3D

The end is drawing nigh

Apr 28, 2006 The Orb of Dilaaria 2 comments

The title of this news entry just about says it all. I've been able to dedicate more time to testing the levels lately and everything is looking...

Tweaks et al
Wolfenstein 3D

Tweaks et al

Mar 16, 2006 The Orb of Dilaaria 0 comments

I can't really say too much else other than another two months of testing and tweaking have passed. The day is getting closed, though, I promise...

The testing continues
Wolfenstein 3D

The testing continues

Jan 09, 2006 The Orb of Dilaaria 0 comments

We're not dead; we've just been silent for a few months. By being silent, however, I do not mean that we weren't productive. Testing has...

Down to the final stages
Wolfenstein 3D

Down to the final stages

Nov 17, 2005 The Orb of Dilaaria 1 comment

It's been a long time coming, but we are finally down to the minor tweaking and testing stage. Bug fixes are at a minimum. Now it's simply testing...

Almost there...
Wolfenstein 3D

Almost there...

Oct 24, 2005 The Orb of Dilaaria 0 comments

All that is left is testing. There are a few glithes that need to be taken care of, but everything else has been completed. I'd say that there is...

Project restarted
Game

Project restarted

Aug 30, 2005 Star Wars: Bloodlines 5 comments

The Star Wars: Bloodlines project has been restarted. It's not quite back to the full speed ahead momentum it had a few months ago, but the pace...

Orb Map Beta Testing
Wolfenstein 3D

Orb Map Beta Testing

Aug 15, 2005 The Orb of Dilaaria 4 comments

Beta testers have started testing a subset of maps for Orb and so far things are looking great. I'm hoping that progress will be relatively quick...

Fine tuning the alpha
Wolfenstein 3D

Fine tuning the alpha

Jul 07, 2005 The Orb of Dilaaria 0 comments

The past month has been spent tweaking and bug-fixing the code as well as map development. The sounds have been finished and all the music has been replaced...

Alpha Status
Wolfenstein 3D

Alpha Status

Jun 07, 2005 The Orb of Dilaaria 3 comments

The internal alpha is going smoothly and things are looking very nice. Maps and music are the main items that need to be finished, but several other aspects...

Internal Alpha
Wolfenstein 3D

Internal Alpha

May 04, 2005 The Orb of Dilaaria 0 comments

The code rebuild appears to be complete. The new engine has been sent to mappers for testing and map development. Now we're back to only needing...

Code Rebuild Complete?
Wolfenstein 3D

Code Rebuild Complete?

Apr 21, 2005 The Orb of Dilaaria 0 comments

Finally, some good news. The code rebuild is basically finished up to the tweaking stage. I'm going to try it out a bit more before passing it on...

Advancing... slowly, but surely.
Wolfenstein 3D

Advancing... slowly, but surely.

Apr 08, 2005 The Orb of Dilaaria 0 comments

The code rebuild is making progress. I've hit a few snags along the way, but since I'm testing things out after each item I add back to the...

Positive News
Wolfenstein 3D

Positive News

Mar 21, 2005 The Orb of Dilaaria 1 comment

After a couple of weeks of fretting about the memory problems, I think I may have found a solution. I am now able to run Orb with EMS enabled and display...

Memory Issues
Wolfenstein 3D

Memory Issues

Mar 17, 2005 The Orb of Dilaaria 0 comments

While working on getting the EXE to a finalized form, I've come across what I believe are some memory issues. On one computer, everything runs fine...

Back to 64x64
Wolfenstein 3D

Back to 64x64

Feb 25, 2005 The Orb of Dilaaria 0 comments

Due to engine limitations and memory restrictions caused by the larger texture size, the Orb Engine was taken back down to 64x64 textures. The frame rate...

Engine Updates
Wolfenstein 3D

Engine Updates

Feb 22, 2005 The Orb of Dilaaria 1 comment

The Orb engine has been updated to use the recent coding developments in the Wolf3D community. This includes 128x128 graphics, parallaxing skys, clouds...

Exciting new developments
Wolfenstein 3D

Exciting new developments

Feb 07, 2005 The Orb of Dilaaria 0 comments

The sounds have been finished. This leaves only the maps and music. Orb has a very talented mapper working on the maps. He has requested some additional...

Progress again...
Wolfenstein 3D

Progress again...

Jan 21, 2005 The Orb of Dilaaria 0 comments

OK, the push to get Orb finished is strengthening. Most of the sounds and object sprites have been finished. This leaves some walls, the music, and the...

Some progress and a setback
Wolfenstein 3D

Some progress and a setback

Dec 04, 2004 The Orb of Dilaaria 0 comments

Some progress has been made with the wall textures and I'm quite happy with the results. I'm in the process of deciding upon which objects to...

Minor Setback
Wolfenstein 3D

Minor Setback

Nov 09, 2004 The Orb of Dilaaria 0 comments

Orb is going through a minor setback because I am sick of how 95% of the walls looked. There was very little variety in the textures and everything looked...

Guard graphics complete...
Wolfenstein 3D

Guard graphics complete...

Sep 03, 2004 The Orb of Dilaaria 0 comments

All guard graphics are now complete and I've even added a new guard. This means that I just need to finish a couple new coding tweaks, about half of the...

Finally...
Wolfenstein 3D

Finally...

Apr 03, 2004 The Orb of Dilaaria 0 comments

I have finally started back on Orb of Dilaaria. Most of what is left is the graphics. Here's what has changed since the last progress report: - most of...

Progress Report
Wolfenstein 3D

Progress Report

Dec 10, 2003 The Orb of Dilaaria 0 comments

I'd just like to let everyone know where this TC is at the moment. - Source code changes are about 95% finished. - 2 guards are complete and 1 is about...

Level
50%
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2
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Popular News
Alpha Status
Alpha Status
Jun 07, 2005
Almost there...
Almost there...
Oct 24, 2005
Tweaks et al
Tweaks et al
Mar 16, 2006
Finally...
Finally...
Apr 03, 2004
Engine Updates
Engine Updates
Feb 22, 2005
Still Active
Still Active
Oct 16, 2006
The testing continues
The testing continues
Jan 09, 2006
Memory Issues
Memory Issues
Mar 17, 2005
Code Rebuild Complete?
Code Rebuild Complete?
Apr 21, 2005
Orb Map Beta Testing
Orb Map Beta Testing
Aug 15, 2005