I don't know much about this stuff so I may speak ********, but wouldn't it be better to make Nible a traditional trader, just not restockable? This way players could buy the weapons they want, but only once per playthrough. I don't think narrowing player's possibilities by their class is a good idea(yeah I know they're narrowed already by class perks and such, but players still should have freedom to get any gun they want in my opinion).
As for your idea, wouldnt it be possible to make some presets like you've done now with FOV? For example making the game generate a random variable from a set when you create a new game, and then load a preset of Nible wares based on the variables generated?
Don't get me wrong, I dont demand anything. Just giving ideas. After all, there's always save and reload to exploit ;P
Sumerechny
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