Hi all, I'm Tim and I'm designing and making website's as living and as hobby, besides that I make mods for command and conquer Generals Zero Hour those mods are, Command and Conquer Tiberian Sun Redux and Halo Evolutions. Recently I'm also working with Unity3D to make mobile browser pc/mac and xbox/ps3 games with it. The idea is not clear but it would come with its development I do already have a test map that could be use as one of the campaign missions but like I said the idea is just dark now and I'm also testing around with it, I do made it possible to get AI in my Unity3D game, but the Online Multiplayer isnt working correctly, need to know more just drop it on my wall/comment box and I'll answer it on your page, remember that if you reply to my comment on your page I wont see that you reply'd to me so be sure that you post it on my wall again, and if you want to make sure I do answer it the send me a PM. Cheers Taxikiller / Tim

Blog RSS Feed Report abuse Interview with Taxikiller by Taxikiller

2 comments by MrTaxikiller on Sep 2nd, 2011

Hi Taxikiller do you have some time for this short interview with your self?

Well ehh Yes I think so what do you want to know?

Well first of all on the mod page of Tiberian Sun Redux you got a request for making a Red Alert Redux, and since yesterday you upload two renders of the Advance Powerplant and Refinery from Red Alert so are you making this in secret or not?


Well I have seen on some page's a request for the Red alert buildings + vehicle's if someone could make a public model asset from this game and I was like "Well I could try to make all of the models so why should I not take this task it will also improve my modeling skills even that the RA models are just blocks and sphere's.

So that means your not going to make a Red Alert Redux mod?


Well its a Yes and a No I'm not sure because I could take the time to port this models to the game but it will stay with that so it isnt really a mod lets say a mini-mod.


Ok so a Mini-Mod for Red Alert but what if this get a high rating and people are demanding for a total conversion mod?

Well you can cry and do everything what you want but if you want it that badly I have to say one thing. You got the models already they are coded you only need to make damage versions of it with texture's and maps so open your 3d program or download Gmax/Renx and a photoshop program, edit the models to a damage state and change the texture's a bit darker and do something with it and make missions and your done. Cant do it by your self ask some people around if they would like to help you! 

That makes sense of course but I got the feeling that you are hiding something! What is it...

Hiding? By the name of Kane what do you mean by hiding? 

Well you take the time to make Red Alert models is this a kind of easter egg for one of your new mods that you are working on? Or is Tiberian Sun Redux and Halo Evolutions your two first and last mods your going to work on?

No comment!


How far is Tiberian Sun Redux in its percent stage and Halo Evolutions?

Tiberian Sun Redux is like 68% done and Halo Evolutions is just started so lets say its 0.1% done.

Nice to know but sine Generals have his limits in code how are you going to implant the Gate system, Sub-terrain and Firestorm wall in the mod?


Yeah that is a good question and to be honest I didn't know how to do it my self, so I have ask AssassinCS how he did it with his Tiberian Sun Rising for Command and Conquer Generals Zero Hour and he told me that you got two options for the gate and that is, one open and close it by hand or the second one use it as a weapon system when there is no enemy's around the gate is open but if enemy force's are in his weapon range the gate close automaticly, for the firestorm I think this option is handy aswell enemy force's incoming close gate but take automatically overcharge damage so that it isn't overpowered. And for the Sub-terrain  unit's I was think for a stealth effect so if you select the button to go Sub-terrain it starts his animation and then is in stealth mode and cant take damage or the tunnel network system with time delays of pupping up.

That would help other modders aswell if they want that type of system in there mod doesnt it? Anyway since Tiberian Sun didn't have super powers what are your plans for implanting this to Tiberian Sun Redux?

Well for your first question yes it would maybe help some modders, and for your second one I Was thinking of using the GDI Droppods as a superweapon, maybe a Orca Airstike and a Reinforcements drop, using the huge ass Dropship for the GDI. For Nod I'm thinking about to use a special Power that some Subterrain APC's are popping up with infantry and a sneak attack that place a Mobile Stealth Generator with 2 Ticktanks and 2 Devil Tounghs if I spelled it right.

Enough of Tiberian Sun Redux lets talk about Halo Evolutions.


What you mean enough of Tiberian Sun Redux its my baby so treat it with respect *just kidding* what do you want know about Halo Evolutions? 

There are now five Halo RTS mods: Halogen The Resurrect Mod, Halo RTS, Halo Campaing Commander, Zero Hour: Human Covenant War and your mod Halo Evolutions, so what does your mod separated them from the others?


