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Comment History
summertime82
summertime82 - - 10 comments @ STALKER Lost Alpha: Revisited

HEllo and Happy new year:) I wanna ask, is LAR can work with LADC 1.4007 Compilation V.3 ??? ...
And do you know which modders created Stalker Gamma, I really want Lost Alpha to develop in this direction...maybe we can ask them <3

Good karma0 votes
summertime82
summertime82 - - 10 comments @ LADC v1.4007 Engine Update 2020

Hello, i need some help! I play LA DC with recommended mods from configurator , and this engine update. When try to enter to the bar map, game crash and give me this log -
$ Frame [30]; : ABORT ~~> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
$ Frame [30]; : [error]ABORT CALLED:
$ Frame [30]; : [error]From: gamedata\scripts\_g.script in function 'set_save_marker' (1058)
$ Frame [30]; : [error]Line: 1079
$ Frame [30]; : [error]Description: set_save_marker:[xr_logic:wild_physic_object_0061]:LOAD:Size=[31]<x>[60064]:build=[7235]
$ Frame [30]; : ABORT:
stack traceback:
gamedata\scripts\_g.script:1079: in function 'set_save_marker'
gamedata\scripts\xr_logic.script:1231: in function 'load_obj'
gamedata\scripts\bind_physic_object.script:139: in function <gamedata\scripts\bind_physic_object.script:135>
$ Frame [30]; : ABORT ~~< ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
$ Frame [30]; : ABORT ~~x ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
$ Frame [30]; : ABORT ~~> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
$ Frame [30]; : [error]ABORT CALLED:
$ Frame [30]; : [error]From: gamedata\scripts\_g.script in function 'set_save_marker' (1058)
$ Frame [30]; : [error]Line: 1079
$ Frame [30]; : [error]Description: set_save_marker:[bind_physic_object:wild_physic_object_0061]:LOAD:Size=[33]<x>[46912]:build=[7235]
$ Frame [30]; : ABORT:
stack traceback:
gamedata\scripts\_g.script:1079: in function 'set_save_marker'
gamedata\scripts\bind_physic_object.script:140: in function <gamedata\scripts\bind_physic_object.script:135>
$ Frame [30]; : ABORT ~~< ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
$ Frame [30]; : ABORT ~~x ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
compiling shader deffer_model_flat_d_0
compiling shader deffer_model_bump-hq_4
compiling shader deffer_model_bump_4
compiling shader shadow_direct_model_4
compiling shader deffer_model_flat_4
compiling shader model_def_lq_1
compiling shader shadow_direct_model_aref_2
compiling shader model_def_lq_2
compiling shader particle_alphaonly
- Disconnect
Unconventional M_SPAWN received : cgf[false] | bReady[false]
Unconventional M_SPAWN received : cgf[false] | bReady[false]
Unconventional M_SPAWN received : cgf[false] | bReady[false]
Unconventional M_SPAWN received : cgf[false] | bReady[false]
Unconventional M_SPAWN received : cgf[false] | bReady[false]
Unconventional M_SPAWN received : cgf[false] | bReady[false]
Unconventional M_SPAWN received : cgf[false] | bReady[false]
Unconventional M_SPAWN received : cgf[false] | bReady[false]
Unconventional M_SPAWN received : cgf[false] | bReady[false]
Unconventional M_SPAWN received : cgf[false] | bReady[false]
Unconventional M_SPAWN received : cgf[false] | bReady[false]
Unconventional M_SPAWN received : cgf[false] | bReady[false]
Unconventional M_SPAWN received : cgf[false] | bReady[false]
! item [cgim_console] not found!!
! item [cgim_console] not found!!
! Error: No object to reject/sell [1613]
- Destroying level
~ CClientSpawnManager is empty
* [ D3D ]: textures[2003818 K]
DestroySingleton::RefCounter: 0
DestroySingleton::RefCounter: 0
DestroySingleton::RefCounter: 0
Input: 1
Config-file [appdata\user.ltx] saved successfully
Destroying Direct3D...
* RM_Dump: textures : 1
* : 1: ui\ui_common
* RM_Dump: rtargets : 0
* RM_Dump: vs : 1
* : 1: null
* RM_Dump: ps : 1
* : 1: null
* RM_Dump: dcl : 0
* RM_Dump: states : 1
* RM_Dump: tex_list : 1
* RM_Dump: matrices : 0
* RM_Dump: lst_constants: 0
* RM_Dump: v_passes : 1
* RM_Dump: v_elements: 1
* RM_Dump: v_shaders : 1
refCount:pBaseZB 1
refCount:pBaseRT 1
DeviceREF: 3

Good karma+1 vote
summertime82
summertime82 - - 10 comments @ STALKER Lost Alpha: Revisited

There is no console command to pass"Meet the scientist" and start the mission when have to go to Brainlab?

