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AlexM.
AlexM. @ Aggressors: Ancient Rome

If you need any more testers, sign me right up!

Reply Good karma+2 votes
AlexM.
AlexM. @ Rascal Rider

DethKarz with bikes. Yes please!

Reply Good karma+2 votes
AlexM.
AlexM. @ Moirai

Great concept, I totally dig it :)

Reply Good karma+1 vote
AlexM.
AlexM. @ UPDATE v1.19 released !

Still no savegames :(

Reply Good karma+1 vote
AlexM.
AlexM. @ Hunter's Den

The meat reminds me of Nox for some reason.

Reply Good karma+2 votes
AlexM.
AlexM. @ Dungeon Colony

Looks great! I'm definitely interested in this :D

Reply Good karma+3 votes
AlexM.
AlexM. @ Coin Op Story

Awesome!

Reply Good karma+3 votes
AlexM.
AlexM. @ The Lost Island

A great effort! The end result is very nice, and deserves a try. A save/load system would make the game even better.

Reply Good karma+1 vote
AlexM.
AlexM. @ Zmack3D

'sup :D E bine sa vezi si alti devs romani pe-aici. Succes cu Noverat!

Reply Good karma+2 votes
AlexM.
AlexM. @ TheMasquerader

Hai salut :) Fellow Romanian developer here.

Reply Good karma+2 votes
AlexM.
AlexM. @ Ars Ignis

Awesome, thanks! :)

Reply Good karma+2 votes
AlexM.
AlexM. @ Ars Ignis

Thank you! We personally can't wait to let you try it either :D

Reply Good karma+3 votes
AlexM.
AlexM. @ Ars Ignis

Yes, Arx Fatalis is one of the games we draw inspiration from! Thanks for tracking, and for the luck :)

Reply Good karma+2 votes
AlexM.
AlexM. @ xivel

Thanks a lot for following Ars Ignis! :)

Reply Good karma+1 vote
AlexM.
AlexM. @ Catequesis

Looks badass! Tracking.

Reply Good karma+3 votes
AlexM.
AlexM. @ Nameless: The Hackers

π = c/d is a lie <=> the pie is a lie

I SEE WHAT YOU DID THERE!

Reply Good karma+5 votes
AlexM.
AlexM. @ Delegates, Events and Singletons with Unity3D – C#

The overall professional opinion over singletons is bad. And from most standpoints, they're right :) An Inventory does not necessarily call for a singleton implementation. An Inventory should be a component of a parent Player or Character class. The only thing that could call for a singleton implementation is some sort of manager/controller that needs to be accessed from a lot of places. But that's a design flaw on its own.
Also, is there really a need for you to make sure you only have one instance of a class? :) How many times did you accidentally declare random variables when doing a conditional check?

Other than that, great article. I appreciate the points on events and delegates.

Reply Good karma0 votes
AlexM.
AlexM. @ Ars Ignis

Thanks very much for tracking and appreciation! All of the graphics are placeholders taken from around the web. Later on, we'll replace each and every artwork with our own, much better looking versions.

Reply Good karma+3 votes
AlexM.
AlexM. @ Journey

I am pretty sure they were FUNDED by Sony, so they're not exactly indie. They were backed by a huge publisher.

Reply Good karma+4 votes
AlexM.
AlexM. @ Recruits - Steam Greenlight Build a Bundle

Awesome! Definitely going to get it.

Reply Good karma+5 votes
AlexM.
AlexM. @ corvino17

Thanks for tracking Ars Ignis!

Reply Good karma+1 vote
AlexM.
AlexM. @ alceleniel

Thank you for tracking Ars Ignis :)

Reply Good karma+1 vote
AlexM.
AlexM. @ chimpster

Thanks a lot for tracking Ars Ignis!

Reply Good karma+1 vote
AlexM.
AlexM. @ BPotu

Thank you for tracking Ars Ignis!

Reply Good karma+1 vote
AlexM.
AlexM. @ ElfFriend

Thanks a lot for tracking Ars Ignis :)

Reply Good karma+2 votes
AlexM.
AlexM. @ Sopek112

Thanks a lot for tracking Ars Ignis!

Reply Good karma+1 vote
AlexM.
AlexM. @ Ars Ignis

Thanks for tracking! Yes, we are planning to take full advantage of Unity's cross platform support, so there will be Linux and Mac OS X versions as well, aside from the Windows one.

Reply Good karma+3 votes
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