Well I dont know, but I know that "Halo The Resurrect mod " and "Zero Hour: Humand Covenant War" is build on a leaked alpha Halogen mod so those mods are the same in my eyes, Halo RTS is going its own way with using Halo 2 Public models and have to say they fit nice in that engine and Halo Campaing Commander Dont know its a nice mod using asset from Halo 2 and Reach. Halo Evolutions is also ofcourse using asset from the other Halo games because its a Halo mod but Halo Evolutions is also going to implant Deleted Halo Content that would fit this mod for example the UNSC Kestrel from Halo Combat Evolved and other self made content, some buildings from the Halo Wars alpha release like the command center powerplant and so on, also the storyline starts with the Covenant Story and Continue with the UNSC you'll ofcourse get to see the UNSC storyline aswell with the invasion from the Covenant but thats for now all concept *storyline wise* but we do to bring a nice and well orderd Halo mod. 

Thanks for taking your time to talk to your self  and good luck with your current projects.

No problem I didn't have to do some important things like working instead of writing this at my work, so I'm going to concentrate on my work again instead of talking to my self and I'll see you on Sigma I guess? 


Breach - Mod DB

Report abuse Terraforming

6 comments by MrTaxikiller on Feb 9th, 2011

Terraforming

 (literally, "Earth-forming") of a planet, moon, or other body is the hypothetical process of deliberately modifying its atmosphere, temperature, surface topography or ecology to be similar to those of Earth to make it habitable by terran organisms.
The term is sometimes used more generally as a synonym for planetary engineering, although some consider this more general usage an error. The concept of Terra-forming  developed from both science fiction and actual science. The term was coined by Jack Williamson in a science-fiction story ("Collision Orbit") published during 1942 in Astounding Science Fiction, but the concept may pre-date this work.
Based on experiences with Earth, the environment of a planet can be altered deliberately: however the feasibility of creating an unconstrained planetary biosphere that mimics Earth on another planet has yet to be verified. Mars is considered by many to be the most likely candidate for terraforming. Much study has been done concerning the possibility of heating the planet and altering its atmosphere, and NASA has even hosted debates on the subject. Several potential methods of altering the climate of Mars may fall within humanity's technological capabilities, but at present the economic resources required to do so are far beyond that which any government or society is willing to allocate to the purpose. The long timescales and practicality of terraforming are the subject of debate. Other unanswered questions relate to the ethics, logistics, economics, politics, and methodology of altering the environment of an extraterrestrial world.

"The image on the right shows how Mars would look like in its Terra-forming stage."

Report abuse A great love is like a good memory

1 comment by MrTaxikiller on Oct 21st, 2010

A great love is like a good memory, when its there and you know its there but it is just out of your reach it can be the only thing you can think about, you can try to focus on it or try to force it, but the more you do the more it seems you are pushing it away. But if your patient and you hold still, maybe just maybe it'll come to you. If you have to life the rest of your life in a memory you might make it as well a good one.

Report abuse Hardstyle that is what we are!

2 comments by MrTaxikiller on Dec 13th, 2009


Some people say that Hardstyle is just crap noise.

Some people say that Hardstyle isn't even a music genre.

But they don't know the truth because Hardstyle is not just music.

Hardstyle is a part of your life.

Hardstyle is a part of your soul.

Hardstyle is just you, Hardstyle represents how you life, It isn't just noise.

Hardstyle is just music that comes straight from your hearth, so don't listing to the people that talks crap about us Hardstylerz coz we know the true.

Hardstyle is you and me, me and you, Hardstyle is our life style so we say fuck all of you!
Coz we dont care what you all think of us, we know who we are and we are Hardstylerz
and there is nothing that can change us for who we are!

Report abuse Remaking Halo 2 Trailer Update 2

1 comment by MrTaxikiller on Oct 28th, 2008

Hi folks welcome back to my Halo 2 Remake Trailer update.

Well the Battle Rifle is finish there are some errors but I'll fix that later, so school has start for me
and that means that i have not as much time when i had before, so it will take some time when
the Spartan is finish. so far I can only show you the finished Battle Rifle, thanks for reading and see you
in number 3.


- Taxikiller

Report abuse Judgement Day

9 comments by MrTaxikiller on Aug 30th, 2008

Its the year 2501 and the creation of mankind have taken over the west of the world we are talking about robots.

Now the mankind wants to take back what's there's and that's the home planet Earth, in the years the human found 5 different planets where they can life and where isn't any robotic organisme but they got a message from Earth that the robots are planning to attack this planets aswell.

Now Every religion are fuse together to make tanks plane's space ships naval and weapons that can destroy this threat once and for all.

Can we take back whats ours or is it to late and are the robots to strong to handle?

The mod will future space battle's new gameplay new music 2 factions and a epic campaign story that have been written in the CnC mod history.

Are you ready to save man kind or are you ready to destroy it and let your own creation take over the universe?

The decision is in your hands.

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