You can use any jumpjet unit to close the distance (Annihilation Barge, Heavy Destroyers, Scarabs, hero units), teleport in with a Monolith and then your infantry to it, get some Tesla Carbine equipped Immortals in a Ghost Ark, research global jump and use it, unload the Tesla Carbine Immortals to have them attack whatever you want removed, use your teleportation capable sentry turrets, build a Pyramid, go apocalypse tier for global range researches for sentry turrets and the Pyramid, use the Pyramid's super weapon before that. I don't remember if they did change these units but in the previous version the Deathstrike Pariahs (ranged variant) used to be good against everything. Just send them in and watch them tear everything apart. And then there are also Lychguards, which are a global deepstrike squad once either produced or loaded into a Monolith & ready to teleport (takes some time to get ready).
The Doomsday Ark was always pretty mediocre. Biggest bonus: ignores line of sight (actually didn't test whether this is still the case with this version).
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