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verterpernerbors Oct 29 2013, 5:28am says:

Links, links, links, links
Links zwo drei vier, links
Links zwo drei vier, links
Links zwo, links zwo, links zwo drei vier, links
Links zwo, links zwo, links zwo drei vier, links
Links zwo, links zwo, links zwo drei vier, links

+5 votes     article: Top 10 Horror missions for The Dark Mod
verterpernerbors Jun 6 2013, 5:48am says:

Great immersive level design. What about navmeshes, collisions? Crappy engine will force protagonist to stuck every few steps.

+1 vote     article: I am the king ! Forest Exploration
verterpernerbors Apr 5 2013, 1:58am says:

'Tis a pity i can't play for a girl. Is it so hard to give us, LGBT haters, a choice? Sounds like a discrimination :)
Now seriously. How can i associate myself with protagonist of opposite gender? Gamebreaking for me.

-1 votes     game: DreadOut
verterpernerbors Apr 4 2013, 7:30am says:

А без толстенного постпроцессинга картинку запилить слабо?

+1 vote     article: Terrible future
verterpernerbors Dec 25 2012, 4:52am says:

I don't like. Looks like some ****** grayscale filter work.

-1 votes     media: Structure material overhaul
verterpernerbors Dec 12 2012, 4:04am says:

Have faith. Tracking.

P.S. Just posted it and have +1 vote. Is something wrong?

+1 vote     mod: Experimental Wars
verterpernerbors Nov 16 2012, 2:39am says:

Respect for overdoing xp but why do you still need levels. To determine generated quest difficulty? Then you will step in same sh... with Oblivion/Skyrim when peaceful player gets powerful enemies while grows through levels using non-combat skills. Better to determine difficulty by reading corresponding skill levels. Also with this approach you can add new skills indefinitely with no lose in balance. Something like Ultima Online would be nice. Also you wrote "SSAO (very proud of this one, its the effect where edges are highlighted and corners are dimmed)". You may want to contact with Boris Vorontsov famous creator of ENB series for help with this. He just implemented new supeduper SSAO algorithm he wants to put in some new game. Worth a shot.

P.S. Me russian don't speak english well.

+3 votes     article: Aetherius is not Minecraft, here's why
verterpernerbors Nov 1 2012, 3:47am says:

Looks like invaders for me.

+1 vote     media: Dark Storm Snow Test
verterpernerbors Sep 12 2011, 12:56pm says:

ATI (AMD) HD5870 (Ref) W7x64 Catalyst 11.8
Catalyst AI turned off through profiles.xml
executable is renamed
MOM, CCC processes are killed
managed to run your mod
all options working except soft shadows. It gives me a black screen with HUD. So i guess it corrupts 3d render only (Mars still turning round in main menu though)
without soft shadows and other eye candy options turnef on/off in any order (even turned off completely) it gives me a strange "picture in picture" effect. And when i increase resolution there are more pictures bit like fractal
me russian talk english bad :)

+2 votes     mod: Perfected Doom 3
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Jul 25, 2014
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