Thanks a lot ! Its working now !
Thanks a lot ! Its working now !
No need to apologize you guys are amazing as it is 🙏. Real life comes first so take your time. Such work of an art cannot be rushed or be made when a person is facing real life issues. All the best to you guys ! We will wait patiently
I am not able to build the trebuchets. Whether I build Siege Workshop first or Castle first they simply don't appear after building the Siege Workshop.
Is there any other specific order of buildings or techs or age up is required?
And how to build mercenary camps?
Is the mod in development ? It seems to get an update after many years
Looks amazing. I guess the new version will come out around unification release?
I am Kroot !!
Belaz on steroids !!
Oh so thats why...I kept wondering why the mod was getting installed with size of only 400 mb and didn't show in the mod manager
Just testing the new version 2.0.10 with the WC Tests on. SM has LR disabled. IG have access to all their relic units Will test others
I hope the discussion turns in favour of it being available all the time :D
Any chance of seeing the Tau ark turrets and Necorn gauss pylon being included in WC artillery platforms ? I believe I was told they were left out by mistake.
Как прогресс? -Я использую гугл переводчик
How is the progress? -I am using Google Translate
Getting third place out of so many mods is a huge achievement! Congratulations! May you guys win MOTY!
High Priest Corbulo says cheers !!
Truly amazing guys...every update is so humongous and so polished. And the best part is that you just keep on going. I really wonder how huge this mod will be when it reaches it's end dev cycle and it's still far far away :D
My vote to this goat !
Awesome!! Looking to playing this ! Is this an anti tank tank like how storm lord is anti infantry?
Thats one way to go green..
Someone did put a nice idea for Tau. Stormsurge and Supremacy armour for Montka and Tigershark and Manta for Kuayon. Hope it gets considered
Hi I enabled WC artillery platforms for skirmish maps but can only build artillery earthshaker for IG and artillery platform for Orks but not ark turrets for Tau or gauss pylons for Necrons. I also enabled WC "dev test" and AI dummies to test the races but didn't enable WC Switch player since WC Artillery Platforms isn't compatible. Am I missing something or did something wrong? Would love to us gauss pylons in regular skirmish maps. Thanks.
1. Will there be 2.0.9 with Tyranids ? Right now can't play with them unless I did the installation wrong
2. Will there be gauss pylon for the necrons or shadowsword for the IG?
3. The forge of vaul of the eldars doesn't seem to be included in instant build win condition. The artifacts and the units take a long time to be created / researched.
4.If I select firesword/stormlord artifact for SOB the one of the research gets replaced by a tank
5. Coalition centre has an artifact to create angelfish/swordfish but there is no angelfish unit
6. Just an opinion on stormhammer. It could lose the extra 2000hp to be as same as other baneblade variants but for this tank being the costliest unit in the mod it's firepower feels underwhelming. It may use a tradeoff of HP for more firepower especially on the 4 battle cannons.
7. In the bigga mek shop if I select battlefortress artifact I can get both battlefortress and any 2 out of 3 killa tonks. But if I select killa tonks artifact no units are available. The killa tonks by mistake are included in battlefortress artifact
Sorry I must have missed reading the instructions properly. Thanks for the reply.
Just want to ask that since the supported races are bundled in the unification setup is it ok to remove the individual race setup files ? They are eating up the disk space.
Nice! Now it's official
Adamus can do a lot more than I can do in RL :P
Sweet! The nids rework looks very promising. Like the idea where the buildings drop from sky and auto build which is present in some mods. But whatever. The next big update will be fun.
Looks promising ! Good to see something different getting worked upon. How is the Ordo Geminus mod coming along ? That too seems exciting
Hopefully Tyranids version comes soon
Varamir
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