You know... stuff about me goes here & what not. Things like favorite foods, what type of flower I have, number of animals for meat & dairy. Stuff.
"when I was a kid" a description for a Doom mod was good enough to decide to download.. at that was @ 1200bps. :p
id/beth had a poll on deciding art for the cover. this was one of them.
Everyone always chooses the rocket launcher. It's an awesome gun. :) In every id game people flock to the RL. In Doom, Quake & Q2 the Shotty + RL were the mainstay of every MP match. I've got no issue with that.
I feel the same way as you do. To be fair to the new Doom, it's playing off the Q3A formula, which stripped a lot of id's uniqueness out of the gameplay vs Doom/Q/Q2.
I had no issue with the weapons individually, but I agree the load outs weren't very fun to play with, you're stuck with the loadouts you put together once the game started. That's where the RL + Shotty get annoying: you can't go to a different gun once you choose your loadout. So people chose, for the most part, two general purpose weapons.
EDIT: DNF did this much better imho: you have two guns but you can swap them for any gun in the map or any gun a player drops during gameplay
I'd say have an option for weapons scattered around the map & loadouts.
In game text chat didn't work, so no communication. :(
Teams could of been smaller. When I played with less people (3 per team) I enjoyed it more because it wasn't a cluster of people everywhere.
No team balancing: people leave a match & you get 8 vs 3 people teams. :(
Mobile King of the Hill was much more fun then TDM. That's the new "Assault" mode right there. Highlight of the weekend's playing! :)
I apparently had the quad once and didn't know it because there was no obvious client side notification (like Q/Q2/Q3A with the glow & "QUAD DAMAGE" VO). I'd rather see Doom powerups vs Q3A powerups but hey, what do I know, right?
I say the same issue with ET:QW where the "players" complained about the gameplay & things got changed (especially the MCV not being able to be destroyed) & after the changes all the "players" left for something else. So we got a final patch that takes out some of the most exciting things of that game because fair weather fans complained. I'm seeing Doom's MP aimed to please the fair weather fans and they'll be gone within 3-6 months.
This game's pretty cool. I let my 11 year old try it and he got frustrated because (in his universe) ever area he warped to had someone trying to kill him. :)
So far I like being a scavenger & take on larger ships for better parts. :)
Wait.. so that means me? :)
I'm just not a fan of how Steam is tied in to almost all the games that are sold on it. I can buy a game on GOG (for example) and install it on my kids computer & they can play it, or I can install it on my computer and I can play it. If I buy it on Steam & the kids are using another game on my Steam account on their computer, I can't play ANY Steam games on mine, even if they're not installed on the kids computer. It's very annoying. So, if I can buy a non-DRM (I like GOG.com) copy, I normally buy that & install it on the computer it's planned to be used on.
Looks pretty sweet! I noticed on your site you have a DRM free version too. Does that mean no steam required? And does that mean steam key & DRM free if preordered?
What's the plan on the final price when released?
Put it on the kids computer and so far the like it. @ the school I work at they're thinking of using minecraft for some class stuff and I'm currently seeing if they'll want to use this instead.
Try downloading the drivers directly from Intel. I got an old Intel integrated to work some OGL games that way.
Wait... a computer can't run doom 3? :)
I'm of the "just kickass and has to be done" camp please and thank you. :)
You can get the same layout in any Radiant version just by customizing the windows.
uses standard Doom 3, not bfg edition.
Glad to see Quake awesome on the moddb front page. :)
That. Is. Awesome.
So I can animate one model & use this to now apply that animation to other models. Again, that's awesome.
BTW, can run this when I get it I'm making a D2DM7 remake. Every game needs one of those.
I'm not worried about "crap" maps being made. Most maps released in the first year or so are crap for any game. Few bothered making content for D3 tech games and Rage tech has almost no takers at all.
Me, personally, if I were a dev on Doom, wouldn't put any $ in to tool dev for modders for this game. The fans and modders mostly whined and crawled in a hole for the past 11 years with only a handful of dedicated ones who loved creating content doing anything.
The BEST thing id/Beth could do at this point is get a TON of kids to make simple but fun maps with this editor and want to do more with other games from their company. Get those kids in to modding and the next id game give them something to do. The current modding & game community is overly critical of anything that's not near-AAA studio content and that part of the fanbase needs to be squashed so new up-and-commers can get their work out there w/o the constant fear of wanna-be's.
Best mod ever! Moddb.com
Still a blast to play today and thanks to the Quake 2 Starter ( Q2s.tastyspleen.net ) you don't even need yo buy the game to play!
Well, top spot for best mod ever QPong doesn't have a profile or a site any more. Let's face it, if it's great it came out for a Quake game first. :p
I didn't want to read through the entire comment section, but I always thought a neat idea would be to let modders pay some $ to run an ad on your site. IE $5/month for a simple banner add that runs on the main page, for example.
that dude is UGLY.
good job. :)
Lot of game companies buy stock assets and many are for sale pretty cheap. *cough*STALKER HALFLIFE2 DOOM3 ACCUSATIONS*cough*
Not 100% sure, but last BNA told me was a DDOS attack took everything down.
Any ETA on a release? I'm eager to give it a shot. "low res" textures don't bother me. :)
Darn that security! :)
Ok, I posted that just to see if I had some kind of tag. :)
e-mail sent. Late, sorry about that. Didn't see your response.
Thanks. It loads up the materials then the log says "Initializing Skins", then nothing. Loading all the OGL stuff succeeded. No skins folder in base, could a bad material (or something) be causing the crash?
Every time I try to run the latest binary it crashes to windows, no specific error. I've got Win 8.1, AMD 7850 with the 14.4 driver, 6gb RAM & a Phenom 9600. I tried setting up a shortcut to make a log file but either it's not recognizing the Q2 command "+set logfile 1" or it's not making it that far.
Anything specific this needs to run?