hi, i'm VaTTeRGeR, currently mapping and modelling for the source-engine and MoW.

Modelling a Map
Half-Life 2: Episode Two

Modelling a Map

Aug 11, 2012 Biohazard X: Source Advanced mapping/technical 4 comments

This is a tutorial/illustration about how to create a level out of prelighted models (it is NOT a general how-to-map&model-tutorial)

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