CA
Oct 30, 2009 Demo 5 commentsThere is a change level problem between ca0.bsp and ca1.bsp-the level can't change for some reason.I don't know why.So the *rmf are with the download.If...
You were just anormal person,living a normal life...
but something unusual happened to you.Tis is the early start of the mod.I need a team for a ting like that:coders and modelers for now.I'm using Half Life FX.But I don't have the code.I'll thank alot if sombody find it or create it on his own.I'm trying to give detail and realistic effects.The maps will have 3D sky.
0 comments by tnk_x5000 on Nov 3rd, 2009 digg this super bookmark
You can avoid the problem only if you open the console and write this command: map ca0 .I think the problem is in the names of the firs and second map.But I don't want to compile the second map again...I hope it will work to you.I also want give more attention to my second mod: "Xen Mission".Give it a look.My plans for it are to make it a puzzle mod.
There is a change level problem between ca0.bsp and ca1.bsp-the level can't change for some reason.I don't know why.So the *rmf are with the download.If...
Includes Valve Hammer Editor 3.5.1 and the latest Super HL compile tools.
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Mod is looking pretty good! if you ever need a hand getting it done faster or need a few opinions or pointers contact me!
Great to see good old HL gold mod ;] keep it up !
I agrees. Respect !!!!
So is the download just a demo, or the full game?
Either way, I'm excited to play it.
It's a demo.
- Hi there. Nice models out there. I have a small question. Is it possible to create a working plane(flat 2d surface)in HL1? If it is, how you do that? Please tell me it is...
What do you mean with "working plane"?
- Just a plane that as appears in hammer appears in the game. Never mind. It isn't possible. Model only.
Why do you ask this on every single mod?
Interesting use of the FX engine, but the low def weapons feel out of place in such a well detailed enviroment.
Keep it up, it was interesting and quite fun. You did a good job on the details.