Hi all, I'm Tim and I'm designing and making website's as living and as hobby, besides that I make mods for command and conquer Generals Zero Hour those mods are, Command and Conquer Tiberian Sun Redux and Halo Evolutions. Recently I'm also working with Unity3D to make mobile browser pc/mac and xbox/ps3 games with it. The idea is not clear but it would come with its development I do already have a test map that could be use as one of the campaign missions but like I said the idea is just dark now and I'm also testing around with it, I do made it possible to get AI in my Unity3D game, but the Online Multiplayer isnt working correctly, need to know more just drop it on my wall/comment box and I'll answer it on your page, remember that if you reply to my comment on your page I wont see that you reply'd to me so be sure that you post it on my wall again, and if you want to make sure I do answer it the send me a PM. Cheers Taxikiller / Tim

Comment History  (0 - 30 of 4,949)
MrTimm
MrTimm @ Evolutions: Real Time Strategy Evolved

they didnt left. I'm the only coder and that is the current phase we are in now.

Reply Good karma+4 votes
MrTimm
MrTimm @ Evolutions: Real Time Strategy Evolved

I want to apoligize for the lack of updates, this project turned into a 1 man project now since I'm the only coder.

Reply Good karma+5 votes
MrTimm
MrTimm @ Evolutions: Real Time Strategy Evolved

ahh that big one, who knows.

Reply Good karma+2 votes
MrTimm
MrTimm @ UNSC Buildings tech tree

To unlock the AA, you need the UNSC Radar and Airfield to unlock the AA, reason for this is that the airfield and radar are connected trough a communication computer that is connected to the AA turrets onboard computer.

Reply Good karma+1 vote
MrTimm
MrTimm @ Tiberian Sun Redux

We dont have any mappers so I will let you guys make them, and the best looking one's will be in the mod.

Reply Good karma+1 vote
MrTimm
MrTimm @ UNSC Buildings tech tree

most are redone when I uploaded these images

Reply Good karma+2 votes
MrTimm
MrTimm @ Evolutions: Real Time Strategy Evolved

elysian fields is dead I believe they havent updated it in years

Reply Good karma+1 vote
MrTimm
MrTimm @ Tiberian Sun Redux

Evolutions: Real Time Strategy Evolved

Reply Good karma+2 votes
MrTimm
MrTimm @ Command & Conquer Tiberian Dawn Redux Screenshots

airfield for the subfaction

Reply Good karma+2 votes
MrTimm
MrTimm @ Evolutions: Real Time Strategy Evolved

All questions about the team send them in a Direct message to me or the group.

Reply Good karma+1 vote
MrTimm
MrTimm @ Evolutions: Real Time Strategy Evolved

To make the flood a playable faction there needs to be allot of thinking to get them work as how the flood should work. They are parasites so they dont need power or supplys. They dont start with vehicles or infantry so to make them fun to play and not under balanced they need a working play style. So no the flood will not be a playable faction when we release the beta same for the heretics factions. The first beta will be just the UNSC and the Covenant.

Reply Good karma+2 votes
MrTimm
MrTimm @ animation showcase

yeah this have been fixed when I rendered this video.

Reply Good karma+5 votes
MrTimm
MrTimm @ Meta Mod

Now my german friend, you deserve eine grose bier

Reply Good karma+1 vote
MrTimm
MrTimm @ Evolutions: Real Time Strategy Evolved

I hope soon, Im currently redoing the animations for the covenant, if you join our discord server you'll see them pop by now and then and also stuff that I havent uploaded here on moddb yet since they are not game ready.

Reply Good karma+3 votes
MrTimm
MrTimm @ Amphibious Fighting Vehicle, Done

Nice model,

Reply Good karma+2 votes
MrTimm
MrTimm @ Sins of the Prophets

dev version of the mod or game ? if the game yes

Reply Good karma+1 vote
MrTimm
MrTimm @ Sins of the Prophets v0.85.1 Released!

I think I can speak for the rest of sotp team. You welcome.

Reply Good karma+4 votes
MrTimm
MrTimm @ Greeks gameplay

bigdaddy

Reply Good karma+3 votes
MrTimm
MrTimm @ Evolutions Discord

link the description

Reply Good karma+1 vote
MrTimm
MrTimm @ Evolutions Discord

your in then, keep in mind that if you have any suggestions feel free to post them, plus now and then we show of some gameplay videos.

Reply Good karma+1 vote
MrTimm
MrTimm @ Sins of the Prophets v0.85 Released!

Nice job team !

Reply Good karma+5 votes
MrTimm
MrTimm @ Global Conflagration

will this be on steam ?
E: nvm i see the comment under this one.

Reply Good karma+1 vote
MrTimm
MrTimm @ hats 'n hoods

yeah i see the silenced pistol from H5

Reply Good karma+1 vote
MrTimm
MrTimm @ All Units, so far.

But why is the water gone ?

Reply Good karma+1 vote
MrTimm
MrTimm @ Evolutions: Real Time Strategy Evolved

the concept of having 32 missions for each faction is still on the table, we havent worked on it yet but like i said the concept is still there.

Reply Good karma+1 vote
MrTimm
MrTimm @ Evolutions: Real Time Strategy Evolved

DV.ZuluBoy doing my best here to get a beta out for you guys, but I'm the only coder here and I want to give you guys something that feels and plays like Halo and not just a model replacement mod here.

Reply Good karma+3 votes
MrTimm
MrTimm @ ORS-class heavy cruiser V2

Decky027 What is your exact question here ?

If he is running Sins of a Solar Empire: Rebellion 1.90 and that he can launch the mod Sins of the Prophets ? Or do you want to make changes to the mod Sins of the Prophets it self ?

Reply Good karma+1 vote
MrTimm
MrTimm @ Bang Bang. Pew Pew.

props on the kitbash, I see you used the AR and BR parts for it am I correct ?

Reply Good karma+1 vote
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