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Comment History
VoiceofKane
VoiceofKane - - 13 comments @ Phoenix Rising

Just discovered 1.2 yesterday (had played 1.1 and loved it), installed, and attempted to play this morning. Game opens, runs the splash screen, and crashes with a Perception Error. Other mods appear to run without incident.

EDIT: Just realised there is a 64-bit patch. Am trying that now.

Good karma+1 vote
VoiceofKane
VoiceofKane - - 13 comments @ Republic at War

Don't know if this bug has been reported, or if it's just a bad install- game crashes whenever Force Crush is used on a Persuader-class droid tank

Good karma+2 votes
VoiceofKane
VoiceofKane - - 13 comments @ Heroes and Units for the Droid Empire

Whoops, it was Rage of the Wookiees.

Good karma+2 votes
VoiceofKane
VoiceofKane - - 13 comments @ Heroes and Units for the Droid Empire

NK-Necrosis was a Grievous-based droid wielding a dual-bladed red lightsaber, who was trained by IG-100 Magnaguards. He had trouble accepting the fact that he was not, in fact, a former Kaleesh warlord trapped in a droid's body, but simply a replica. Found in Star Wars Galaxies: Trials of Obi-Wan.

Good karma+2 votes
VoiceofKane
VoiceofKane - - 13 comments @ Republic at War

Yes, they are. From one of the space battlepads (can't remember which). You get TIE's and the ISD.

Good karma+1 vote
VoiceofKane
VoiceofKane - - 13 comments @ Republic at War

Did anyone notice that Anakin in fact has two hands in the splash? I found that to be rather distracting.

Good karma+1 vote
VoiceofKane
VoiceofKane - - 13 comments @ Republic at War

I know everyone is complaining about balance leaning towards the CIS, but once the GAR starts mass-producing LAAT/i's there is nothing the CIS can do to take them down. For 1.2, will there be any hope of a CIS AA unit, or possibly giving Hailfires an anti-air attack?

Good karma-1 votes
VoiceofKane
VoiceofKane - - 13 comments @ Republic at War

'Bug' found- wind turbine on farm has no 'damaged' texture. When farm is damaged, turbine's texture changes to 'Petroglyph' logo.

Good karma+1 vote
VoiceofKane
VoiceofKane - - 13 comments @ Republic at War

Possible glitch- while assaulting Coruscant (wow, what an intense battle), I happened to have lost General Grievous to Republic artillery. This was rather unfortunate during the battle, but afterwards, he did not appear in the 'losses' list. I thought this was odd, until I leave the aftermath screen and- lo and behold! General Grievous is no longer in my heroes list. Is this some new 'permanent death' thing you're trying out, or did Grievous simply disappear?

Good karma+1 vote
VoiceofKane
VoiceofKane - - 13 comments @ Republic at War

Question to Z-
Would it be too much trouble to post the mod on GameFront? I'm sure there are thousands of people over there who'd be incredibly happy with such a high-quality mod, especially seeing how so many people downloaded the CW mod and Return of the Clones mod.

Good karma+1 vote
VoiceofKane
VoiceofKane - - 13 comments @ CIS shipyard wreckage & Pride of the Core

People will accept sounds in space, but fire is just impossible? Clearly they are in the atmosphere.

Good karma+4 votes
VoiceofKane
VoiceofKane - - 13 comments @ CIS shipyard wreckage & Pride of the Core

If I remember correctly, there was fire and flaming ships at the Battle of Coruscant- due to the battle not actually being in space, but in the planet's upper atmosphere. If z3r0x chose to insert these flame effects, perhaps that is the case here as well.

Good karma+1 vote
VoiceofKane
VoiceofKane - - 13 comments @ Republic at War

Alright, so we've been seeing some pretty awesome maps here, but when are you going to show us Honoghr? I can't wait to poison the planet with my trihexalophine 1138!

By the way, new user, following the mod for a year and a half

Good karma+1 vote