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Hovertank 3D source code released under GPLv2
Hovertank 3D

Hovertank 3D source code released under GPLv2

Hovertank 3D 1 comment

FlatRock Software has released the source code for Hovertank 3D under GPLv2.

4 years
Star Wars: Bloodlines

4 years

Star Wars: Bloodlines 1 comment

I can't believe I missed it, but Star Wars: Bloodlines turned 4 on December 4th. I get the feeling that I'll port the game to a newer engine (one that...

Star Wars: Bloodlines now has a Facebook page
Star Wars: Bloodlines

Star Wars: Bloodlines now has a Facebook page

Star Wars: Bloodlines

Star Wars: Bloodlines now has a Facebook page. If you want to follow/like it there, feel free. We will be posting updates on that page more often than...

Orb of Dilaaria now has a Facebook page
Wolfenstein 3D

Orb of Dilaaria now has a Facebook page

The Orb of Dilaaria

Orb of Dilaaria now has a Facebook page. Since it can no longer be played in a 64-bit OS, the mod will be ported to a more modern version of the Wolfenstein...

Star Wars: Bloodlines released!
Star Wars: Bloodlines

Star Wars: Bloodlines released!

Star Wars: Bloodlines 17 comments

It's finished! After lots of blood, sweat, and bugs (programming, not the living kind), our first independent project is complete. As you know, Bloodlines...

Star Wars: Bloodlines

Down to the final stretch

Star Wars: Bloodlines 2 comments

Star Wars: Bloodlines is essentially finished, except for what testing, tweaking, and bug fixing needs to be done before it is unleashed to the public...

Wolfenstein 3D

Still in the works...

Robotic Justice

This mod is still in the works and might start up sooner than you and I think. I believe this mod is going to be more fun to make because the engine is...

Star Wars: Bloodlines

Still Active

Star Wars: Bloodlines 2 comments

There hasn't been much activity here, but I just wanted to make sure that everyone watching this game knows that it is indeed still active. We're...

Orb of Dilaaria Released!
Wolfenstein 3D

Orb of Dilaaria Released!

The Orb of Dilaaria 3 comments

After three years of development, Orb of Dilaaria has been released. Though based on the Wolfenstein 3-D engine, you will find that it has been greatly...

Wolfenstein 3D

The end is drawing nigh

The Orb of Dilaaria 2 comments

The title of this news entry just about says it all. I've been able to dedicate more time to testing the levels lately and everything is looking...

Wolfenstein 3D

Tweaks et al

The Orb of Dilaaria

I can't really say too much else other than another two months of testing and tweaking have passed. The day is getting closed, though, I promise...

The testing continues
Wolfenstein 3D

The testing continues

The Orb of Dilaaria

We're not dead; we've just been silent for a few months. By being silent, however, I do not mean that we weren't productive. Testing has...

Down to the final stages
Wolfenstein 3D

Down to the final stages

The Orb of Dilaaria 1 comment

It's been a long time coming, but we are finally down to the minor tweaking and testing stage. Bug fixes are at a minimum. Now it's simply testing...

Wolfenstein 3D

Almost there...

The Orb of Dilaaria

All that is left is testing. There are a few glithes that need to be taken care of, but everything else has been completed. I'd say that there is...

Project restarted
Star Wars: Bloodlines

Project restarted

Star Wars: Bloodlines 5 comments

The Star Wars: Bloodlines project has been restarted. It's not quite back to the full speed ahead momentum it had a few months ago, but the pace...

Orb Map Beta Testing
Wolfenstein 3D

Orb Map Beta Testing

The Orb of Dilaaria 4 comments

Beta testers have started testing a subset of maps for Orb and so far things are looking great. I'm hoping that progress will be relatively quick...

Fine tuning the alpha
Wolfenstein 3D

Fine tuning the alpha

The Orb of Dilaaria

The past month has been spent tweaking and bug-fixing the code as well as map development. The sounds have been finished and all the music has been replaced...

Alpha Status
Wolfenstein 3D

Alpha Status

The Orb of Dilaaria 3 comments

The internal alpha is going smoothly and things are looking very nice. Maps and music are the main items that need to be finished, but several other aspects...

Wolfenstein 3D

Internal Alpha

The Orb of Dilaaria

The code rebuild appears to be complete. The new engine has been sent to mappers for testing and map development. Now we're back to only needing...

Wolfenstein 3D

Code Rebuild Complete?

The Orb of Dilaaria

Finally, some good news. The code rebuild is basically finished up to the tweaking stage. I'm going to try it out a bit more before passing it on...

Wolfenstein 3D

Advancing... slowly, but surely.

The Orb of Dilaaria

The code rebuild is making progress. I've hit a few snags along the way, but since I'm testing things out after each item I add back to the...

Wolfenstein 3D

Positive News

The Orb of Dilaaria 1 comment

After a couple of weeks of fretting about the memory problems, I think I may have found a solution. I am now able to run Orb with EMS enabled and display...

Wolfenstein 3D

Memory Issues

The Orb of Dilaaria

While working on getting the EXE to a finalized form, I've come across what I believe are some memory issues. On one computer, everything runs fine...

Wolfenstein 3D

Back to 64x64

The Orb of Dilaaria

Due to engine limitations and memory restrictions caused by the larger texture size, the Orb Engine was taken back down to 64x64 textures. The frame rate...

Engine Updates
Wolfenstein 3D

Engine Updates

The Orb of Dilaaria 1 comment

The Orb engine has been updated to use the recent coding developments in the Wolf3D community. This includes 128x128 graphics, parallaxing skys, clouds...

Wolfenstein 3D

Exciting new developments

The Orb of Dilaaria

The sounds have been finished. This leaves only the maps and music. Orb has a very talented mapper working on the maps. He has requested some additional...

Wolfenstein 3D

Progress again...

The Orb of Dilaaria

OK, the push to get Orb finished is strengthening. Most of the sounds and object sprites have been finished. This leaves some walls, the music, and the...

Wolfenstein 3D

Some progress and a setback

The Orb of Dilaaria

Some progress has been made with the wall textures and I'm quite happy with the results. I'm in the process of deciding upon which objects to...

Wolfenstein 3D

Minor Setback

The Orb of Dilaaria

Orb is going through a minor setback because I am sick of how 95% of the walls looked. There was very little variety in the textures and everything looked...

Wolfenstein 3D

Guard graphics complete...

The Orb of Dilaaria

All guard graphics are now complete and I've even added a new guard. This means that I just need to finish a couple new coding tweaks, about half of the...