Mechcommander OmniTech is a standalone game based on Mechcommander 2 shared source code release by Microsoft. A game based in the universe of a great and fun franchise, a game with lots of tactical components and full of possibilities. There is no need for Mechcommander 2 installation nor disk.

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New campaign for Mech Commander Omnitech - Clan Wars by nicosuave.

Description (from the author):

You start as new merc commander and are trying to earn a reputation for yourself in the innersphere before the Clan Invasion. From simply escorts to defense to full on assults your unit is tested to their limits and this is before the Clans come to take the innersphere back.

This campaign was created to try to include some of the glory of the books into the game. It is not perfect, but I felt the Clan Invasion is something that has not been done yet, least when I made it.

MCO 559

MCO 559

News 27 comments

Win 10, 8 and 8.1 fix. No more resolution detection, the game will run in desktop resolution and adjust object positions to resolution in logistics screens...

Mechcommander Omnitech 539

Mechcommander Omnitech 539

News 5 comments

What is new in this release? The most important changes are for players AI. Repair truck will now autorepair any of the players mechs if it is idle. Players...

Mech Commander Omnitech 484

Mech Commander Omnitech 484

News 13 comments

Possibility for non-linear campaign. Some new mechs, copters, buildings. Project bridge started...

MCO can not start

MCO can not start

News 1 comment

If the game on launch opens the 640 x 480 window, then stays there for a second and disappears try the following: Right mouse click on your Mech Commander...

RSS feed Files
Mech Commander Omnitech 559

Mech Commander Omnitech 559

Full Version 20 comments

Mech Commander Omnitech 559 Win 10, win 8 and 8.1 fix. No more resolution detection, the game will run in desktop resolution and adjust object positions...

Clan Wars for Mech Commander Omnitech

Clan Wars for Mech Commander Omnitech

Full Version 8 comments

Clan wars by nicosuave for Mech Commander Omnitech (28 missions) is the first ever, fan made campaign for MCO. You are the founder of Death's Angels a...

Mechcommander Omnitech 539

Mechcommander Omnitech 539

Full Version 37 comments

What is new in this release? The most important changes are for players AI. Repair truck will now auto-repair any of the players mechs if it is idle...

Mech Commander Omnitech 484

Mech Commander Omnitech 484

Full Version 11 comments

Possibility for non-linear campaign. Some new mechs, copters, buildings. Project bridge started...

Mech Commander Omnitech 424

Mech Commander Omnitech 424

Full Version 68 comments

MCO version .424. New skills for your mechwarriors: Weapons - long, medium, short range specialists. (your specialists have more chance to hit) Mech preference...

Mech Commander Omnitech 304

Mech Commander Omnitech 304

Full Version 56 comments

Mech Commander Omnitech is standalone game. There is no need for Mech Commander 2 installation nor disk. There is no need for XNA installation any more...

Comments  (0 - 10 of 376)
OL_Painless
OL_Painless

Gday,

First things first - incredible work. This is scratching a very precise itch. My attention span with games these days is woeful but this has me enthralled. Great work.

Question 1)
Exodus campaign. Are the icons for in mission logistical support (ie salvage/mine layer/repair truck) supposed to be greyed out for some missions?

I had to scout an enemy pirate base (4 nav points then extract. There's an enemy atlas in the base according to the briefing). The first time I did so I noticed the salvage icon greyed out. Yes, I had a spare pilot, and yes had 10,000 spare cbills. I thought it might have been deliberate but I reran the mission and the salvage icon was suddenly available and working.

Move on a bit and I'm on exodus mission 2-4, operation denial. All icons in support are now greyed out despite multiple restarts. Is this deliberate? If it is - sweet. Annoying but artistic vision and all. If its not I cant see how it wont harm my campaign through lack of salvage.

Question 2)
Is there always supposed to be salvage after a mission or is it intermittent? Mine has definitely been intermittent.

Thanks in advance

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Iansane
Iansane

Anyone know how to turn off random resource gain from Resource Trucks/Buildings? I'm on the Carver 5 mission to capture Davion mechs to attack Steiner with, and the random resource gain has left me with too little resources to actually capture the 5 mechs.

I'm also having a bug that the second quick load during the mission will crash the whole game, so quicksaving/quickloading to try and "unrandom" it is really, really frustrating.

I'd actually "completed" this mission once, leaving a "bonus mech" unsalvaged, but then the mission crashed at the end (seems like the same crash I'm getting with the second quickload; happened every time I tried to finish the mission from a quicksave a minute before).

*edit*
Actually, my whole game seems corrupted. ANYthing I do involve several loads (reloading saves from the preparation screen included; it's not just quicksave/load in the mission) will crash the game the second time I reload.

Maybe related to a Raven mech I have that has unrepairable structural damage? It's icon is red in the loadout screen, but I can send it on the mission; the repair structure icon is highlighted, but clicking it does nothing.
Any ideas?

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Iansane
Iansane

Meh, resolved. I went a few levels back (thanks for the autosaves!) and replayed a few. No more bugged Raven, and things seem smooth now, not crashing on reload. I resolved the resources issue by editing in 50k resources to the mission start condtions.

*re-edit*
Nope! Still crashes on reload. Which means I can't use quicksave/quickload at all- I have to load a normal save, enter a mission, quickload once to get back to my quicksave, but then I'm screwed, because another quickload or even completing the mission will crash the entire game.

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Shadgath
Shadgath

Nested exception! - Cause: 'EnterWindowMode'
Error: "No software rasterizer available" at 0x0.

Could someone explain how to fix this crash?

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wolfman-x
wolfman-x

What is your screen resolution?
Error messages like this are created by the game engine when the requested resolution is too high. For example 4k.
Try a resolution around 1080p.

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Guest
Guest

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Guest
Guest

I've just installed 559 and Carver campaign and finished first mission. But... how to start next mission? There's no button like Go or Launch.
Resolution is 1280x800 on Intel Mobile (Win7 32bit on Acer Travelmate 4020), forcing resolution did not work.
Greetz, André.

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magicX Creator
magicX

Try "Next" button...

"Launch" button is in pilot selection screen.

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Furioustrex01
Furioustrex01

I managed to resolve the problem with the buttons not appearing. Not sure about other computers resolution. Do this to the MCORel.exe files properties in this URL link to a screenshot below.

imgur.com/pVRckAk

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Joeldin
Joeldin

Hi mate

I've had a few issues when running the "Merc 2" campaign. Error logged as "Out of Memory" and game freezes mid-match...I do have the error report if interested (appreciate you likely didn't make the campaign but still) I run a 980 on W10 and my system is pretty decent.

More importantly though, keep up the good work. Don't quit! I played Mech Commander as a kid but didn't have the rig to run 2 at the time and then forgot about it. I'm loving this, though stuck on mission number 3 of one campaign that does work "End of Ambrosia pirates" Damn clanners kill the trucks before I can arrive! I had to take the centurion didn't I.

TLDR - fantastic, love your work.

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