This mod is currently in development, by a team of 5. Our working title is "The Warp". This is a conversion of Fallout3, to a warhammer universe, complete with a new world and storyline.
seems like a strange question. imperial shotguns are loaded to fire scatter or SOLID shot. they need more aiming than a bolter, which auto targets to some extent
The only other ammo types that I know of are man-stopper rounds or executioner rounds, neither of which are used by space marines. And the specialized "executioner" round only has a range of 18 in the table top.
just because they are not carried on the battlefield doesnt mean marine shotguns cant accept them - they are just ammunition. the gun fits a tactical hole in the armoury in game. they will be swappable between solid and scatter shots, and maybe some additional wargear can be found down the track....
accepted rounds for imperial shotgun are scatter, solid, manstopper, executioner, gas and frag rounds
boom
Can you say, bad-***-combat-shotgun ftw? lol
Why is there a scope?
Dont get we wrong...it looks cool and all...but why?
seems like a strange question. imperial shotguns are loaded to fire scatter or SOLID shot. they need more aiming than a bolter, which auto targets to some extent
The solid shot bursts into scatter shot...
The only other ammo types that I know of are man-stopper rounds or executioner rounds, neither of which are used by space marines. And the specialized "executioner" round only has a range of 18 in the table top.
just because they are not carried on the battlefield doesnt mean marine shotguns cant accept them - they are just ammunition. the gun fits a tactical hole in the armoury in game. they will be swappable between solid and scatter shots, and maybe some additional wargear can be found down the track....
accepted rounds for imperial shotgun are scatter, solid, manstopper, executioner, gas and frag rounds
marines shotguns may be bigger bore
Dude, that thing has got to be at least 20mm, I mean, friggin huge.