I'm fron Varna-a great Black sea town,in a nice country...if you know the nice places.

Posted | Game Title | Author
 Overall detail in a map and custom textures
Game

Overall detail in a map and custom textures

Sep 6, 2014 Level Design Group 0 comments

No matter how old the engine is, you can't get away with adding more or less detail in your map, can you? I decided to return to some old custom textures...

Scared by a...
Game

Scared by a...

Dec 6, 2012 Cat lovers 2 comments

It was dark. I was going to leave some food for the cats in the house's yard. I wandered about a gameplay video from a scary game. And suddenly...

Fast progress FTW
Minecraft

Fast progress FTW

Sep 15, 2012 Nether jorney (name is still TDB) 3 comments

"Mapping" for Minecraft is WAY faster that mapping for Half Life. Why? because in Minecraft you don't care much about detail in the map...

Cargo defenders 2 (bomb/defuse)
Game

Cargo defenders 2 (bomb/defuse)

Mar 29, 2012 Level Design Group 0 comments

Cargo defenders: Map by tnk_x5000; textures: from other maps and a few custom made This is the second time I'm continuing the development on the map...

Is it really dead?
Half-Life

Is it really dead?

Oct 2, 2011 Citizen Arms 2 comments

Is it really dead? Answer this question on your own.

Developer notes and progress
Half-Life

Developer notes and progress

Sep 30, 2010 Citizen Arms 3 comments

Developer notes: September 2010 It's been another month. School has started. But that didn't stop me from making more notes and work on the maps.

Developer notes
Half-Life

Developer notes

Sep 1, 2010 Citizen Arms 3 comments

Developer notes: August 2010 This has been written in Vienna.

Textures and new map
Half-Life

Textures and new map

Aug 25, 2010 Citizen Arms 1 comment

It has been a while. I have been playing, making photos for textures, making textures, mapping for Go-mod, and trying to think how to continue the new...

NEWS: I coludn't hide it anymore...
Half-Life

NEWS: I coludn't hide it anymore...

Jun 14, 2010 Citizen Arms 3 comments

I couldn't hide anymore the work I have done recently: 1. New textures 2. Detail textures 3. Map progress and some really nice cliffs and stairs 4. I...

Progress and the Test map
Half-Life

Progress and the Test map

May 15, 2010 Citizen Arms 2 comments

The development was stopped for some time. But now I have continued the tweaking of the maps.

The tweaks I mentioned earlier
Half-Life

The tweaks I mentioned earlier

Apr 8, 2010 Citizen Arms 2 comments

The first map's tweaks are almost ready, but there still one more I'm working on.

The progress was frozen for some time,
Half-Life

The progress was frozen for some time,

Mar 27, 2010 Citizen Arms 6 comments

The progress was frozen for some time. I had no idea how to continue the mod. But now I'm back with new ideas.

You can avoid the problem...
Half-Life

You can avoid the problem...

Nov 3, 2009 Citizen Arms 0 comments

You can avoid the problem only if you open the console and write this command: map ca0 .

Happy f**king 15th of September!
Half-Life

Happy f**king 15th of September!

Sep 15, 2009 Citizen Arms 0 comments

Today is the 15th of September.One of the worst days in life.School starts!

New things found
Half-Life

New things found

Jul 9, 2009 Citizen Arms 0 comments

I have found new mapping tools:Valve Hammer Editor 3.5.1 and the Super Half Life compile tools(SHLT)!

School is the reason for this
Half-Life

School is the reason for this

Jun 5, 2009 Citizen Arms 0 comments

Because of school I don't hate much time to work on the mod...

Back on the Half Life mapping road!
Half-Life

Back on the Half Life mapping road!

Apr 21, 2009 Citizen Arms 1 comment

I've just foung the *dll file that fixed the problem!

As soon as I fix it...
Half-Life

As soon as I fix it...

Apr 15, 2009 Citizen Arms 0 comments

So.I need some help.As I mentioned earlier,I have a problem with the VHE.

CA:Radiation
Half-Life

CA:Radiation

Mar 31, 2009 Citizen Arms 1 comment

Moving to Source.I'm abandoning the Half Life mapping now.

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