Hello, I am a Call of Duty 2, 4, and BF fanboy.
I have a question: Will the music be changed?
Why is the officer's name sidearm?
You misunderstand me, I meant as in the AI detects you way too fast.
Is it possible to have a stealth mechanic of some sort? I mean it seems as if snipers have thermal vision or something.
Does the German character have a name?
You should make fat Germans carry LMGs, and have more health, so they are somewhat like Juggernauts. Kind of like in MW2.
The enemies seem to notice the player, even if he is a long distance away.
Is it really plausible for one unarmored guy to escape prison, and fight off many soldiers? I'm not criticizing though, I love how you re textured/modeled the hands.
It seems this game isn't really meant for stealthy gameplay.
Why are you changing the faction names?
Will this mod have ragdoll physics?
00:07 Whoa, is there a way to make friendly AI not run into friendly fire?
Does the knife show up on the world model as well?
Ya, the scope would greatly magnify the recoil. P.S love the scopes.
I'm pretty sure that's a British soldier because of the red beret.
Will the guns have bullet drop?
He should add gore, but make it optional.
Is the English version incorrect German? Kinda like the Russian rebels in CoD 4. Or do the voices just sound weird, like the US Marines in BMS.
The vanilla version sounded much more aggressive, as if they were actually in battle. But the German version sounds as if they are speaking from a radio.
I was asking what is different in the voice overs, I mean they are both in German, so is the German version like a different tone/dialect?. *EDIT Let me download and find out.
So, what is the difference?
Can you throwback the grenades?
What does the red x mean?
Why does it have the cloth on the barrel?
This is so cool, is the German character named?
Ok. Also did you make the model?