We're not dead; we've just been silent for a few months. By being silent, however, I do not mean that we weren't productive. Testing has continued and changes are getting down to the nitty-gritty. We want to make sure Orb of Dilaaria looks and plays as well as possible.
Seeing as I haven't posted any new screenshots since November, I decided to post three new ones. I'm trying not to give too much away with them, but I hope they satisfy your curiosity. Surpise is somewhat of a key element.