Hello, I am a Call of Duty 2, 4, and BF fanboy.

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velociraptor24
velociraptor24 @ CoD2 turret FOV

Where did the AWP come from?

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velociraptor24
velociraptor24 @ cn

Reminds me of STALKER the second one.

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velociraptor24
velociraptor24 @ pla02

Is that a Chicom rig?

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velociraptor24
velociraptor24 @ CZelednikov

You're my favorite.

Reply Good karma+2 votes
velociraptor24
velociraptor24 @ Dragunov sniper rifle - Render

I wanna see the aim.

Reply Good karma+2 votes
velociraptor24
velociraptor24 @ Animation/Camera Momentum Update

Does it change third person too?

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velociraptor24
velociraptor24 @ RPK-16 - new Russian LMG

Interesting...

Reply Good karma+2 votes
velociraptor24
velociraptor24 @ Depth of field while zoom

Reminds me of RO2.

Reply Good karma+1 vote
velociraptor24
velociraptor24 @ Exoskeleton First Aid System - Render

Reminds me of a Fallout PipBoy.

Reply Good karma+1 vote
velociraptor24
velociraptor24 @ Rugged PDA v2.0

No way, this is like another game.

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velociraptor24
velociraptor24 @ Anchiornis huxleyi

Velociraptor also looked much more bird like than most people think.

Reply Good karma+2 votes
velociraptor24
velociraptor24 @ Blood in the Water

When will this game be released?

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velociraptor24
velociraptor24 @ Anchiornis huxleyi

Looks like a woodpecker.

Reply Good karma+2 votes
velociraptor24
velociraptor24 @ Screenshots Ad Infinitum

Looks gorgeous.

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velociraptor24
velociraptor24 @ L.U.R.K.

How do I get the Russian version to work?

Reply Good karma+2 votes
velociraptor24
velociraptor24 @ Back2Fronts Mod

Anyone else having trouble progressing from the 2nd mission?

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velociraptor24
velociraptor24 @ Back2Fronts Mod

Fix doesn't work, it says DirectX encountered a problem.

Reply Good karma+1 vote
velociraptor24
velociraptor24 @ Back2Fronts Mod

tX reports 4096 MB of video memory and 3854 MB of available texture memory.
Picmip is set manually.
Using picmip 0 on most textures, 0 on normal maps, and 0 on specular maps
Loading 'ui/main.menu'...
Loading 'ui/difficulty.menu'...
Loading 'ui/options.menu'...
Loading 'ui/options_look.menu'...
Loading 'ui/options_move.menu'...
Loading 'ui/options_shoot.menu'...
Loading 'ui/options_misc.menu'...
Loading 'ui/options_graphics.menu'...
Loading 'ui/options_game.menu'...
Loading 'ui/options_sound.menu'...
Loading 'ui/options_control_defaults.menu'...
Loading 'ui/options_graphics_defaults.menu'...
Loading 'ui/options_b2f.menu'...
Loading 'ui/credits_b2f.menu'...
Loading 'ui/combats_b2f.menu'...
Loading 'ui/mission_select/missiondefs.menu'...
Loading 'ui/mission_select/mission_layout.menu'...
Loading 'ui/mission_select/navcontrols_next.menu'...
Loading 'ui/mission_select/navcontrols_prev.menu'...
Loading 'ui/mission_select/mission_select.menu'...
Loading 'ui/mission_select/mission_select_01.menu'...
Loading 'ui/mission_select/mission_select_02.menu'...
Loading 'ui/mission_select/mission_select_03.menu'...
Loading 'ui/mission_select/mission_select_04.menu'...
Loading 'ui/mission_select/mission_select_05.menu'...
Loading 'ui/mission_select/mission_select_06.menu'...
Loading 'ui/mission_select/mission_select_07.menu'...
Loading 'ui/mission_select/mission_select_08.menu'...
Loading 'ui/mission_select/mission_select_09.menu'...
Loading 'ui/mission_select/mission_select_10.menu'...
Loading 'ui/playerprofile.menu'...
Loading 'ui/connect.menu'...
Loading 'ui/quit.menu'...
Loading 'ui/vid_restart.menu'...
Loading 'ui/language_restart.menu'...
Loading 'ui/snd_restart.menu'...
Loading 'ui/rec_restart.menu'...
Loading 'ui/error.menu'...
Loading 'ui/save_load.menu'...
Loading 'ui/background.menu'...
Loading 'ui/briefing.menu'...
WARNING: Could not find material '$levelbriefing'
Loading 'ui/pregame.menu'...
Loading 'ui/victoryscreen.menu'...
WARNING: sound file 'voiceovers/generic/axis/n/gen_n_pain1.wav' used as streamed in alias 'generic_pain_german_2' and loaded in alias 'moscow_punch1_layer'
WARNING: sound file 'voiceovers/generic/axis/n/gen_n_pain3.wav' used as streamed in alias 'generic_pain_german_2' and loaded in alias 'moscow_punch1_layer'
WARNING: Pathnode (Cover Left) at (123 -254 -23) is in solid
-----------------------------------
Loading materials...
Loading sun settings...
Loading lightmaps...
2 merged lightmaps from 5 original lightmaps
Loading lightgrid coefficients...
Loading lightgrid hash...
Loading surfaces...
Loading cull groups...
Loading cull group indices...
Loading portal vertices...
Loading occluders...
Loading occluder indices...
Loading AABB trees...
Loading cells...
Loading portals...
Loading nodes and leafs...
Loading submodels...
Loading entities...
recursive error after: Hunk_AllocAlign failed on 252656 bytes (total 200 MB, low 1 MB, high 198 MB)

What's going on here?

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velociraptor24
velociraptor24 @ Remake

How do I get rid of the new main menu?

Reply Good karma+1 vote
velociraptor24
velociraptor24 @ Return Grenade Kick

I'm still waiting for a grenade toss back mod for the player.

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velociraptor24
velociraptor24 @ End of Play4Free

I want my funds back.

Reply Good karma+1 vote
velociraptor24
velociraptor24 @ CoD2 dogs fun

So you actually took my suggestion?

Reply Good karma+1 vote
velociraptor24
velociraptor24 @ CoD2 Diana AI

Why doesn't anybody else use the double barreled?

Reply Good karma+1 vote
velociraptor24
velociraptor24 @ CoD2 indestructible King Tiger

Does the silenced Sten actually make you sneakier?

Reply Good karma+3 votes
velociraptor24
velociraptor24 @ Real Weapons

Can you upload this to Nexus?

Reply Good karma+1 vote
velociraptor24
velociraptor24 @ Back2Fronts Mod

I have a question: Will the music be changed?

Reply Good karma+1 vote
velociraptor24
velociraptor24 @ CoD2 Moscow map changes

Ura Comrade!

Reply Good karma+2 votes
velociraptor24
velociraptor24 @ CoD2 Russian officers

Why is the officer's name sidearm?

Reply Good karma+1 vote
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