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Comment History  (0 - 30 of 243)
themesmith
themesmith @ Infamous Fusion 7th Release

Can you upload that elsewhere? Mediafire perhaps?

Good karma+2 votes
themesmith
themesmith @ Tactical Expansion Mod

Actually, they do work together. Install this first then install Natural Mod

Good karma+1 vote
themesmith
themesmith @ Tactical Expansion Mod

Any chance of a compatibility patch being made between this and natural mod?

Good karma+1 vote
themesmith
themesmith @ Aliens vs. Predator 2

Anyone know where I can find the total war skin pack for this game?

Good karma+1 vote
themesmith
themesmith @ Smurth's Dynamic Hud v2.1.4 (AO,STCoP,OWR&OA;)

Actually now that I play more, I don't mind the no hud. It is more fun this way.

Good karma+1 vote
themesmith
themesmith @ Smurth's Dynamic Hud v2.1.4 (AO,STCoP,OWR&OA;)

I don't mean unbreakable masks, I mean the original hud (health bar, stamina bar, and ammo counts and all that stuff)

Also could you make it so the rad dosimeter only plays when you have a very deadly dose?

Good karma+1 vote
themesmith
themesmith @ S.T.A.L.K.E.R.: Call of Chernobyl

All the patches have previous fixes included. No need to worry if you miss any

Good karma+4 votes
themesmith
themesmith @ Smurth's Dynamic Hud v2.1.4 (AO,STCoP,OWR&OA;)

Yes, please add an option for full hud. Also could you make the radiation dosimeter only go crazy when you are extremely irradiated? Kinda annoying to quickly run through getting just a little rads and then hearing the loud dosimeter sound

Good karma+1 vote
themesmith
themesmith @ Inaccurate Zombies [CoC 1.4]

This needs an update as the newest patch (1.4.04) did tweaks to the m_stalker_zombied file

Good karma+5 votes
themesmith
themesmith @ Fixed NPC survivability for AO 1.4.14 (Ap-pro)

This needs an update as the newest patch (1.4.04) did tweaks to the m_stalker file

Good karma+5 votes
themesmith
themesmith @ S.T.A.L.K.E.R.: Call of Chernobyl

Thanks for the update amigo!

Good karma+2 votes
themesmith
themesmith @ S.T.A.L.K.E.R.: Call of Chernobyl

Just had this crash when I clicked on (to sell) some 5.45 ammo. I have AO3 and the hotfix + 1.4.01 patch

! [SCRIPT ERROR]: ....r. call of chernobyl\gamedata\scripts\dxr_scopes.script:14: bad argument #1 to 'pairs' (table expected, got userdata)

Good karma+2 votes
themesmith
themesmith @ DoctorX Dynamic Faction Relations 1.3 [1.4.16]

This mod seems pretty cool, I would love to see it updated for the new 1.4 release (as well as your other mods). Unless this already works with 1.4?

Edit: Whoops I am an idiot, didn't realize the newest comments were at the bottom

Good karma+1 vote
themesmith
themesmith @ Modified Shotgun Mechanics (Before/After)

Thank goodness, I really hate how most video games portray shotguns as being totally inaccurate. A game like this especially shouldn't have such an issue.

Good karma+2 votes
themesmith
themesmith @ TigerStripe Units Pack

Not sure if you would be interested in working on this any more, but could you make a version where the soldiers wear olive drab in addition to the tiger stripe? I love the idea of mixing and matching uniforms

Also, if possible: Could you have the full erdl wearing generic US soldiers wear full OD? Pretty much what I am picturing would be all the erdl is replaced with OD but you keep the tiger stripe on those that are wearing tiger stripe.

Good karma+1 vote
themesmith
themesmith @ Quake 4 Reborn

Do you happen to have the marine textures featured in the demo video you have there? Looks like the Marine Camo mod, but you also have the first person view hands changed to fit.

Good karma+1 vote
themesmith
themesmith @ Expanding Fronts

Seems like there's a bug with this release, I think I remember you guys may have said that you will make the Clone units shoot blue laser/blaster bolts. They shoot red instead however. Also, the AT-STs shoot blue lasers when they should be shooting red.

Good karma+1 vote
themesmith
themesmith @ Our Armies Stand Motionless

I am kinda glad the sub faction system is gone. I like to have mixed units with air support. Would be better for campaign compatibility anyways.

Good karma+1 vote
themesmith
themesmith @ Lambda Wars

Drat

Good karma+3 votes
themesmith
themesmith @ Lambda Wars

Can you play if you have ep2, but not aswarm installed? I have no internet on my pc to install aswarm

Good karma+2 votes
themesmith
themesmith @ Expanding Fronts

I know, I was only making a suggestion. I apologize if I have insulted you .

Good karma+1 vote
themesmith
themesmith @ Expanding Fronts

Howdy, I have been playing the ge beta while I have no internet (though now my mouse broke) and I would like to leave some feedback regarding campaign mode and the faction types. It seems like the fAction types gimps the player in campaign mode since ai can field anything while you can't. And also even if you choose, say, aircraft faction you don't get all the aircraft. I guess they are locked normally (I.e. no craft in trade federation level 2 even if you choose) I don't know if it was fixed in patch, but if not, might I suggest you make all sub factions unlocked in campaign/scenario/skirmish modes? Thank you

Good karma+1 vote
themesmith
themesmith @ BIAHH Skin Pack

Yo, Brothersinarms2.filefront.com is broken. Could you upload it on moddb or somewhere?

Also, does that work for Earned in Blood?

Good karma+2 votes
themesmith
themesmith @ OF:Dragon Rising Singleplayer Overhaul Mod

It will work if you install this: Forums.steampowered.com

Good karma+2 votes
themesmith
themesmith @ Vegas 2 Realism Mod

You should really consider making the enemies have less health. It honestly seems like they can kill me with shots to the chest easily with an M11, but when I use an MP5N it takes an entire magazine to kill someone

Good karma+1 vote
themesmith
themesmith @ Dr.EvilTag's Mafia Mods Total Conversion

Found the files to delete so I fixed it. 0mapar.bmp, 0mapar_1.565, and 0mapm.bmp.

Also, please consider using the original taxi model in a future version instead of that one you have now.

Good karma+1 vote
themesmith
themesmith @ Dr.EvilTag's Mafia Mods Total Conversion

Why did the map become russian?

Cloud-3.steampowered.com

Good karma+1 vote
themesmith
themesmith @ 2D and 3D Artists Wanted!

Is that a tie interceptor with missile pods attached?

Good karma+2 votes
themesmith
themesmith @ Weapon Render - Kalashnikov - ARifle

That's actually an AK74

Good karma+6 votes
themesmith
themesmith @ Sandcrawler Mod

How do you modify the variables in this mod? I want to reduce the mag sizes back the vanilla settings.

Good karma+1 vote
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