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More news. We aren't dead yet. Really. We're just not moving very fast.
What we have been up to in the past year, and what we want to do in the coming one
In which many things have changed for the better, and other things have been made faster.
Wherein we blather on a bit while someone plays our missions
Showing off a few more tracks composed by our staff composer Belisarius
What to expect in the coming FS2_Open release. Antialiasing! Speed! New HUDs! Ponies!
Okay, no Ponies.
We're just busy doing things and going to beta and stuff
More news from the Department Of Gaming Awesome, showing that spacesims are still alive and kicking
In which we talk about music a bit and show off some tracks we got composed just for us.
Using assets from the Blue Planet mod, and new effects made possible by engine enhancements, -Sara- shows us just how pretty FS2_Open is
What we've been up to so far, 3 weeks after release
Celebrating the release of the newest version of the FS2_Open Engine
In which we tell you what we've been doing these past few months