I just want to join the Enclave & "Liberate" Everything.
I just want to join the Enclave & "Liberate" Everything.
doesn't even start for me; just crashes midway through boot up
I find the lack of German sturmgewehr and sturmgewehr prototypes (Volkssturmgewehr VG 5-1, Stg45 Gerat -06H, ect) to be somewhat disappointing. Though this mod is one of the more satisfying I have ever played, so a big thank you to the mod team for all your hard and most welcome work.
Quick inquiry here, does this allow continued gameplay ever-onwards,c arrying your heavily-altered world of extremely different-antiquity through the usual EUIV timeline?
Oh my...is this release for Dark Crusade? If so, I may have erred in my previous comment. When can we expect a release actually for Soulstorm?
Well fuckall, each time I start it and try to "Activate the module", it continually says "failed to activate" and pops me back in the menu. I never had an error like this before, so, well, buggerdugger, what the Hel is going on?
Actually, why can't we play as the Enclave?
Dude, without tech teams I can't even make basic progress, how the devil ca I make the brotherhood conquer everything then?
I saw "Mauser" in one of the pictures, I will get this damn mod just for that reason alone.
Hey, didn't you guys make a Soulstorm beta or something?
Hey, whats the storyline to this mod anyway?
Like, who're the confederates, ect?
(Are they like an off kilter continuation of the 1862 rebel U.S. militants?)
Picture perfect, absolutely picture/Forgeworld miniature perfect.
Dude, how can you get realistic with 2-meter tall death-machines with impossible organs, ect. Think dude, realistic doesn't exist in a world with space-orks.
This looks like a mobile-building of death and destruction, just like a Termie ought to look, what the hell is wrong with you, how can you hate this work of lethal art?
Guys, I salute your kick *** work.
Fallout3.esm
Anchorage.esm
ThePitt.esm
PointLookout.esm
BrokenSteel.esm
CALIBR.esm
FOOK2 - Main.esm
FOOK2 - [DIK] DLC Improvement Kit.esm
FOOK2 - [*censored*] World And Neighbourhood Kit.esm
Mart's Mutant Mod.esm
FOOK2 - Main [Hotfix].esp
FOOK2 - DIK [Hotfix].esp
FOOK2 - [EVE] Energy Visuals Enhanced.esp
WeaponModKits - FOOK.esp
WeaponModKits.esp
WeaponModKits - OperationAnchorage.esp
WeaponModKits - ThePitt.esp
WeaponModKits - BrokenSteel.esp
WeaponModKits - PointLookout.esp
WMKAA12Shotgun.esp
Mart's Mutant Mod - FOOK2.esp
Mart's Mutant Mod.esp
Mart's Mutant Mod - Increased Spawns.esp
Mart's Mutant Mod - Feral Ghoul Rampage.esp
Mart's Mutant Mod - Hunting & Looting.esp
Mart's Mutant Mod - Tougher Traders.esp
Mart's Mutant Mod - Natural Selection.esp
Mart's Mutant Mod - Zones Respawn.esp
Mart's Mutant Mod - DLC Anchorage.esp
Mart's Mutant Mod - DLC The Pitt.esp
Mart's Mutant Mod - DLC Broken Steel.esp
Mart's Mutant Mod - DLC Point Lookout.esp
Mart's Mutant Mod - FOOK2 - DIK.esp
Fellout-pipboylight.esp
Fellout-SOTD.esp
Fellout-Anchorage.esp
Fellout-BrokenSteel.esp
Fellout-PointLookout.esp
Fellout-Full.esp
FOOK2 Nightvision for Fellout.esp
700NE rifle.esp
DoubleDeathClawGauntlets.esp
3EFskewer.esp
Walther MPL.esp
Total active plugins: 44
My game just starts to fire up and abruptly crashes when the intro-menu starts, erm, how do I fix this?
(I figured you gents would have an idea on how to fix the load-order.)
(I've posted this on the TES Nexus forums, but awaiting reply, I'm needing to get input here.)
Well man, thanks for the info.
Any consideration for integrating Space Wolves like you gents did with the Black Templar, or maybe the Death Korp?
(I state this from an entirely analytical point of view, I'm not a fan trying to push new **** or new ideas on you fine folk, just putting an idea out there.)
Visions of Chaos or FoK, which mod will the dreadies be going to?(Please say both).
Actually, do you guys need voice actors?
Dude, that thing has got to be at least 20mm, I mean, friggin huge.
I'd love to have one of those mounted to my car.
Hey, a friend of mine had an interesting concept after he finished reading the book "Dark Adeptus" by Ben counter, would being able to play as the Adpetus Mechanicus or their evil counterpart be entertaining? (But hell, what do I know about modding I'm just an enthusiastic gamer.)
I friggin salute this stunning mod team, you gents have made one of the most satisfactory warhammer experiences available second to picking up a bolter and shooting a nid in the face. BOOSH!
VerwalterWulf
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