Not supported anymore. Development has moved over to the new Desolation project. Link in description.
Adds a variety of magazines and a loadout system. Read description for more info. 1.5.1 Version.
Not supported anymore. Development has moved over to the new Desolation project. Link:
Moddb.com
- This is for Anomaly 1.5.0 RC version only.
- Anomaly Magazines for Anomaly 1.5.0 Beta Update 4 Hotfix 8 can be found here: LINK
I am (probably) not going to support this as much until a stable RC version comes out.
- Report bugs down below, dont forget to use pastebin for larger log files.
- Currently supported versions: Anomaly 1.5.1
- For newcomers watch this video or or read the description for the previous version here.
-
Changelog
- 0.4.0 Initial Release
- 0.4.0.1
- Reworked storage system for magazines to avoid crashes (pure virtual function call)
- Mounting scopes should work as intended now
- Fixed crash when weapon gets jammed (SetHudMsg)
- Fixed "Details" option for weapons not showing
- Dropped support for RC17-18
- Will support only the most recent version from now on
- Fixed a bug where demounting scopes lead to loss of magazine
- 0.4.0.2
- Updated for Anomaly 1.5.1
- Dropped support for previous RC versions
- Fixed bug where context menu "Eject Magazine" did not appear while looting
- 0.4.0.3
- Fixed several crashes related to small info box delay and fast hovering over items in traders inventory or when looting.
- 0.4.0.4
- Temorary fix for random magazine crash when accessing magazine data.
Not supported anymore. Development has moved over to the new Desolation project. Link:
Moddb.com
Hello! How to get rid of traces of this addon in the save. After disabling the add-on, the save does not work when starting the game. Thank you.
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np, another mag addon is coming ;)
sauce
Nice!
thank you my friend =)
that is was waited by army of stulkeerz/ cheerz
Works fine but how do I reload? The only way I can get it to work is by dragging the mag on my weapon.
Watch this: Youtube.com
Yeah, I don't have the "add to loadout" option, I think it's a conflict with CEMENT or Boomsticks or smth.
disable cement, or merge the file, it's like 2 lines of text
I believe i figured a seperate cause that does this. Its a gameplay mechanic. If you dont wear any armor there is a limitation to how much magazines you can add to your belt of what kind. For example if you dont wear any armor you cant equip "medium" magazines to belt and if you dont wear heavy armor you cant equip "heavy" magazines.
:realshit:
Got a crash, while i was hovering mags in trading gui Pastebin.com
What item did you hover? what are the addons installed.
I think i was hovering an AK mag, dont know which one for sure. Other addons are: Ammo Check, CoC nostalgia and Dynamic Objects
UPD: checked again - no crash. weird.
Also, st_mag_fort_9x18_fmj and mag_ammo_loaded_count are supposed to be like that in gui?
same: Pastebin.com
what item did you hover and what addons you have installed
not sure what I hovered, looked like a pistol mag
addons:
Imgur.com
can you reproduce the error?
actually no, I reloaded the save twice just before it happened, went to multiple traders, and hovered over every mag with no issues so far.
- I just noticed that when I open trade window, all mags in trader section appear fully loaded, and when I hover them they become empty. but I guess it's normal behavior?
Edit: just wanted to add that the addon is awesome, really immersive and I love it (my first time trying it). apart from that crash it works flawlessly so far, great job dude :)
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wuut - you're my hero. It's been amazing seeing this magazine mod grow more polished over time - it's really the only "must have" mod for Anomaly IMO.
I am glad you enjoy the addon, cheers.
Compatible with BaS, men?
if you download the compatibility addons, yes.
Nice
With BAS works only there is not on all barrels there is an opportunity to attach the store, I have this SVDS
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: ...ads/anomaly-1.5.0-rc15\gamedata\scripts\wuut_mags.script:94: attempt to call global 'SetHudMsg' (a nil value)
Expression : <no expression>
Function : CScriptEngine::lua_error
File : ..\xrServerEntities\script_engine.cpp
Line : 191
Description : fatal error
Arguments : LUA error: c:/anomaly 1.5\gamedata\scripts\wuut_mags.script:2397: attempt to compare number with nil
stack trace:
video: Imgur.com
I have the same problem as you, only it closed up without showing anything
Do you use BaS?
no i dont
I just caught the same olive, but the error window says about
wuut_mags.script:2433.
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weapon_jammed
! [LUA] SCRIPT RUNTIME ERROR
! [LUA] ...talker call of pripyat\gamedata\scripts\wuut_mags.script:94: attempt to call global 'SetHudMsg' (a nil value)
! [SCRIPT ERROR]: ...talker call of pripyat\gamedata\scripts\wuut_mags.script:94: attempt to call global 'SetHudMsg' (a nil value)
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: ...talker call of pripyat\gamedata\scripts\wuut_mags.script:94: attempt to call global 'SetHudMsg' (a nil value)
This is great, now I'm just waiting for a patch for compatibility with some of the new weapons of the B&S
Thanks for your work.
So as far as my english is good (meh...) what about RC18?
dude there are literally like 6 lines in the description
"Currently supported versions: RC17-19"
This absolutely made my day. Thank you so much!
It crashes when I try to attach any optics to a weapon from the BAS
FATAL ERROR
[error]Expression : <no expression>
[error]Function : handler_base
[error]File : xrDebugNew.cpp
[error]Line : 988
[error]Description : pure virtual function call
stack trace:
There is no option to add megazines to loadout on some guns for some reason
This is normal for me, the same thing, you need to wait for the patch from the author (BAS).
Just wonderful!,I now can't continue the game from my last save due to the fact that I deleted the mod (I use Mod organizer 2 )
Who knows how to delete the addon correctly!, I don't want to lose my saves
На странице прошлой версии были инструкции на этот счёт, но я не знаю, актуальны ли они
Thanks for the answer, but I have already fixed this problem by loading the save where this addon was not installed (Thank you for playing with bonfires)
hi,
on RC19 without any oder Mods, it somehow removes RMB -> DETAILS from the Pop-Up Menu. Weapon details can't be inspected. This way you can't use any other Mods which rely on DETAILS.
Trying to figure out what's going on, no luck so far...
Can reproduce that, too.