Good karma+1 vote
summertime82
summertime82 - - 10 comments @ STALKER Lost Alpha: Revisited

I provoked 3 crash, check all the logs and nothing, even with search option on notepad for words "error, crash and etc.". Just got black screen, but engine on task manager is still running.

Good karma+1 vote
summertime82
summertime82 - - 10 comments @ STALKER Lost Alpha: Revisited

There is no error on log file. i play v1.4007DC and after the crash i install LAR, but was the same.

* Game alex_quicksave_17.sav is successfully saved to file 'appdata\savedgames\alex_quicksave_17.sav'
Game save : 357.345642 milliseconds
Screenshot : 0.000960 milliseconds
stack trace:

0023:67577BBA xrGame.dll, CDialogHolder::operator=()
0023:6769C0CB xrGame.dll, CDialogHolder::IR_UIOnKeyboardHold()
0023:67577170 xrGame.dll, CDialogHolder::operator=()
0023:675771A6 xrGame.dll, CDialogHolder::operator=()
0023:67577E5C xrGame.dll, CDialogHolder::operator=()
0023:6760197C xrGame.dll, xrFactory_Create()
0023:6769C0CB xrGame.dll, CDialogHolder::IR_UIOnKeyboardHold()
0023:67699FA8 xrGame.dll, CDialogHolder::IR_UIOnKeyboardHold()
0023:676CC2B7 xrGame.dll, CDialogHolder::IR_UIOnKeyboardHold()
0023:676C6303 xrGame.dll, CDialogHolder::IR_UIOnKeyboardHold()
0023:676C6303 xrGame.dll, CDialogHolder::IR_UIOnKeyboardHold()
0023:676C6303 xrGame.dll, CDialogHolder::IR_UIOnKeyboardHold()
0023:676D2846 xrGame.dll, CDialogHolder::IR_UIOnKeyboardHold()
0023:676C6303 xrGame.dll, CDialogHolder::IR_UIOnKeyboardHold()
0023:676C6303 xrGame.dll, CDialogHolder::IR_UIOnKeyboardHold()
0023:676C6303 xrGame.dll, CDialogHolder::IR_UIOnKeyboardHold()
0023:67689426 xrGame.dll, CDialogHolder::IR_UIOnKeyboardRelease()
0023:676E4C7E xrGame.dll, CDialogHolder::IR_UIOnKeyboardHold()
0023:67531D5C xrGame.dll, CDialogHolder::operator=()
0023:675315A0 xrGame.dll, CDialogHolder::operator=()

Good karma+1 vote
summertime82
summertime82 - - 10 comments @ S.T.A.L.K.E.R. Lost Alpha v1.4007 DC torrent

Hello! Game crash after i speak with DeeDee, after blowout in North Hills. How to fix this or pass for next mission with him?

Good karma+1 vote
summertime82
summertime82 - - 10 comments @ STALKER Lost Alpha: Revisited

Hello! Game crash after i speak with DeeDee, after blowout in North Hills. How to fix this or pass for next mission with him?

Good karma+1 vote
summertime82
summertime82 - - 10 comments @ Narodnaya Solyanka

Game crash after i see doc and trader to talk, then i pass out, wake up in cave and...crash! Any ideas?

Good karma+1 vote
summertime82
summertime82 - - 10 comments @ S.T.A.L.K.E.R. Anomaly

ERROR

error]Expression : <no expression>
[error]Function : handler_base
[error]File : xrDebugNew.cpp
[error]Line : 988
[error]Description : illegal instruction

HELP ? Thk!

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summertime82
summertime82 - - 10 comments @ Anomaly Magazines for 1.5.1

ERROR

error]Expression : <no expression>
[error]Function : handler_base
[error]File : xrDebugNew.cpp
[error]Line : 988
[error]Description : illegal instruction

what this mean? Thk!

Good karma+1 vote