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SzymekNosiu
SzymekNosiu - - 37 comments @ Age of the Ring

Yes, actually you're right, he was looong dead. I forgot about it. Thanks for correcting me and your explanation makes a valid point, summoning Azog wouldn't be correct. Moreover in your mod he doesn't even bears that name(which is lore-correct) Thanks for reply ;)

Good karma+2 votes
SzymekNosiu
SzymekNosiu - - 37 comments @ Age of the Ring

I played a couple times as Dol Guldur. One word WOW. It's so perfectly designed, the idea - fresh. This faction honestly is the most distinguishable of all others. It's mechanism is great. At first I had trouble with pressing my enemy becaouse of the dark presence mechanism, but ewentually practise turns fruitfull :D One question though. (Maybe that was debated on revora or other places, if so, then pardon me for meddling :P)
Have you ever thought about creating a 25p power that would summon temporarily Azog with e.g. 4 battalions of his gundabad orcs? Sauron and Azog were in alliance so maybe it would make sence(please don't beat me). Or maybe an upgraded fortress would be equipped with that ability to summon Azog with his orcs on battlefield? once again, of that idea was debated then please ignore me :D. You guys created something outstanding. Truly. All the best for you ;)
Sincerely
Devoted player :P

Good karma+3 votes
SzymekNosiu
SzymekNosiu - - 37 comments @ Age of the Ring

That could be one of the options yes , but I was thinking about that "aura" when you use that 1 point palantir power to uncover part of the map. Then you can see that wibrating(air) circle of uncovered part of map :D

Good karma+1 vote
SzymekNosiu
SzymekNosiu - - 37 comments @ Age of the Ring

Hi, I have one question. Passive ring buff power of both Bilbo and Frodo has a large radius. I was thinking if there's a way to show visually how large that radius is? Maybe something like what happens when using Palantir power, the radius is surrounded by "wind effect", that warbling effect. Combine that with Ring passive power and we could see better(in my opinion) if our legions are within the effect. Just my opninion, you decide if it would be better :D

Good karma+2 votes
SzymekNosiu
SzymekNosiu - - 37 comments @ BFME: Tactics

Voted! Finger crossed! ;)

Good karma+1 vote
SzymekNosiu
SzymekNosiu - - 37 comments @ Edain Mod

Hi Edain Team. I have one suggestion :) How about making Nazgul a little more interesting heroes??? We all know that they can be respawned in fortress many times. How about that? When Sauron dies(becomes a lifeless smoke for 5 minutes) and Nazguls dies too, they leave on the ground a ring. Then random legion of orcs would pick it up and deliver it to some walking-around civilian or dark numenorean, and pass them a ring to make a new Nazgul??? Just the same thing as with The one Ring. You just pick it up and deliver to someone :)

Good karma+1 vote
SzymekNosiu
SzymekNosiu - - 37 comments @ Legolas

That looks awesome!!!!

Good karma+1 vote
SzymekNosiu
SzymekNosiu - - 37 comments @ BFME: Tactics

Hi! Can I share with my suggestion/idea for Gandalf??? :)

I have an idea how to make Gandalf the white be more versatile hero. How about giving Gandalf a switching mode ability??? He would switch from staff to staff+sword. I was thinking about his new powers.

Staff mode(Saruman animations)
Magic blast(-50% range, -75% reload time)
Revive(chosen hero after death will be revived immediately with 50% HP)(scenes with Thorin and Pippin in movies)
Magic shield(Hobbit movie style) protects him and nearby units for 20 seconds
Gandalf The White(gandalf is shining and grants allied units with +50% to damage and scares away enemy units
Shadowfax(mount/dismount) when mounted Gandalf revive ability is replaced with"White Rider" which gives him +100% to speed for 10 seconds
Saruman animation would fit perfectly for Gandalf with staff mode. Gandalf with staff is meant to be a support on battlefield, healing and giving morale to allied units and when there is a need to run, he can mount shadowfax and ride away

Staff+sword(current animations)
Lighting(the way it is currently)
Glamdring(+50% to attack speed and +50% to damage for 30 seconds)
Light of Istari(the way it is currently)
Word of Power(if it's posibble could you make it be less blue and more transparent?)
Shadowfax(mount/dismount, no additional abilities)
This Gandalf mode is a fighting one. Slower, but stronger, and more destructive.
I really hope that you like this concept. Gandalf is among the most important heroes in the game and one of the most favored I believe :)

Good karma+4 votes
SzymekNosiu
SzymekNosiu - - 37 comments @ Edain Mod

Hi Edain team. I have an idea how to make Gandalf the white be more versatile hero. How about giving Gandalf a switching mode ability??? He would switch from staff to staff+sword. I was thinking about his new powers.

