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Comment History
Tyberius44
Tyberius44 - - 27 comments @ Third Age Reforged 0.97.1 (Standalone)

Where are the swordmasters of Carnen with their capes all different from each other?...

Good karma+1 vote
Tyberius44
Tyberius44 - - 27 comments @ DarthMod Napoleon v2.65 "Epic Edition"

Critique: When units are bigger than 200 men, square formation Has to be 3 rows,when the unit is 360 men the square looks ridiculous weak and thin...also make admirals assignable to the ship of your choice would be great.

In general this Mod does things not needed and doesn't do needed things.

Good karma+1 vote
Tyberius44
Tyberius44 - - 27 comments @ DarthMod Napoleon v2.65 "Epic Edition"

I was installing this mod and saying... " AT LAST I will be able to get that ****** admiral Vilenueve out of my best ship to give it to my best Admiral...but NO, this mod doesn't do that infinitely neccessary quality of life and painfully obvious function...

Good karma+1 vote
Tyberius44
Tyberius44 - - 27 comments @ Napoleonic Total War 3

Will it ever be a SINGLE comprehensive file to download and install more easily? because I honestly don't know what to download and what is an old/obsolete file.

Good karma+2 votes
Tyberius44
Tyberius44 - - 27 comments @ Mech Commander Omnitech 628

I edited the LRM10 to fire as twice as often as the LRM5 and the LRM20 to fire 4 times faster, also reduced the damage to be only slightly higher to the LRM5 (to make it worth using a LRM10 over 2 LRM5's and a LRM20 over 4 LRM5's or 2 LRM10's).

Good karma+1 vote
Tyberius44
Tyberius44 - - 27 comments @ Divide and Conquer

You're right, I'm too lazy.

Good karma0 votes
Tyberius44
Tyberius44 - - 27 comments @ Divide and Conquer

install is too complicated, not installing this unless there is a 1 click executable. prefer to stick to vanilla TATW. thank you anyways.

Good karma-1 votes
Tyberius44
Tyberius44 - - 27 comments @ Homeworld Complex

Dude, Max 28 fighters at max cap research seriously? at least make it 30 to have enough to make 6 full squadrons, original game has 70 cap for HW and 12 squads cap (60) for HW2. This renders light craft almost useless as a combat force...

Good karma+1 vote
Tyberius44
Tyberius44 - - 27 comments @ Complex 11.4.3

It looks great and seems more balanced that those Uber overpowered capital ships on Complex 9.1...but really... why no squads?

Good karma+1 vote
Tyberius44
Tyberius44 - - 27 comments @ Complex 11.4.3

A question: why in hell did you choose to eliminate squadrons and Go Old fashion, instead of making the old HW1 fighters and corvettes to form squadrons!

I think this is a major downside for this mod.

I thought I would Finally see Taiidani fighters in Squadrons...but Surprise! I DON'T EVEN HAVE HIIGARAN SQUADRONS!

Good karma+1 vote
Tyberius44
Tyberius44 - - 27 comments @ Complex 11.4.3

How do I run it on my Steam RM?

Good karma+1 vote
Tyberius44
Tyberius44 - - 27 comments @ Divide and Conquer

Thank you, I figured out what was the problem, All files went to Program files (x86) which didn't exist in my Hd...

Good karma+2 votes
Tyberius44
Tyberius44 - - 27 comments @ Divide and Conquer

I've downloaded and Installed DaC, but there's no desktop icon and if I start Third age I can only play Vanilla TATW....

Good karma+1 vote
Tyberius44
Tyberius44 - - 27 comments @ Desert Fox

Great little campaign, I had a lot of fun, only downside: too few missions!!! I loved the maps!!!

Good karma+1 vote
Tyberius44
Tyberius44 - - 27 comments @ Clan Wars for Mech Commander Omnitech

Sorry posted unlogged
I mostly liked your campaign, although I have some issues with the maps (too flat, too small, important buildings too close to the edge, and where are all the trees!!) and the powered down mechs ( you can kill the entire enemy force while they"sleep" and they will not "wake up") in some of the missions, also the salamander and elemental swarms are too devastating to counter....

