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verterpernerbors
verterpernerbors @ Medieval Engineers - Announcement

I have no time to play such games, but i will buy it to support intelligent gaming, like i did with SE.

Good karma+1 vote
verterpernerbors
verterpernerbors @ The Legacy : Development Log #2

First two screens are great. I can clearly recognize material it made from. Second two: is it made from marble? And tiling is so visible.

Good karma+1 vote
verterpernerbors
verterpernerbors @ Top 10 Horror missions for The Dark Mod

Links, links, links, links
Links zwo drei vier, links
Links zwo drei vier, links
Links zwo, links zwo, links zwo drei vier, links
Links zwo, links zwo, links zwo drei vier, links
Links zwo, links zwo, links zwo drei vier, links
?

Good karma+5 votes
verterpernerbors
verterpernerbors @ I am the king ! Forest Exploration

Great immersive level design. What about navmeshes, collisions? Crappy engine will force protagonist to stuck every few steps.

Good karma+1 vote
verterpernerbors
verterpernerbors @ DreadOut

'Tis a pity i can't play for a girl. Is it so hard to give us, LGBT haters, a choice? Sounds like a discrimination :)
Now seriously. How can i associate myself with protagonist of opposite gender? Gamebreaking for me.

Good karma-1 votes
verterpernerbors
verterpernerbors @ Terrible future

А без толстенного постпроцессинга картинку запилить слабо?

Good karma+1 vote
verterpernerbors
verterpernerbors @ Structure material overhaul

I don't like. Looks like some ****** grayscale filter work.

Good karma-1 votes
verterpernerbors
verterpernerbors @ Experimental Wars

Have faith. Tracking.

P.S. Just posted it and have +1 vote. Is something wrong?

Good karma+1 vote
verterpernerbors
verterpernerbors @ Aetherius is not Minecraft, here's why

Respect for overdoing xp but why do you still need levels. To determine generated quest difficulty? Then you will step in same sh... with Oblivion/Skyrim when peaceful player gets powerful enemies while grows through levels using non-combat skills. Better to determine difficulty by reading corresponding skill levels. Also with this approach you can add new skills indefinitely with no lose in balance. Something like Ultima Online would be nice. Also you wrote "SSAO (very proud of this one, its the effect where edges are highlighted and corners are dimmed)". You may want to contact with Boris Vorontsov famous creator of ENB series for help with this. He just implemented new supeduper SSAO algorithm he wants to put in some new game. Worth a shot.

P.S. Me russian don't speak english well.

Good karma+3 votes
verterpernerbors
verterpernerbors @ Dark Storm Snow Test

Looks like invaders for me.

Good karma+1 vote
verterpernerbors
verterpernerbors @ Perfected Doom 3

ATI (AMD) HD5870 (Ref) W7x64 Catalyst 11.8
Catalyst AI turned off through profiles.xml
executable is renamed
MOM, CCC processes are killed
managed to run your mod
all options working except soft shadows. It gives me a black screen with HUD. So i guess it corrupts 3d render only (Mars still turning round in main menu though)
without soft shadows and other eye candy options turnef on/off in any order (even turned off completely) it gives me a strange "picture in picture" effect. And when i increase resolution there are more pictures bit like fractal
me russian talk english bad :)

Good karma+2 votes
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