Staff mode(Saruman animations)
Magic blast(-50% range, -75% reload)
Revive(chosen hero after death will be revived immediately with 50% HP)
Magic shield(hobbit movie style) protects him and nearby units for 20 seconds
Gandalf The White(gandalf is shining and grants allied units with +50% to damage and scares enemy units
Shadowfax(mount/dismount) when mounted Gandalf revive ability is replaced with"White Rider" which gives him +100% to speed for 10 seconds
Saruman animation would fit perfectly for Gandalf with staff mode. Gandalf with staff is meant to be a support on battlefield, healing and giving morale to allied units and when there is a need to run, he can mount shadowfax and ride away

Staff+sword(current animations)
Lighting(the way it is currently)
Glamdring(+50% to attack speed and +50% to damage for 30 seconds)
Light of Istari(the way it is currently)
Word of Power(if it's posibble could you make it be less blue and more transparent?)
Shadowfax(mount/dismount, no additional abilities)
This Gandalf mode is a fighting one. Slower, but stronger, and more destructive.
I really hope that you like this concept. Gandalf is among the most important heroes in the game and one of the most favored I believe :)

Good karma+2 votes
SzymekNosiu
SzymekNosiu - - 37 comments @ Sins of a Galactic Empire

Thanks a lot, my hero!!! May the force be with you :D

Good karma+2 votes
SzymekNosiu
SzymekNosiu - - 37 comments @ Sins of a Galactic Empire

Hi guys. How can I change the amount of my start resources??? I tried with galaxy forge but something is not working :/

Good karma+2 votes
SzymekNosiu
SzymekNosiu - - 37 comments @ Sins of a Galactic Empire

Hi. I have a problem while playing this mod. Every time when I'm about to build supercapital(like 'Malevolence') ship, all my resources are decreased almost to zero. All my money gone in one second. Why is it happening???

Good karma+1 vote
SzymekNosiu
SzymekNosiu - - 37 comments @ Edain Mod

I know that already :) I wanted to know what line should I look for. I know for ex. that 'maxhealth' is for health. :)

Good karma+1 vote
SzymekNosiu
SzymekNosiu - - 37 comments @ Edain Mod

Hi Edain Team. How can I make Gandalf(ex.) deal more damage??? I have already installed FinalBig, but I don't know where to look :). Help me please. :)

Good karma+1 vote
SzymekNosiu
SzymekNosiu - - 37 comments @ Edain Mod

Edain Team. One suggestion. Please make the shadow and flame surrounding Sauron twice bigger. Please. In a movie, when Gandalf fought with Sauron, the shadow surrounding Him was really big. Please, please :)

Good karma+1 vote
SzymekNosiu
SzymekNosiu - - 37 comments @ Edain Mod

Right. I forgot about that :). I hope that they will also change Gandalf staff(one form the first two movies). But my dream is to see new Dol Guldur map. :) Updated version of the old map.

Good karma+3 votes
SzymekNosiu
SzymekNosiu - - 37 comments @ Edain Mod

Pity. I really grew fond of movie Smaug design. But if Edain Team want to stay with their version of Smaug, I will respect that. :) Sorry 4 my english

Good karma+1 vote
SzymekNosiu
SzymekNosiu - - 37 comments @ Edain Mod

So far I haven't seen anything concering Smaug(Am I wrong?). So, He will remain secret until Misty Mountains faction is revealed??? I'm really curious how Smaug will look like. :)

Good karma+2 votes
SzymekNosiu
SzymekNosiu - - 37 comments @ Edain Mod

On which maps they close the gates??? :)

Good karma+1 vote
SzymekNosiu
SzymekNosiu - - 37 comments @ BFME: Tactics

Hi guys. For this moment the beta is really great, despite the bugs, save one :). I want to make Sauron power(flame of udun) permanent. I have a question. How can I do that??? :)

Good karma0 votes
SzymekNosiu
SzymekNosiu - - 37 comments @ Edain Mod

Hi Edain team! How can I prevent Balrog and Smaug from dissapearing? I can't find Balrog ini files :/ Where I can find it and what I need to change in ini file to achieve my goal? :)

Good karma+2 votes
SzymekNosiu
SzymekNosiu - - 37 comments @ Edain Mod

Hi Edain team. One question. Will you increase the number of orcs, men, etc. in one legion? By now we have 15 units in one legion. Will you increase it to emmm I don't know, maybe 40? :) Is there any chance for that?

Good karma+1 vote
SzymekNosiu
SzymekNosiu - - 37 comments @ Edain Mod

But you could just take the old map of Dol Guldur, and leave the placement of walls the same, just change the look of this walls to movie-based :)

Good karma+1 vote
SzymekNosiu
SzymekNosiu - - 37 comments @ Edain Mod

About Barad-Dur...You can make something like Minas Morgul. Just two levels of fortress with the small Barad-Dur tower inside. :)

Good karma+1 vote
SzymekNosiu
SzymekNosiu - - 37 comments @ Edain Mod

So, when he will fight with Necromancer, the shield will apear? :)

Good karma+1 vote
SzymekNosiu
SzymekNosiu - - 37 comments @ Edain Mod

Ok :(. I was hoping that there would be more "Hobbit" based powers. Ex. when Gandalf fights with Sauron using some kind of light sphere :)

Good karma+1 vote
SzymekNosiu
SzymekNosiu - - 37 comments @ Edain Mod

Hi edain team. One question :)
Have you changed anything about Gandalf or he will remain the same as in Edain Mod 3.8? :)

Good karma+1 vote
SzymekNosiu
SzymekNosiu - - 37 comments @ Edain Mod

What if you would just replace the walls in current Dol Guldur map with the ruined one from the movie. There would be plenty of place aftewards :)

Good karma+1 vote
SzymekNosiu
SzymekNosiu - - 37 comments @ Edain Mod

Hi Edain Team! I two things to say :)
1. Are you planning to make a movie-based map of Dol-Guldur???
2. Could you please make the shadow surrounding Sauron Necromancer to be bigger? So it would completely cover Sauron shape. :)

Good karma+2 votes
SzymekNosiu
SzymekNosiu - - 37 comments @ Edain Mod

It would be great if in Angmar was Agandaur instead of Zaphragor *0* What do you think???

Good karma-3 votes