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Hi all, I'm Tim and I'm designing and making website's as living and as hobby, besides that I make mods for command and conquer Generals Zero Hour those mods are, Command and Conquer Tiberian Sun Redux and Halo Evolutions. Recently I'm also working with Unity3D to make mobile browser pc/mac and xbox/ps3 games with it. The idea is not clear but it would come with its development I do already have a test map that could be use as one of the campaign missions but like I said the idea is just dark now and I'm also testing around with it, I do made it possible to get AI in my Unity3D game, but the Online Multiplayer isnt working correctly, need to know more just drop it on my wall/comment box and I'll answer it on your page, remember that if you reply to my comment on your page I wont see that you reply'd to me so be sure that you post it on my wall again, and if you want to make sure I do answer it the send me a PM. Cheers Taxikiller / Tim
but that is what TSR is also doing with some different art for some buildings and units.
bare in mind that the model is Free to use as download on PPM
C or B
Allright then I'm going to share you how I did the following things with the Marines ODST and Warthogs,
in Evolutions I gave the Marines Assault and Pistols, ODST's are only available trough a upgrade that drop them from orbit (instead of just one drop pod that drops a squad of ODST's I have 5 Droppods dropping in that in the end makes a squad also the ODST's carries Battle rifle's.)
For the Warthog I have a smaller vehicle factory where all warthogs are available to build. You can only build the LAAG first but later with upgrades in the game you can unlock all of them.
My idea for your spartan is, if you are going to have multiply spartans in the field, give each of them there own visual (like in reach with noble team) but have a limit of spartans 3 to 5 are acceptable if you ask me.)
If you got more questions or if you want to know how I did it with evolutions just pm me and I'll give you some info or solutions.
can i be friends with this epic cnc 3 ra modder :D ?
Life would be boring if everything is easy.
there are some of bugs and some ai issue (on the dev version I have) also Flashknight33 is studying Meds (known as Medical) so he is very busy with his study.
WHOWW I like this one allot, but looks more Mutants then scrin or CABAL, when you look at it it looks like an M aswell.
It now looks like your making Halo Wars all over again.
I totally agree but it also seems that the community is silent/dead at this point I'll make some new headers later but not sure when.
both players need to have the same mod with the same release version started to get a mod working in lan/multi
dont know my friend but this titan looks way better :P
Moddb.com
the frigate is smaller then the PoA
hmm looks like there are some textures missing or is that just gta ?
cnc3 looks good with your texture style
yeaah thats strange :S
On February 9, 2006, Nick Baron announced that a version of Halo 2 would be released on PC, exclusively for the Windows Vista operating system. While this was a deliberate decision by Microsoft to push sales of Vista, the game could be enabled to play on Windows XP through an unauthorized third-party patch. The game was ported by a small team at Microsoft Game Studios (codenamed Hired Gun) who worked closely with Bungie. As one of the launch titles of Games for Windows – Live, the game offered Live features not available in the Xbox version, such as guide support and achievements. The Windows port also added two exclusive multiplayer maps and a map editor.
Halo 2 for Windows Vista was originally scheduled for release on May 8, 2007, but the release was pushed back to May 31 on the discovery of partial nudity in the game's map editor - a photograph of a man mooning the camera was presented as part of the ".***" error message. Microsoft offered patches to remove the nude content and revised the box ratings.
calling me stupid ? look at mah halo collection!
Moddb.com
update with what ? you tell me and I'll update it, you can also upload images and videos your self to update this page.
jep aliens
error on line 27, and the issue is a invalid syntax. also the syntax does not seem to exist, and it seem your game cant find the engine.
Ohh yeah I dont know nothing about this engine but when I take a look at your error and use my brain it seems that when you think about it all the errors are giving for example in your code like I said before with line27, here are my answers i can give by only thinking and reading your error log.
error14:main.cbe "I think that the error14 have something to do with your main.cbe ?"
Line27: Int void main (){ "It seems there is something wrong on line 27 of your code maybe with your int not sure because I dont see your code."
issue: invalid syntax. also, syntax does not exist. btw, engine not found. "it says that the syntax is invalid plus your syntax doesnt even exist and it cant find the engine directory"
its from google xD didnt made this, I needed to host the image somehwere for my scorpion ipsum
Webspacedesign.nl
straight from Community Battle cast Primetime:
I am working on the next episode. There will be kinda a late april fools thing in the episode, Since I had already come up with the idea before, and I still want to do it, lol. The fanart section is getting taken over again...you'll see...
- DooM Tanker
you really have to see his grammer and language of that kid not normal.
nice animation.
thats why i love them, you can make some nice screenshots with them or renders.
Tiberium_exposure we will update both CnC starlight and vortex with a demonstrated video of how the crawler function is going to work in the generals system, about the tiberium your right that the code need to be made from scratch but since the code is open source in the cnc paradise tutorial page everyone can use it, and even use the updated version of the code from tiberian dawn and sun redux.
you really need to talk about this wit Sgtmyers88 since he is the lead developer of Tiberian Dawn Redux, but since he is really busy with his real life things I expect Tiberian Dawn Redux stays the way it is.
No I'm talking about the golden gattling cannon you silly :P
Omg do I really see a texture error? Sarge I need to talk with you about this.