Good karma+2 votes
Tyberius44
Tyberius44 - - 27 comments @ MechCommander Omnitech

Very frustrated...I can run MCO 424 perfectly, but no matter what, with MCO 559 either briefing screen and the actual mission are cropped... My desktop res is 1600x900 but the game seems to believe that it's 1280x800 then scales too big in consequence....So... I lowered the res on my desktop to 1280x800 the game fits but terrain and UI looks kind of blurry...and graphics a lot worse than 424 win 7pro 32 Nvidia GeForce GT 430...

Good karma+3 votes
Tyberius44
Tyberius44 - - 27 comments @ MechCommander Omnitech

Yup, Pause the game to issue orders, you have to salvage the Hunchback, use it to get to the nav point, and flee south, simultaneously Order your fast deployed shadowcat(Twitch) (Which you NEED to salvage on the previous mission) to run south-center of the map and kill the 2 mechs standing on the way of the convoy (a hunchback and a firestarter) If you get the right timing, your Hunchback will get there in time to help the Shadowcat. Then kill the one on the extraction marker (a firemoth) then wait for the clanners to decimate themselves, sneak in or kill the survivors, and salvage the timberwolf or the summoner with your 3rd pilot (longshot or flash)

Good karma+1 vote
Tyberius44
Tyberius44 - - 27 comments @ Clan Wars for Mech Commander Omnitech

I hate Twitch...I always replace him on the purchase files...He's so stressful "you want me to what???!!!hey I'm under fire here!!!"

Good karma+2 votes
Tyberius44
Tyberius44 - - 27 comments @ Mech Commander Omnitech 559

Questions:
1.-Is this version different than 424 in any way other than Win 8 and 10 compatibility (I use Win7)
2.-Are all previous campaigns compatible with this MCO version?
3.-How can I share some TGA images I made so you can Include them on your game?

Good karma+1 vote
Tyberius44
Tyberius44 - - 27 comments @ MechCommander Omnitech

Not to be overly critic: about the exodus campaign, it's ok to escort some apc's sometimes, but this campaign makes you do that all the time. after a few missions it gets old, and it makes you abuse the pause game-issue orders, taking fluidness from the gameplay, and the bad feeling that you don't dictate the rithm, (no time to salvage-repair)(no aftergame salvage either), it would be a great improvement if you could move the apc's at your will, or at least that the apc's followed your mechs at a safe distance, not recklessly running forward. After all you are the mech commander and everyone else has to move when you say so....

Good karma+1 vote
Tyberius44
Tyberius44 - - 27 comments @ Modified Carver V Campaign

Why the **** you eliminated Claymore and Rooster as hired pilots???

Good karma+1 vote
Tyberius44
Tyberius44 - - 27 comments @ Mech Commander Omnitech 304

It worked by pressing continue, duh.. thank you!

Good karma+1 vote
Tyberius44
Tyberius44 - - 27 comments @ Mech Commander Omnitech 304

I've found that In Exodus campaign the game crashes after launching E_1_0 Unofficial Mission. the error log says:

Variant Number 1 does not exist for mech data\objects\thug.csv. Please set variant in editor!

I'm not too good at editing and modding...how can I fix that mission?

Good karma+1 vote
Tyberius44
Tyberius44 - - 27 comments @ Mech Commander Omnitech 304

I've had a new level of fun with this mod, than you Magic!!

I have only one issue: I have to change my screen resolution to 1024x768 every time I want to play the game...is there another way to make the game to fit the screen?

Good karma+1 vote
Tyberius44
Tyberius44 - - 27 comments @ Mech Commander Omnitech 304

Never mind I realized it is a whole new campaign so i can have both...

Good karma+1 vote
Tyberius44
Tyberius44 - - 27 comments @ Mech Commander Omnitech 304

I noticed...but should I overwrite the existing campaign with the new one? or I have to uninstall the previous one?

Good karma+1 vote
Tyberius44
Tyberius44 - - 27 comments @ Mech Commander Omnitech 304

Thank you!...just signed up

Good karma+1 vote